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  1. More information about "Convoy"

    $39.99

    Convoy

    Set your server apart with a roaming mobile event that has nearly endless configuration options! Configure the loot truck as well as the Convoy of protection vehicles ranging from sedans, module cars, Bradley tanks, motorbikes, vendor trucks, to a patrol helicopter! The plugin runs on custom and procedural generated maps, can use custom routes or let the plugin find a random route based on your configuration.
    You can make yours an aggressive or a peaceful Convoy, who shoots first? You can set all kinds of parameters regarding the many pieces of the event, how to beat it, whether destroying the loot truck destroys the loot or not for example. There are many compatible plugins like TruePVE, GUIAnnouncements, Notify, DiscordMessages, and RustCord to name a few. The plugin has a built in UI that will give you important information about the event as you are inside it's zone. Check the map to see the location of the event as a marker and even see the timer on the event! All of the ground vehicles are driven and filled with NPCs. Every vehicle, the NPCs, and the loot as well as all timers can be configured to suit your server. A PvP zone can be created within the event area for those of you who use TruePVE to control damage on your servers. The limits are nearly endless!
    If you have some players on your server that you want to really send everything you have at, this is the plugin for you. Watch players crap their pants when they first encounter a full Convoy with multiple tanks and a Patrol Heli all attacking at once. Sit back and delight in their fear as all of the vehicles empty their occupants and NPCs swarm them mercilessly!

    Required Dependency (must install this free plugin)
    NpcSpawn – link is included and can be found in the ReadMe file included with download  
    Chat commands (admin only)
    /convoystart - launches the event using a random preset based on your configuration /convoystart PresetName - add the name of a preset from the configuration to launch a specific preset /convoystop - stops the event /convoyroadblock - the event will not be held on the road where you are standing (clear the Blocked roads section of config when you change maps) /convoypathstart - stand at starting point and enter command to start recording a custom route /convoypathsave RoutePresetName - to save a custom route (enter anything you'd like in place of RoutePresetName) multiple routes can be added to one route preset, one will be selected at random in this case /convoypathcancel - to reset the route  
    Console commands (RCON only)
    convoystart - launches the event using a random preset based on your configuration convoystart PresetName - add the name of a preset from the configuration to launch a specific preset convoystop - stops the event  
    Plugin Config
    en  –  example of plugin configuration in English ru  –  example of plugin configuration in Russian  
    API
    bool IsConvoyVehicle(BaseEntity entity) bool IsConvoyCrate(BaseEntity crate) bool IsConvoyHeli(BaseHelicopter baseHelicopter) bool IsConvoyNpc(ScientistNPC scientistNPC) Hooks
    void OnConvoyStart() - яalled when a convoy appears void OnConvoyStop() - яalled when a convoy disappears void  OnPlayerEnterConvoy(BasePlayer player) -  яalled when a player enters the event area void  OnPlayerExitConvoy(BasePlayer player) -  яalled when the player leaves the event area void  OnConvoyEventWin(ulong userId) -  called at the end of the event and informs about its winner void OnConvoyStartMoving(Vector3 convoyPosition) void OnConvoyStopMoving(Vector3 convoyPosition) void OnConvoyAttacked(BasePlayer player, Vector3 convoyPosition)  
    Check out the rest of my work: Adem's Codefling Library
    You can reach out to me in Discord: Adem's Discord Profile
    Thanks to Jbird for writing, translation, & support: Jbird's Discord Profile
    Join the Mad Mappers Discord!
  2. More information about "Total Control"

    $29.99

    Total Control

    Introducing Total Control – The Ultimate Rust Server Administration Tool
     
     
    Total Control is a powerful, full-GUI admin plugin designed to give Rust server owners and admins unprecedented control. Whether you’re running hardcore survival or a casual PvE playground, Total Control puts every system at your fingertips live, in-game.
     
    🆕 Dynamic Schedule System
    Plan and automate your server’s evolution with ease — no more manual toggling or config edits. The Schedule System lets you:
     
    Automate server changes over time – Adjust gather rates, stack sizes, smelting speeds, rewards, raid protection, or PvE/PvP status automatically.
     
    Create up to 6 configuration sets per feature (1 default + 5 extra) – Schedule different setups for each stage of your wipe.
     
    Scale your server naturally – Increase resource rates as wipes progress or gradually tweak settings to keep gameplay fresh.
     
    Fully integrated with the GUI – Configure all schedules directly in-game with the Total Control UI — no external files required.
     
    Run your server exactly how you want, exactly when you want — automatically.
     
    ⚙️ Core Server Settings
     
    Skip Night / Time Freeze – Automate day/night or let players vote, including custom voting percentages and skip limits.
     
    Day & Night Length – Configure how long the day lasts and how short nights are.
     
    Custom Vote Commands – Define your own chat commands beyond /day.
     
    PvE/PvP Modes & Raid Protection – Toggle instantly or schedule on timers, with player HUD indicators. Now includes an option to use in-game or local time.
     
    📦 Economy & Progression
     
    StackSize Control – Set multipliers per item or entire categories.
     
    Gather Rate Control – Fine-tune every item’s resource yield.
     
    Easy Item Management – Add or remove items to the GatherRate and StackSize pages directly via chat commands using item shortnames.
    (Shortnames list: https://www.corrosionhour.com/rust-item-list)
     
    Smelting & Cooking – Adjust speeds, outputs, and fuel use.
     
    🎁 Rewards & Incentives
     
    Reward players for kills, gathering, mining, defeating Bradley/Patrol Heli, or emptying crates to encourage active gameplay.
     
    Choose between Economics, ServerRewards, scrap payouts or reward all three simultaneously.
     
    Configure loot-splitting for Bradley and Heli: split rewards based on damage dealt or grant the full amount to the player landing the final blow.
     
     Accessible In-Game
    Any admin with permission can open the Total Control UI with /tc and adjust settings live no server file access required. Whether your admins are across town or across the globe, they can fine-tune all settings directly in-game.
     
    🔑 Permissions & Commands
     
    Permission: TotalControl.OpenGui (access admin UI)
     
    Chat Commands:
    /tc   To open TotalControl
    /addgather <shortname>      Add item to GatherRates page. 
     /removegather <shortname>   Remove item to GatherRates page. 
    /addstack <shortname>      Add item to StackSize page. 
    /removestack <shortname>      Remove item to StackSize page. 
     
    💬 Join the Community
    Stay up to date, promote your server, report bugs, or get support:
    🔗 https://discord.gg/AkwHUs8Qma

     
  3. More information about "Admin Eye"

    $20.00 $13.99

    Admin Eye

    This plugin adds logs of players action  and convenient control panel for viewing them.

    Features
    Logs KIlls + Destruction of buildings (detailed description of the killed / destroyed, distance and what killed 'weapon, damage type etc.') Death (detailed description of the killer, the distance and how player was killed 'weapon, damage type etc.') Respawn (location of respawn and  on the sleeping bag or not) Teams (create, invite,  accept, leave) Loot (crates, personal boxes, wounded players and all other "lootable" entities) Authorization (in code locks, tool cups, turrets) Construction (everything that builds) Transport (the moment of boarding the transport) Convenient and functional control panel Convenient search for online players Search by name or steam ID throughout the database The ability to conveniently select the date and time, as well as view individual categories of logs Teleport to the log location and its visualization (available only for admins) The history of searching and viewing profiles Save of all the nicknames of the player with whom he logged into the server The first and last connection The database is optimized as much as possible, the data is split, which allows you to store a large number of logs for a long time The ability to clear the database on wipe and players who have not logged on server  for a long time, in automatic mode The ability to turn off the log globally and turn it on for certain players Filters for logs The plugin is fully localized for EN and RU  languages Permission
    admineye.usemenu - for open and use panel Command
    /ae - for open panel Time Zones
    Time zone its different time between 0 UTC and player time UTC.
    You need add to configuration all time zones of your admins in seconds.
    How do it? Go to site  UTC Time Standart  select city, then  you will get the difference in hours
     
    behind   its + ahead its - Then you need multiply hours to second ( -6 * 3600 )
    Done - its difference between zones. Write in config   "Washington" : -21600
    Then administrator must select (only once) his zone in menu "Time Zones", else plugin use default time zone config
    Discord  
    At first you must create and copy discord Webhook, then paste url at config (you  can use different channels)

    if you want change color, choose  Colors, copy 0xNNNNNN, then paste  Here, copy number and paste at config ^_^
    Filters
    If you dont want use filters, set it EMPTY
    If you want have specific logs, then add short prefabs names to filter
    EX.
    For kills - player, scientistnpc_bradley, wall and etc. For loots - names of crates, names of looting ents and etc. For auths - turrets, toolcups For  builts - wall, floor and other deployeble entities  
    🧪TEST SERVER
    Join our test server to view and experience all our unique features yourself!
    Copy the IP Address below to start playing!
    connect 194.147.90.147:28015  
    Future plans
    Add  console commands for search logs Add discord support for send logs  (implemented) Add more logs I am waiting for your suggestions for improvement in the discussions
    Video
     
    Config
    { "Main settings": { "Enable delete all data on wipe": false, "Delete old players data every X hours [0 - off](It works on server startup or plugin reload)": 40, "After how many days the player's data is considered old": 14, "Time zone difference in seconds (set automatically by server zone)": 10800.0, "Time zone of counties (in seconds)": { "New York": -18000, "Moscow": 10800, "Berlin": 3600, "Paris": 3600, "Canberra": 39600, "London": 0, "Beijing": 28800, "Rome": 3600, "Washington": -21600 }, "Permission for use menu": "admineye.usemenu" }, "Log settings": { "Enable logging of kill for all": true, "Enable logging of death for all": true, "Enable logging of respawn for all": true, "Enable logging of team for all": true, "Enable logging of loot for all": true, "Enable logging of auth for all": true, "Enable logging of buildings for all": true, "Enable logging of mount for all": true, "Discord webhooks for logs": { "kills": { "Webhook url": "", "Color": 15105570 }, "deaths": { "Webhook url": "", "Color": 15548997 }, "respawns": { "Webhook url": "", "Color": 2067276 }, "teams": { "Webhook url": "", "Color": 3066993 }, "loots": { "Webhook url": "", "Color": 3447003 }, "auths": { "Webhook url": "", "Color": 9807270 }, "builts": { "Webhook url": "", "Color": 15658993 }, "mounts": { "Webhook url": "", "Color": 10181046 } } }, "Config version": { "Major": 1, "Minor": 2, "Patch": 0 } }  
     
  4. More information about "Events Manager"

    $21.95 $15.95

    Events Manager

    Discover the EventsManager plugin, a powerful and flexible tool crafted specifically for Rust game servers. Designed by senyaa  & M&B-Studios, this plugin streamlines the management and scheduling of various in-game events, enhancing player engagement and server dynamics.
     

     
    🌟  Features of Events Manager
    Multi-Event Support: Seamlessly manage multiple events, each with customizable settings. Customizable Display: Assign distinct names, commands, and colors for UI buttons to each event. Scheduling Flexibility: Schedule events to run on specific days and at designated hours. Administrative Control: Utilize commands to launch events, providing server admins with ultimate flexibility. Enhanced Player Experience: Introduce regular events to boost player engagement within the Rust environment. Random Event Start: Introduce surprise elements by allowing the plugin to randomly select events from a pool. Integration of Facepunch Events: Enjoy a dynamic gameplay experience with popular Facepunch events now included in the plugin.  
    🎮  Commands
    /em: Set up events, including start time and day. /newevent: Add new events tailored to your preferences, enhancing the versatility of the Event Manager. /newcreator: Easily add new creators to the event manager. eventmanager.convert.v2: Migrates V2 data to V3 (console only)  
    💬  Permissions
    eventsmanager.use: This permission allows users to access the event management features and open the menu.  
    🎥  Video Overview
     
    📚  FAQ
    Q: Where can I see an example of a config?
    A:    Config
    Q: Do I need to configure anything special for events?
    A: Yes, it's important to disable autostart in your events when using EventsManager. The plugin handles the scheduling and starting of events, so having autostart enabled could cause conflicts or unexpected behavior.
  5. More information about "PlayerPings"

    $9.99

    PlayerPings

    PlayerPings  is a convenient plugin that enhances communication and tactical gameplay for your players in Rust. It features a user-friendly interface and dynamic object type detection—whether it's ore, a building, or loot objects, each will have a unique marker.
    Players can choose their own marker color and toggle automatic object type detection on/off.
    The plugin has an adaptive interface and supports localization in multiple languages.

    Markers can be set through several options:
    Binding via console command -  playerping.set Aiming + key use (E) Clicking mouse wheel To open the settings menu, use: /pingmenu
    To access usage, the playerpings.use permission needs to be granted. You can grant it via console command:
    oxide.grant <user or group> <name or steam id> playerpings.use








    Config Example
    { "Basic setup": { "Color(0-yellow,1-blue,2-green,3-red,4-purple,5-blue)": 3, "Maximum number of pings per player": 5, "Maximum distance": 300.0, "Ping display time": 3.0, "Enable ping metod Aiming + key use (E)": true, "Enable ping metod Center mouse wheel": true, "Delay between pings (seconds): 0.2 seconds as standard": 0.2, "Command to set ping": "playerping.set", "Menu Open Command": "pingmenu" }, }
2.1m

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