No it was just for the NPC for now , maybe in the future I’ll check it out , but as of now the items are given to the bounties via short names and skinid
With Delay i see the marker there, getting on to verify, but it should be there, if the entity was null the marker would not be there, relogging with auth 2
It spawned, It seems onserverinitialized gets called quicker on oxide than carbon, - might be vice versa, i been up too long testing with an offset of the methods that rely on others being loaded.
I see it spawned by placing debug further in the code. logging on to see
unless its just loading before everything else somehow, on oxide it loads fine on initialization, and through debug i see it spawning on init on carbon.
Im trying to figure out how to logon on local, never done it before
In the meantime you can just do a timed execute and restart it a few seconds after server init, until i get a chance to figure out how to setup carbon on local
Id also use marker manager as a test, make sure you set allow marking the npc with marker manager to true, reload, and if you see the marker he is there.
Marker doesnt stay if the entity doesnt exist.
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