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Everything posted by Super Xero
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there is a corner of a black cube sticking out of the middle, and on the left side of the building if you are facing it the back wall glitches out the side and causes flickering
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i have 127 plugins on my server yours is the only one i have problems with the name lol
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you can do something you just wont its fine just own it
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its carbon panel lol
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you can change it by changing the plugin name lol but that would be a lot of work....
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can you not make the permissions uif. whatever because ultimateindustririalfarm.tools.use is crazy long permission name and it just cuts off on most permission managers so you cannot see what permission is what lol
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we are not able to put blueberries in the tools box to convert them for some reaosn? same with apples.
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looks like the prefabs on this have changed the ambulance is black now and the gas masks are hidden it looks great still just needs an update i think
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- 13 comments
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- #raidable
- #base
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(and 45 more)
Tagged with:
- #raidable
- #base
- #bases
- #raid
- #raidables
- #raidbase
- #raidablebse
- #building base
- #base pack
- #mega pack
- #raid base packs
- #raid base full pack
- #raid base mega pack
- #raid loot tables
- #raidable base package
- #raidable base pack
- #base and loot
- #raidable bases and loot tables
- #build
- #builder
- #buildings
- #building
- #building bases
- #raiding base
- #raidbases
- #hard bases
- #nightmare bases
- #expert bases
- #easy bases
- #medium bases
- #base loot tables
- #base loot
- #loottables
- #raid base loot tables
- #build base
- #raidable base easy
- #raidable base medium
- #raidable base hard
- #raidable base nightmare
- #raidable base expert
- #all raidable bases
- #full pack
- #mega package
- #raid base pack
- #raidable bases pack
- #easy to nightmare
- #raid base full package
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- 13 comments
-
- #raidable
- #base
-
(and 45 more)
Tagged with:
- #raidable
- #base
- #bases
- #raid
- #raidables
- #raidbase
- #raidablebse
- #building base
- #base pack
- #mega pack
- #raid base packs
- #raid base full pack
- #raid base mega pack
- #raid loot tables
- #raidable base package
- #raidable base pack
- #base and loot
- #raidable bases and loot tables
- #build
- #builder
- #buildings
- #building
- #building bases
- #raiding base
- #raidbases
- #hard bases
- #nightmare bases
- #expert bases
- #easy bases
- #medium bases
- #base loot tables
- #base loot
- #loottables
- #raid base loot tables
- #build base
- #raidable base easy
- #raidable base medium
- #raidable base hard
- #raidable base nightmare
- #raidable base expert
- #all raidable bases
- #full pack
- #mega package
- #raid base pack
- #raidable bases pack
- #easy to nightmare
- #raid base full package
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- 13 comments
-
- #raidable
- #base
-
(and 45 more)
Tagged with:
- #raidable
- #base
- #bases
- #raid
- #raidables
- #raidbase
- #raidablebse
- #building base
- #base pack
- #mega pack
- #raid base packs
- #raid base full pack
- #raid base mega pack
- #raid loot tables
- #raidable base package
- #raidable base pack
- #base and loot
- #raidable bases and loot tables
- #build
- #builder
- #buildings
- #building
- #building bases
- #raiding base
- #raidbases
- #hard bases
- #nightmare bases
- #expert bases
- #easy bases
- #medium bases
- #base loot tables
- #base loot
- #loottables
- #raid base loot tables
- #build base
- #raidable base easy
- #raidable base medium
- #raidable base hard
- #raidable base nightmare
- #raidable base expert
- #all raidable bases
- #full pack
- #mega package
- #raid base pack
- #raidable bases pack
- #easy to nightmare
- #raid base full package
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i am also have this happen, I think when the bodies are teleported outside on death something is wrong, becuase the bodies desync and the only solution is to enter and leave or log out and back in which is super annoying
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XP Pro - Level UP, Progression, Skills & Abilities
Super Xero commented on Iftebinjan's file in Plugins
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- 316 comments
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- #industrial storage adaptor
- #expand storage adaptor
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(and 44 more)
Tagged with:
- #industrial storage adaptor
- #expand storage adaptor
- #farming automation
- #dung composer
- #horse dung collector
- #splitter
- #composter split
- #auto split
- #chicken coop
- #hitch & trough
- #beehive
- #furnace
- #drop box
- #planter box
- #small generator
- #composter
- #mixing table
- #cooking workbench
- #recycler
- #auto turret
- #sam site
- #flame turret
- #shotgun trap
- #snow machine
- #chicken coop auto pet
- #chicken coop sunlight
- #beehive customization
- #beehive growth rate
- #beehive production speed
- #beehive production multiplier
- #beehive xp increase
- #eggs production speed
- #industrial conveyor customization
- #industrial customization
- #planter box automatic seeding
- #planter box automatic harvest
- #special seeds
- #seeds
- #eggs auto hatching
- #instant grow
- #custom genetics
- #fertilize plant
- #gene
- #genetic
- #mining quarry
- #pump jack
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- 316 comments
-
- #industrial storage adaptor
- #expand storage adaptor
-
(and 44 more)
Tagged with:
- #industrial storage adaptor
- #expand storage adaptor
- #farming automation
- #dung composer
- #horse dung collector
- #splitter
- #composter split
- #auto split
- #chicken coop
- #hitch & trough
- #beehive
- #furnace
- #drop box
- #planter box
- #small generator
- #composter
- #mixing table
- #cooking workbench
- #recycler
- #auto turret
- #sam site
- #flame turret
- #shotgun trap
- #snow machine
- #chicken coop auto pet
- #chicken coop sunlight
- #beehive customization
- #beehive growth rate
- #beehive production speed
- #beehive production multiplier
- #beehive xp increase
- #eggs production speed
- #industrial conveyor customization
- #industrial customization
- #planter box automatic seeding
- #planter box automatic harvest
- #special seeds
- #seeds
- #eggs auto hatching
- #instant grow
- #custom genetics
- #fertilize plant
- #gene
- #genetic
- #mining quarry
- #pump jack
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its a very niche hook that cleans things up when something dies, so of my 100 plugins only 6 of them used that hook and of those 6 i only noticed 2
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check and see if the onentitykill hook is live on your server. if it is then you have a different problem. if its not then its a rust metrics problem that for me is a carbon problem. and its reported in carbons discord by multiple people. ai can make you a quick like 15 line plugin to test it.
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yea its not a plugin problem lol its a rust server metrics problem.. the harmony patch is removed by rust server metrics.... so your complaining in the wrong place buddy
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to add more to this it was not a plugin like i thought, it was actually carbon rsm.dll which was breaking the onentitykill hook in carbon. removing that solved my problem 100%
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I have solved the mystery. the problem is carbon rsm.dll. it was breaking the onentiykill hook. I have reported this to carbon, unsure if its from the carbon part or the base rsm.dll however removing that fixed this plugin workng flawless on carbon
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mine was a loot plugin conflicting with it got it fixed now
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having a similar problem just installed it recently i added custom loot and the loot is not spawning, and the fire is still on when its set to off
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I spent some time troubleshooting and it seems that when a player places an item it counts, but picking it back up it does not lower the count, i have tested it a few times { "Enable GameTip notifications": true, "Enable notifications in chat": true, "Chat steamID icon": 0, "Commands list": [ "limits", "limit" ], "Warn when more than %": 0.0, "Building detection range": 0.0, "Track growable entities": false, "Track powered lights": false, "Enable ChestStacks plugin support": false, "Enable PlaceryExtended plugin support": false, "Excluded list": [ "assets/prefabs/building/ladder.wall.wood/ladder.wooden.wall.prefab" ], "Excluded skin IDs": [], "Use ZoneManager": false, "ZoneManager include mode (true = include mode / false = exclude mode)": false, "ZoneIDs": [], "Entity Groups": [ { "Group name": "Foundations", "Group Entities list": [ "assets/prefabs/building core/foundation.triangle/foundation.triangle.prefab", "assets/prefabs/building core/foundation/foundation.prefab" ] }, { "Group name": "Furnace", "Group Entities list": [ "assets/prefabs/deployable/furnace/furnace.prefab", "assets/prefabs/deployable/legacyfurnace/legacy_furnace.prefab", "assets/prefabs/deployable/playerioents/electricfurnace/electricfurnace.deployed.prefab" ] }, { "Group name": "PlanterBoxes", "Group Entities list": [ "assets/prefabs/deployable/planters/planter.large.deployed.prefab", "assets/prefabs/deployable/planters/planter.small.deployed.prefab", "assets/prefabs/deployable/planters/planter.triangle.deployed.prefab", "assets/prefabs/misc/decor_dlc/bath tub planter/bathtub.planter.deployed.prefab", "assets/prefabs/misc/decor_dlc/minecart planter/minecart.planter.deployed.prefab", "assets/prefabs/misc/decor_dlc/rail road planter/railroadplanter.deployed.prefab", "assets/prefabs/misc/decor_dlc/rail road planter/triangle_railroad_planter.deployed.prefab" ] }, { "Group name": "Quarries", "Group Entities list": [ "assets/prefabs/deployable/oil jack/mining.pumpjack.prefab", "assets/prefabs/deployable/quarry/mining_quarry.prefab" ] }, { "Group name": "Roof", "Group Entities list": [ "assets/prefabs/building core/roof.triangle/roof.triangle.prefab", "assets/prefabs/building core/roof/roof.prefab" ] }, { "Group name": "TC", "Group Entities list": [ "assets/prefabs/deployable/tool cupboard/cupboard.tool.deployed.prefab", "assets/prefabs/deployable/tool cupboard/retro/cupboard.tool.retro.deployed.prefab", "assets/prefabs/deployable/tool cupboard/shockbyte/cupboard.tool.shockbyte.deployed.prefab" ] } ], "Permissions": [ { "Permission": "default", "Priority": 10, "Limits Global": { "Limit Total": 2000, "Limits Entities": { "assets/content/props/strobe light/strobelight.prefab": 10, "assets/prefabs/deployable/beehive/beehive.deployed.prefab": 10, "assets/prefabs/deployable/campfire/campfire.prefab": 20, "assets/prefabs/deployable/ceiling light/ceilinglight.deployed.prefab": 50, "assets/prefabs/deployable/chickencoop/chickencoop.deployed.prefab": 2, "assets/prefabs/deployable/furnace.large/furnace.large.prefab": 5, "assets/prefabs/deployable/hitch & trough/hitchtrough.deployed.prefab": 10, "assets/prefabs/deployable/oil refinery/refinery_small_deployed.prefab": 5, "assets/prefabs/deployable/plant pots/plantpot.single.deployed.prefab": 10, "assets/prefabs/deployable/search light/searchlight.deployed.prefab": 10, "assets/prefabs/deployable/survivalfishtrap/survivalfishtrap.deployed.prefab": 10, "assets/prefabs/deployable/windmill/electric.windmill.small.prefab": 9, "assets/prefabs/npc/sam_site_turret/sam_site_turret_deployed.prefab": 0, "Foundations": 300, "Furnace": 9, "PlanterBoxes": 10, "Quarries": 2, "Roof": 200, "TC": 10 } }, "Limits Building": { "Limit Total": 1000, "Limits Entities": { "assets/content/props/strobe light/strobelight.prefab": 5, "assets/prefabs/deployable/search light/searchlight.deployed.prefab": 5, "assets/prefabs/deployable/windmill/electric.windmill.small.prefab": 5 } }, "Limits Radius": { "Radius": 20.0, "Limits Entities": { "assets/content/props/strobe light/strobelight.prefab": 5, "assets/prefabs/deployable/search light/searchlight.deployed.prefab": 5, "assets/prefabs/deployable/windmill/electric.windmill.small.prefab": 5 } }, "Limits Powered Lights": { "Maximum Point Count": -1, "Maximum Total Length": -1.0, "Maximum Distance Between Points": -1.0 }, "Prevent excessive merging of buildings": false }, { "Permission": "vip", "Priority": 20, "Limits Global": { "Limit Total": 5000, "Limits Entities": { "Foundations": 500, "Roof": 400 } }, "Limits Building": { "Limit Total": 2000, "Limits Entities": { "assets/content/props/strobe light/strobelight.prefab": 15, "assets/prefabs/deployable/search light/searchlight.deployed.prefab": 15, "assets/prefabs/deployable/windmill/electric.windmill.small.prefab": 15 } }, "Limits Radius": { "Radius": 0.0, "Limits Entities": {} }, "Limits Powered Lights": { "Maximum Point Count": -1, "Maximum Total Length": -1.0, "Maximum Distance Between Points": -1.0 }, "Prevent excessive merging of buildings": false }, { "Permission": "elite", "Priority": 30, "Limits Global": { "Limit Total": 10000, "Limits Entities": { "Foundations": 2000, "Roof": 1000 } }, "Limits Building": { "Limit Total": 5000, "Limits Entities": { "assets/content/props/strobe light/strobelight.prefab": 20, "assets/prefabs/deployable/search light/searchlight.deployed.prefab": 20, "assets/prefabs/deployable/windmill/electric.windmill.small.prefab": 20 } }, "Limits Radius": { "Radius": 0.0, "Limits Entities": {} }, "Limits Powered Lights": { "Maximum Point Count": -1, "Maximum Total Length": -1.0, "Maximum Distance Between Points": -1.0 }, "Prevent excessive merging of buildings": false } ], "Log Level (Debug, Info, Warning, Error, Off)": "Off" }