Very easy to pick up if you have used similar tools in the past.
What I made in editor reflected cleanly in game without needing to adjust anything.
The app is full of tools and options to make exactly what you want.
Dev is very welcoming & fast to respond.
Nice work! I am looking forward to see this continue to improve.
what are you on carbon / oxide? Custom map or proc gen map?
do o.version or c.version
send that info over.
also kill a ZH zombie and kill an f1 spawned scarecrow and see what that does shoot a video for that over.
I don’t think your config is needed as that effect isn’t something in config but I’ll try it later after work
The effect does not error on fp native scarecrow or ZH scarecrows, but it does error if i run it manually via my effect tester plugin.
ZH does not call that prefab at all so i dont know how youre getting that error.
I cannot load the props if it’s not a custom map that’s just not possible lol what are you on carbon or oxide? I don’t think it really matters but I don’t call the effect to even play anymore it’s commented out.
the aura feature was in works before you even created this ticket.
the zombies are not intended to even be shooting on my side. Shooting isn’t a thing that is going to be happening here unless I move over to NPCSpawn dependency. But there is no guarantee on that.
They are zombies they are supposed to use melee weapons only per design.
Bounty Hunter is the plugin with the shooting logic / npc spawn setup.
in v 1.1.9 i commented that prefab out
so if its still erroring its due to you being on a vanilla map not much i can do on that, but i don't call it.
which option in config are you talking about?
I have another user on the 1.21.0 karuza patch , with these protocols and its working on multiple vehicles
Oxide.Rust Version: 2.0.7354 Protocol: 2625.284.1
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