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Wrecks

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Everything posted by Wrecks

  1. Wrecks

    problems

    an update from an old version will cause issues, backup your settings and clean install it , unload , delete data, lang, config , load v2+
  2. Wrecks

    problems

  3. Wrecks

    problems

    you went straight into 2.0 without clean installing the plugin
  4. Wrecks

    problems

  5. Wrecks

    problems

    show me it charging the 10k and ill check here on test in a few
  6. Wrecks

    problems

    you would have to issue them either a lifetime license via permission shop or an alternative, or have it set to not clear the license on on death. And for the charging 100 times more than regular cost doesn't sound right send me your config and ill check that out when im free.
  7. Wrecks

    new HQ node

    Changed Status from Pending to Not a Bug Changed Fixed In to 1.1.1
  8. Wrecks

    new HQ node

    Added HQM ore, use 4 in - Nodes to Find this Ore? - to target it.
  9. Massive sale across all my projects. 

    Got your eye on something that you been wanting to get for a minute, this is your chance to grab it for less. 

    Offer ends on 8.24 ⏲️

    Thank you all for the support throughout the years.

  10. It’s on the list of things to do I have real life in the way right now before I can do more things pertaining to rust
  11. Yeah it’s just chickens that do that
  12. Changed Status from Pending to Closed
  13. If it’s scaled yes one of the downfalls of scaling
  14. Yeah i get you the aura feature is still pretty new so thats cool ill add it. and the loot thing may have been if the others couldn't hit chance enough it was choosing a duplicate item to fill in the void, Ill tweak it and make it to where unique items are selected if there is enough in pool, if not then it has to resort to using multiple of the same entries to fulfill.
  15. I'll check the loot table thing and then put a tweak to skip over sleepers building authed.
  16. I have a hook he can listen to; my plugin knows nothing about zombie animals
  17. You might be too close to it and not getting the network snapshot until something changes. Setting them at different ones is best, but i have a randomizer in here the odds of them spawning right next together would be low
  18. are you spawning them via command right in front of you or are they spawning via auto spawn
  19. ive never seen that happen i call a network update right after they are setup for scale ill have to see on test to see if it does it there
  20. if aura is enabled, it will also do the aura damage emit on an animal melee hitting a player otherwise it wont and just do on aura pulse.
  21. # Remove that from your colors.
  22. The health bar is some plugin by Orange on the server I was building it on. Those sizes seem pretty extreme, scaling up to certain sizes come with other issues that will be out of my control
  23. Not from what I tried and the wolf isn’t in animal spawn right now they removed the old wolf from the game tiger isn’t in animal spawn
  24. My animals are spawned in via animal spawn. So if it works with that then that is your answer

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