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Everything posted by Kobani
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I'm looking forward to it and can hardly wait
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If you hide the swipe status, you will see that you have switched it on. And if you switch on the wipe status, it is displayed that you have switched it off. The language file is OK. Could you check that?
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Hi, is it possible to avoid overlapping the hitbox from the pocket over the box as shown in the video? http://kobani.de/RUST 2024.10.28 - 11.07.42.01.mp4 I might have an idea. Normally players look into the recycler to see what is happening. How about 2 buttons in the recycler menu instead of the bags on the side? Then you could use them to open the current status of the items that can still be processed. Would that be feasible? Just an idea.
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Thank you for adding the command option, it works perfectly. However, there is a problem with the Personal Recycler plugin. When you upgrade the recycler with the command, a bag with the actual recycler falls down. Actually, the bag only falls down if, for example, the foundation it is standing on is damaged. Can you do something about this? By the way, thank you very much for the great support and for dealing with requests and problems promptly. A very positive review will follow. http://kobani.de/RUST 2024.10.27 - 22.13.59.03.mp4
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- 73 comments
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- #recycler
- #industrial
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(and 2 more)
Tagged with:
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- 73 comments
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- 1
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- #recycler
- #industrial
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(and 2 more)
Tagged with:
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- 73 comments
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- #recycler
- #industrial
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(and 2 more)
Tagged with:
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Could you please reduce the distance to the monuments, otherwise the peaceful monuments would make the attack impossible. As their guns keep attacking you.
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Players collect wood by placing stoves, refineries, bonfires, etc., remove the contents, pick up the item with the hammer and place it again. Then there is wood again. Is it possible to prevent the stoves etc. from containing wood when they are placed?
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Stack Size Controller
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I give myself three recyclers as admin. Recyclers can be stacked in the inventory and lose their function when pulled apart. http://kobani.de/rust/RUST 2024.10.16 - 21.34.34.03
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Since the last wipe, my events no longer start with Eventmanager. I can't find the error. I would be grateful for any help
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Players don't get stuck. Players are killed because they are surprised by the event. Maybe you could make it so that the event starts at a supermarket where there are no players. The problem with messages in chat is that they are easily overlooked by players. Thanks for your Answer.
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Hello, is it possible to prevent the event from starting when a player is in the supermarket?
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Spams my console when I have loaded their plugin. over and over again. Only happens if the following is active "Enable junk pile decorations": true, Error in DecayTick caused by assets/prefabs/deployable/jack o lantern/jackolantern.angry.prefab [385] (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at BaseEntity.WorldSpaceBounds () [0x00000] in <06185375cc2f476ea97e25192de8d8bb>:0 at BaseEntity.GetNearestBuildingPrivledge () [0x00000] in <06185375cc2f476ea97e25192de8d8bb>:0 at BaseEntity.GetBuildingPrivilege () [0x00000] in <06185375cc2f476ea97e25192de8d8bb>:0 at DecayEntity.GetBuildingPrivilege () [0x00011] in <06185375cc2f476ea97e25192de8d8bb>:0 at DecayEntity.OnDecay (Decay decay, System.Single decayDeltaTime) [0x0004b] in <06185375cc2f476ea97e25192de8d8bb>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.DecayEntity.DecayTick_Patch1(DecayEntity)
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Thank you for your feedback, then I know.
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- 410 comments
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- #helicopter
- #helicopters
- (and 17 more)
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The following message disturbs my console every 5 minutes. Can you tell me how I can fix this? 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium 2 auf einmal) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium 2 auf einmal) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium 2 auf einmal) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Hard) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Hard) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Hard) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:30 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Hard) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Hard) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Elite) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Hard) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Medium 2 auf einmal) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Elite) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Elite) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Elite) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Hard) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Hard) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Hard) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Hard) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Hard) 05/10 01:19:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Hard)
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- 131 comments
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- 1
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Many thanks for the quick update.
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I think I'm getting too old for that. Thanks my dll was outdated.
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I don't know if it's currently relevant, but lifts and electrics in their prefabs on the map are missing, not working or misplaced. I have already noticed this with my maps. Tested on the current staging server.
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Do they think they will make it to the wipe? Thatched roofs are the most important, as they were often used.