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SlayersRust

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Everything posted by SlayersRust

  1. Some of my Players find the UI very annoying but some others love it! Could we have a command some players can type to disable the events UI entirely??
  2. I have Barrel Bash Event, Box Battle Event and Timber Tussle Event. I set them all to spawn every 40 Minutes. How do I make it so only 1 can be active at a time how could I set that up? like every 40 minutes one of the 3 events will spawn?
  3. Does this plugin itself spawn its own barrels? Or do players have to search for barrels already on the map.
  4. Hello can a player use the command /detoggle to toggle the effects for just themselves? I disabled all the effects I didnt want players to be able to trigger and now only want them to be able to enable/disable their own effects. Is this how I do it?
  5. Does this Event spawn its own Barrels? Or do players just go break barrels already spawned on the map? Also does this work with InstantBarrel Plugin?
  6. How was this fixed?
  7. Does this Event Plugin spawn its own crates? Or can you have it where players just search the Map for crates that are already on the map and get points form those?
  8. Does this work with Raidable Bases events on my PVE Server?
  9. Could we get some sort of Leaderboards that appears in chat at the end of the event of say the top 5 gathers of resources? Would make it fun for players
  10. How can we prevent our PersonalNPC from shooting our clan/team mates? If a clan is in a fight and one has a PersonalNPC and they accidently shoot it or each other it will kill them. How can we set it so the PersonalNPC does not react to Friendly Fire? maybe give it something like /cff for Clans Reborn from Chaos Code. Thanks for any help with this
  11. How can I make my HUD appear in the same spot but on right side of a players screen? What Numbers would I need? "Hud Settings": { "UI Scale": 1.0, "Left Offset": 5, "Top Offset": 200, "Player grid refresh rate": 5, "Lines margin": 5, "Collums margin": 5, "Max amount of player displays in line": 10
  12. SlayersRust

    Heli Signals

    What do I set the 0.35, to if I DO NOT want the Heli to flee at all? 'patrolhelicopterai.use_danger_zones')": false, "Percent damage to trigger helicopter Fleeing (Sets server ConVar: 'patrolhelicopterai.flee_damage_percentage')": 0.35,
  13. Yes I assume thats what would happen as the same thing happens with water bases. I won't risk placing it on my servers utilizing Sky Bases Plugin.
  14. Thats handy thank you!
  15. Whats the command to remove a skin?
  16. Does this have any conflicts with "SkyBases" Plugin on Codefling? I was wondering if it could crash into players Floating Sky bases and break them? https://codefling.com/plugins/sky-base
  17. Yes I have RustEditDll installed on all 10 of my servers. He just gets stuck in the sitting position when I get in the passenger seat of a Minicopter or a car. Then it just says the message shown in the screenshot "Couldn't find a path to provided point"
  18. PersonalNPC was compiled successfully in 1337ms Version `1.6.6.1` is invalid for PersonalNPC, should be `major.minor.patch` I get this message when I update to the latest update you released
  19. How do I disable the automatic spawning of Bradleys on the roads? I just want to have the option to do /buytank enabled and they only spawn when someone purchases them.
  20. { "Max height above the ground": 160.0, "Max slope by forward axis": 0.2, "Pitch strength": 0.3, "Throttle strength": 3.0, "Land throttle strength": 0.5, "YAW strength (rotation around its axis)": 1.0, "YAW idle offset (to make the shaking less)": 5.0, "Max follow height": 160.0 } Here is my config, and I get no errors
  21. Doesnt work with Gruber Forbidden lands map Keeps saying cannot find a route no matter where I mark on the map
  22. Does not work with Forbidden Lands Gruber Map
  23. So sorry to hear that! Get better soon
  24. How do I add Multiple Skins at once? It takes forever to go /addskin skinid 1 by one
  25. For some reason I"ve checked my entire config searching "Condition" and made sure to set everything correct but the bot is still getting condition loss on his tools and weapons. Can you fix this? "Disable item condition loss for weapons?": true,
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