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Everything posted by Friendly Factions
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- 1,003 comments
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- #loot
- #customloot
- (and 13 more)
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- 1,003 comments
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- #loot
- #customloot
- (and 13 more)
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- 1,003 comments
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- #loot
- #customloot
- (and 13 more)
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- 1,003 comments
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- #loot
- #customloot
- (and 13 more)
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Error in console when using vendorspawn
Friendly Factions replied to Friendly Factions's Support Request in Support
Its a custom made map done by us. I can send you the server address in a private message if you want to join and download it to test it out. -
Error in console when using vendorspawn
Friendly Factions replied to Friendly Factions's Support Request in Support
Hi! I kept trying and still was getting the same error and still do, 1 hour and 30 minutes after (todays) restart but still nothing. Thank you for looking into this. -
vendorspawn Failed to call hook 'ConsoleSpawnCommand' on plugin 'AnyMapVendor v1.0.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AnyMapVendor+PathManager.DefineSpawnRotation () [0x0005b] in <d10b4c401c144a16ac9fd719287fd169>:0 at Oxide.Plugins.AnyMapVendor+PathManager.GenerateNewPath () [0x00031] in <d10b4c401c144a16ac9fd719287fd169>:0 at Oxide.Plugins.AnyMapVendor.SpawnTravellingVendor () [0x00019] in <d10b4c401c144a16ac9fd719287fd169>:0 at Oxide.Plugins.AnyMapVendor.ConsoleSpawnCommand (ConsoleSystem+Arg arg) [0x0000e] in <d10b4c401c144a16ac9fd719287fd169>:0 at Oxide.Plugins.AnyMapVendor.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0026f] in <d10b4c401c144a16ac9fd719287fd169>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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Best plugin notifier out there, looks on all sites you got your plugins from and has the option to ignore specific plugin updates (good for plugin that auto update them selfs), you can set the interval of notifications, notifies you in discord if you want to with new messages each time OR just by editing the same message if you want to, and its easy to use. I mean this is it, this is what you want to get notified about new plugin versions! Its a utility that you need,.
- 270 comments
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- 1
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- #updates checker
- #plugin
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- 244 comments
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NullReferenceException: Object reference not set to an instance of an object
Friendly Factions replied to Friendly Factions's Support Request in Support
Never mind, this below worked. I added back the "FIles" and "Blacklist" lines back in as it was. I dont know how to disable them, but no big issue since they are just placeholders. { "Seed": "373439021", "Task": null, "Wipe": { "Forced": { "Restart": 3, "Message": "A server wipe is being executed, we'll be back shortly", "Game": { "Blueprints": true, "Logs": true, "Map": true, "PlayerDeaths": true, "PlayerIdentities": true, "PlayerStates": true, "PlayerTokens": true }, "Plugins": { "Convalence": false, "Data": false, "Groups": false, "Language": false, "Logs": true, "Users": false }, "Files": [ "my/custom/path/this_file_will_be_deleted.json" ], "Blacklist": [ "carbon/data/this_file_will_never_be_deleted.json" ] }, "Weekly": { "Restart": 3, "Message": "A server wipe is being executed, we'll be back shortly", "Game": { "Blueprints": false, "Logs": false, "Map": true, "PlayerDeaths": false, "PlayerIdentities": false, "PlayerStates": false, "PlayerTokens": false }, "Plugins": { "Convalence": false, "Data": false, "Groups": false, "Language": false, "Logs": false, "Users": false }, "Files": [ "my/custom/path/this_file_will_be_deleted.json" ], "Blacklist": [ "carbon/data/this_file_will_never_be_deleted.json" ] } }, "Maps": [ "698931924", "317726943", "954614861", "579566319", "327843", "343444316", "847865898", "889743034", "754452172", "14683155", "373439021", "367249624", "572630974", "925703979", "655308534", "596000628", "447203652", "222623473", "463934244", "816612430", "112908992", "172146790", "962820992", "88600174", "590871791", "995172552", "68581837", "247381479", "768696815", "927379774", "298322460", "926669937", "76513614", "992974156", "94837634", "165910979", "883994756", "612732516", "644545876", "213199352", "877152273", "403855354", "235077700", "900114999", "980286254", "280928241", "983983218", "500655498", "458321033", "497839070", "320426681", "306950991", "843733724", "305973067", "137647970", "480090044", "39509357", "959753082", "94237788", "374081166", "192330506", "950116738", "288859310", "402832442", "849343267", "694562118", "145744232", "349354258", "142733089", "623011485", "25791447", "554355266", "772978267", "261397428", "902242813", "618130476", "94221981", "553906807", "605711819", "541279095", "874564020", "479738901", "67557322", "729032099", "27383071", "841741923", "436565785", "359705705", "721307335", "551038814", "257753655", "195266311", "551886114", "799993879", "705296701", "180798439", "330478939", "352994038", "812122499", "859102587" ] } -
NullReferenceException: Object reference not set to an instance of an object
Friendly Factions posted A Support Request in Support
Hi! I have an issue, could you please check my .json settings and help me solve it? Thank you. p.s. What im trying to do is to add more seeds, and some minor adjustments here and there. Here is the error: [Oxidation.Wiper] [WARN] Found a pending 'forced' wipe request, executing.. NullReferenceException: Object reference not set to an instance of an object at Oxidation.Wiper.Utility.IsBlacklisted (System.String location) [0x00023] in <56e7050cc0aa4ef89e79002a90a83b7c>:0 at Oxidation.Wiper.Utility.DeleteFiles (System.String location) [0x00039] in <56e7050cc0aa4ef89e79002a90a83b7c>:0 at Oxidation.Wiper.Tasks.GameCleanup () [0x0004e] in <56e7050cc0aa4ef89e79002a90a83b7c>:0 at Oxidation.Wiper.Patches.Bootstrap_Start.Prefix () [0x0005f] in <56e7050cc0aa4ef89e79002a90a83b7c>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Bootstrap.Start_Patch1(Bootstrap) Here is the .json file: { "Seed": null, "Task": "Forced", "Wipe": { "Forced": { "Restart": 3, "Message": "A server wipe is being executed, we'll be back shortly", "Game": { "Blueprints": true, "Logs": true, "Map": true, "PlayerDeaths": true, "PlayerIdentities": true, "PlayerStates": true, "PlayerTokens": true }, "Plugins": { "Convalence": false, "Data": false, "Groups": false, "Language": false, "Logs": true, "Users": false }, "Files": null, "Blacklist": null }, "Weekly": { "Restart": 3, "Message": "A server wipe is being executed, we'll be back shortly", "Game": { "Blueprints": false, "Logs": false, "Map": true, "PlayerDeaths": false, "PlayerIdentities": false, "PlayerStates": false, "PlayerTokens": false }, "Plugins": { "Convalence": false, "Data": false, "Groups": false, "Language": false, "Logs": false, "Users": false }, "Files": null, "Blacklist": null } }, "Maps": [ "698931924", "317726943", "954614861", "579566319", "327843", "343444316", "847865898", "889743034", "754452172", "14683155", "373439021", "367249624", "572630974", "925703979", "655308534", "596000628", "447203652", "222623473", "463934244", "816612430", "112908992", "172146790", "962820992", "88600174", "590871791", "995172552", "68581837", "247381479", "768696815", "927379774", "298322460", "926669937", "76513614", "992974156", "94837634", "165910979", "883994756", "612732516", "644545876", "213199352", "877152273", "403855354", "235077700", "900114999", "980286254", "280928241", "983983218", "500655498", "458321033", "497839070", "320426681", "306950991", "843733724", "305973067", "137647970", "480090044", "39509357", "959753082", "94237788", "374081166", "192330506", "950116738", "288859310", "402832442", "849343267", "694562118", "145744232", "349354258", "142733089", "623011485", "25791447", "554355266", "772978267", "261397428", "902242813", "618130476", "94221981", "553906807", "605711819", "541279095", "874564020", "479738901", "67557322", "729032099", "27383071", "841741923", "436565785", "359705705", "721307335", "551038814", "257753655", "195266311", "551886114", "799993879", "705296701", "180798439", "330478939", "352994038", "812122499", "859102587" ] } -
- 28 comments
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- 1
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- #population
- #server
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(and 7 more)
Tagged with:
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- 1,003 comments
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- #loot
- #customloot
- (and 13 more)
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I got some ideas. 1) add discord support to show the bounties on a channel 2) when someone creates a bounty, add the new wanted posters on selected safezone monuments, at specific locations (that can be tricky when it comes to "where". 3) add permission for who can be a bounty hunter. 4) allow bounty rewards to be given via command (could be utilized by other plugins) P.S. I dont have the plugin yet, I will buy it if those things get added (Yes I know. I'm just being honest! Me buying the plugin wont make the author rich obviously 😄).
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Hi Mevent! I have two questions. what will happen if players skip a day's reward, for example what if the dont show at all for an entire day, will they lose that day's reward as a "punishment"? My other question is this, are the 7 days the max you can have? is it possible for me to add more than 7 days, for example 29 days? Thank you!
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First stack of wood disappears
Friendly Factions replied to Friendly Factions's Support Request in Support
ok ive send you the vid link on discord -
First stack of wood disappears when added to the furnace, I have a video but I dont know were to upload it quickly.
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- 51 comments
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there are inconsistences with the vanilla smelt speeds vs the "default" plugin ones, also the "Delays Smelting by a Factor 0-25 (Used to reduce speeds below vanilla)": 2 should be separated for each furnace. I use a stop watch for the vanilla and the results are: 7 seconds for furnace to smelt the first frag and 3.75-3.69 seconds for Large furnace to smelt the first frag, so it is clear that smelting delay must have its own value for each furnace type. P.S. I was trying to get 2x speed set up. I like the plugin btw just those things need some fixing IMO. Thank you for your time and effort.
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- 270 comments
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- #protection
- #base
- (and 5 more)
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- 28 comments
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- #population
- #server
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(and 7 more)
Tagged with: