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Kobani

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Everything posted by Kobani

  1. Kobani

    Hotbars

    Hey, the last update is from April 2022 has anyone found a solution to the problem of the user interface being stretched on wide screens? As well as the problem when the Rust interface is made smaller that the icon remains large and slides over other guis?
  2. Kobani

    Spray Skins

    The following skins no longer work, skin Id's are not recognised. barricade.concrete barricade.sandbags One request Please add an authorisation for skins that are only available for Vip and Admin, for example. That would even be worth a donation to me.
  3. Kobani

    Custom Buttons

    After creating your buttons, reload the plugin and they should be visible there.
    I love plugins from Nikedemos because he offers great support. This plugin is amazing! You don't need wind turbines or solar panels anymore. Just find a pole on the road, climb up a ladder and add combiners, a fuse and some junk and run a cable to your battery. And you've got power that's better than from the generator. There are lights on some street poles. Cables can be left to sag, even the fairy lights can sag, which makes the PvE party really cosy. For admin beginners it's really easy to configure so much peace of mind you don't find in many plugins. I own several plugins from Nikedemos and I have to say that I have hardly been able to find so much ingenuity and peace of mind in any other plugin. I would recommend everyone to get this for their server, believe me, your players will love it! I'm already looking forward to his next plugin. 10 stars
  4. Kobani

    Harbor Event

    Is there any news about how the plugin works with the revised harbour? Should we deactivate it for now? So to the Wipeday
  5. Kobani

    Cooking

    If ingredients are taken individually from the stacks of the bag contents, then 2 are deducted instead of 1 http://www.kobani.de/rust/cooking stack.mp4
  6. Kobani

    Carbon

    Couldn't fetch Codefling API to get the plugins list. Most likely because it's down. (Object reference not set to an instance of an object) at void Carbon.Modules.AdminModule+PluginsTab+Codefling.Refresh() at Tab Carbon.Modules.AdminModule+PluginsTab.Get()+(Vendor vendor) => { } at void Carbon.Modules.AdminModule+PluginsTab+Codefling+<>c__DisplayClass23_1.<FetchList>g__ParseData|2(?)+ParseData(string data, bool doSave, bool insert) What can i do?
  7. Kobani

    LSkins

    Currently, only the handles are displayed in the skin box for all newly created metal doors, although we set alpha to 0 when creating them. This also affects sheet metal doors recently added by others. Is this known and does anyone else have this problem? Does anyone know how to solve this problem? I would be grateful for any information.
  8. Kobani

    Shop UI

    @David Hello, is it possible to add an article description when using the shop in the welcome panel?
  9. I was able to fix the problem by typing in the plugin, on line 492 {Config.DeclineTradeCommand} against {"chat.say /dtrade"} have replaced. For some reason it just works that way.
  10. Kobani

    Stack Modifier

    Thank you for your feedback. So, if they need someone to test.... And if not, could you tell me a plugin that does this? I know there is a well known stack plugin that does this, but I switched from that one to yours just because of the UI. So it would be a shame to do this because theirs is really more than easy to use.
  11. Kobani

    Stack Modifier

    Is there no way in your plugin to customize the stack size for fuel in the mine helmet, fuel generator, etc.?
  12. Kobani

    Train Homes

    @jtedal Could you consider that admins can place free waggons on rails. Or set fixed spawn points. I would like to use this for custom maps with laid rail networks.
  13. Kobani

    IQSphereEvent

    yes I have now redone everything on my test server, but the dome is not displayed, everything is Satandard. I have only activated the PvE mode. Yes, I own this plugin. "Darkening the dome (0 - disables the dome)": 12 but no dome is displayed. I ask you to check this. Thank you very much
  14. Kobani

    Twigs Decay

    link to real pve plugin dosn´t work
  15. Kobani

    Hotbars

    Moved to support
  16. Kobani

    Stack Modifier

    Thanks for the detailed answer. Raidbase was just an example to explain where the larger stacks might be coming from. Sorry Actually, it's generally about stacks that are larger than specified in StackModifier. If you move them with a right click, they are not split. No matter if it's a crate, backpack ..... I am currently using the Umod version of StackModifier. And before I buy the paid version now I would like to know if this prevents this or if you could add this.
  17. Kobani

    Stack Modifier

    Before I buy. Stacks that are larger than specified and are moved with the right mouse button retain their size. Can this be changed? Example, the free version of uMod. You get 32000 sulfur from a raidbase as a stack. However, the stack modifier indicates a size of 10000. When I click with the left mouse button to move the stack, it is split. When I right-click to move the stack, it retains the size 32000. Your plugin does not prevent this. Can this be changed?
  18. Would it be possible to display the required items with the message no items? because the players always ask which items are required and are annoyed when they have to enter a second command. I would be grateful.

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