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Covfefe

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Everything posted by Covfefe

  1. Could not initialize plugin 'WaterTreatmentEvent v1.7.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WaterTreatmentEvent.LoadConfig () [0x00025] in <4b50fcc88638432e85b4d4a112c551db>:0 at Oxide.Core.Plugins.Plugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0000f] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Plugins.RustPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0028e] in <5dfc721ad48a434bad2c1ac31fc7c77d>:0 at Oxide.Core.Plugins.PluginManager.AddPlugin (Oxide.Core.Plugins.Plugin plugin) [0x00027] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.OxideMod.PluginLoaded (Oxide.Core.Plugins.Plugin plugin) [0x00035] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
  2. please upload a video of how this all works
  3. Covfefe

    Indianapolis

    video is private
  4. Please add all the features from ZombieHorde such as zombies multiplying, hordes merging, etc
  5. I want every NPC/ANIMAL to explode and get blown into the air when they die without needing to blow something up near them
  6. Covfefe

    Request: Only ON when MOUNTED

    can you make is so that the radio only turns on when someone is sitting in the vehicle? thank you
  7. Covfefe

    Tower One Grid

    please build a tower that reaches the sky box and allow players to build inside with elevators going all the way up and down with buttons on each floor
  8. what default monuments does it come with? and what biomes?
  9. @CASHRnobody uses this plugin anymore
  10. Covfefe

    Add new Jungle Building Skin

    +1
  11. Please release a jungle update by wipe. My server wants to run this map next month
  12. Covfefe

    Personal NPC

    how much fps is everyone's server losing after a while? by like the 12th hour, my server is down 20fps until i unload the plugin. maybe the plugin needs to be reloaded every so often?
  13. nevermind it works now with this setting
  14. they used to attack any npcs in range, but now it doesn't attack until you get hit is something wrong with my config?
  15. Covfefe

    MAP MARKER

    please add a configurable map marker thank you
  16. It takes a lot of rockets to take down the chinook and my players are having a hard time chasing it down. Configurable health could fix that. Thank you
  17. Covfefe

    Air Convoy crashing

    i've had the heli crash out of nowhere too, but very rarely
  18. can you use the chinook that has scientists inside so that it shoots at players?
  19. so when we're working on the plugin and we reload it, players will automatically spawn their npc since reloading the plugin kills the npc
  20. please make the plugin run the pnpc command for every online player when the plugin reloads or make it optional
  21. Covfefe

    NPCs need names (DEATHNOTES)

    just tried editing the first dungbase1 and it was ridiculous searching for every little box and typing displayname=Dungeon Guard Just give us a configurable name in the main .json, there's really no need to customIZE the name of every single npc.
  22. here's convoy for example it's sooo simple, all you need is time between events and that's it. my players had a hell of a time waiting for the next dungeon to spawn last night because the timer has to be as long as the duration please fix this, thank you
  23. it's so confusing, can't you just make the timers like every other rust event where once you complete the event the min and max timers mean the min and max amount of time until the event starts again? all we need is Event Duration, which doesn't even need to exist, because it should stay on until someone finishes the event, and then min/max time until next event. Please fix this, thank you.
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