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Everything posted by Jbird
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Is it custom or a Facepunch monument? If you mean the basic underground train station you can use the command in the Description. Just note that this will spawn the boss at any of the same train station, so if there are multiple of that station on the map it will spawn at any of them. Check the navigation type and options such as the one that is used for NPCs spawning in underground or under terrain locations as it will help to ensure they load properly.
- 472 comments
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- #abilities
- #boss
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Is there a Supermarket on the map you are using? I think there is an error that populates if there is not but just checking. Also have you customized the configuration or are you using the default settings? Most of the basic things I can think of should have an error for you so that is a good question at the moment. May need to look further into it but have not had other reports recently. So it will likely and hopefully be something we can resolve looking at it from a few angles.
- 44 comments
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- #supermarket
- #crates
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- 116 comments
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- #barricade
- #ch47
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- 116 comments
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- #barricade
- #ch47
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- 472 comments
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- 1
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- #abilities
- #boss
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For placing the bosses location there are two options. For a place in a Facepunch monument you would use the command in the Description. For a place in a custom location you would use the custom file, a blank ID will allow the file to load on any map and you would use the position on the map in this case. Each boss file has configuration options such as the bosses damage and health. The main configuration will have information such as the amount of bosses that appear at once so to have the same boss appear you would want to configure this in a way that will be possible. Such as disabling bosses you do not want to use if you have a lower number of bosses at any specific time. There are no permissions for the plugin. And for the bosses loot you will configure this in the individual boss files. Hopefully those answers help. Feel free to join the Mad Mapper Discord and create a ticket there if you need additional assistance.
- 472 comments
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- #abilities
- #boss
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If you are still having issues with this feel free to create a ticket in the Mad Mapper Discord you can tag me and KpucTaJl. I believe that with the loot plugin you are using, that you cannot use the prefab path option. It will always route to the NpcSpawn path if I remember correctly, I will check my notes more closely to make sure but I know some of the loot plugins work in that way. But you can experiment with several different loot options depending on what you are trying to do and I don't mind going over that with you if you are still struggling with that. Just let me know here or in the MM Discord or feel free to make a ticket on here too. Discord is more private but whatever works for you. Saw you got a couple different answers on it but just wanted to follow up.
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I appreciate the open debate. Honestly I am just curious primarily with your thoughts on the command that can be issued to check foundations before much is invested in the base or at any point? The most common thing I hear is that new players don't know it, or that it has to be communicated to the player base. I just feel like most modded servers have information and references to it, or active people on the server and once people know about it generally it spreads. I understand that it is not perfect but most decisions such as these were made to avoid repeatable errors that were found during testing and feedback when the plugin was first released. In my opinion often people especially on PvE servers will make a heli base for patrol heli, they can do the same thing and create a small defensive base just to run the event at on different difficulties. Just ideas and thoughts though that's all. /checkfoundations - checks all the foundations of the house for the event (must be within TC range while using command) - you or your friends are not the owner of the foundation - the foundation does not match in height/depth - the foundation does not match the topology (prohibited topologies: Cliff, Cliffside, Decor, Building, Monument, Clutter, Mountain) - the foundation is located within a radius of 40 meters from the custom monument I feel like the plugin is consistent, but I do understand that it is hard to have something perfect for everyone. Especially when it comes to a default configuration for example. If you would like actually feel free to jump in the Mad Mapper Discord to create a ticket you can tag KpucTaJl and me too if you wanted, he could give any further answers or explanation. You don't have to do it just want to invite you to if you'd like. But generally to answer why it is not just as simple as to allow something that was prevented for one or more reasons in the past.
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For sure, if you are getting the report from someone feel free to send them to the MM Discord have them create a ticket and tag me. Will look into it though I think I have at least one other thing to try to test or maybe it's something in RustEdit but when I get free time this evening or this weekend I'll run it a bit myself and see if we are getting the same thing and go from there. I have a feeling if there is something else conflicting wonder if it would have anything to do with those NPCs being customized or replaced by another plugin that is using the same hook and calling it in such a way that it kicks the other NPCs out and leaves them hangin ha. Thanks for the feedback.
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They did not specify if it is patrol heli or chinook I am waiting for a response on that part. If they say chinook then we can try to confirm further, and will try to run some tests on it soon to see if we are getting the same thing on a server with only the needed plugins and others from the developers library to see if we would get similar results. Not going to assume what it is but definitely willing to test and look into it especially depending on what other details emerge.
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Are you in the Mad Mapper Discord? You could create a ticket there if you wanted to dig into that some more. The support ticket you referenced is about cargo NPCs despawning and then says that the NPCs are not spawning for chinook. This sounds different. Have not had any other reports about that exact issue even for custom spawned chinooks. Depending on the custom chinooks and how they are being spawned it could be looked into from both plugins to find out when and how they are spawning in the air. Or if it is preferred the chinook NPCs can be disabled in the data files as well.
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- 472 comments
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- #abilities
- #boss
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- 37 comments
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- #alarm
- #biological weapon
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Tagged with:
- #alarm
- #biological weapon
- #bradley
- #call
- #cargoplane
- #ch47
- #chinook
- #crates
- #event
- #facepunch
- #kpu
- #kpuc
- #kpuctajl
- #mad mappers
- #npc
- #oxide
- #parachute
- #phone
- #plane
- #plugin
- #plugins
- #premium
- #pve
- #pvp
- #rust
- #satdishevent
- #satellite
- #satellite dish
- #umod
- #zombie
- #halloween
- #pvemode
- #npcspawn
- #server event
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What are you having an issue with? We aren't ready for the 2026 updates just yet please give us some time on that one. But if you are having an issue after the update today just let us know. Feel free to jump in the Mad Mapper Discord and create a ticket there, tag me if you do. Or you can make a support ticket on here as well if needed.
- 37 comments
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- #alarm
- #biological weapon
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(and 32 more)
Tagged with:
- #alarm
- #biological weapon
- #bradley
- #call
- #cargoplane
- #ch47
- #chinook
- #crates
- #event
- #facepunch
- #kpu
- #kpuc
- #kpuctajl
- #mad mappers
- #npc
- #oxide
- #parachute
- #phone
- #plane
- #plugin
- #plugins
- #premium
- #pve
- #pvp
- #rust
- #satdishevent
- #satellite
- #satellite dish
- #umod
- #zombie
- #halloween
- #pvemode
- #npcspawn
- #server event
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I just wanted to say thank you @S0TR for all the helpful assistance. I always check in here and you have been helping out before I get to it, so thank you from me and the developer. This is honestly an interesting question. Since Scientists by default always have full body outfits, and generally most NPCs get some other armor as well, I have never even really considered it other than to sometimes give some more feminine outfits and names. I think that if anything they are either all the same under the armor or they are random but I would actually have to look into this. Would finding more feminine armor sets and names work well enough for the idea that you have?
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Hopefully you sorted this by now but noticed this didn't have any answers so I wanted to make sure. Main think you'd need to do is just make sure you signed in the same way as before. If you aren't 100% sure try looking for old emails from when you made the purchases. Otherwise if you are logged in the same way you should be able to go to your purchases, right most tab on the main tap towards the top of the site, or go to the files you own and should be able to download it straight from the page.
