Jump to content

Wrecks

Creator
  • Posts

    1,067
  • Joined

  • Days Won

    16

Everything posted by Wrecks

  1. Wrecks

    Hello

    Rust - 2026-05-31 8-33-56 PM.mp4
  2. Wrecks

    Timer failure

    Changed Status from Pending to Fixed Changed Fixed In to 2.0.81
  3. Changed Status from Pending to Not a Bug
  4. Wrecks

    Bots on the deep seas

    Changed Status from Pending to No Response
  5. Wrecks

    DEATHS

    Changed Status from Pending to No Response
  6. Wrecks

    Hello

    This isn’t even a valid prefab where are you getting your info from? assets/prefabs/npc/scarecrow/effects/scarecrow_death.prefab
  7. Wrecks

    Hello

    I cannot load the props if it’s not a custom map that’s just not possible lol what are you on carbon or oxide? I don’t think it really matters but I don’t call the effect to even play anymore it’s commented out. the aura feature was in works before you even created this ticket. the zombies are not intended to even be shooting on my side. Shooting isn’t a thing that is going to be happening here unless I move over to NPCSpawn dependency. But there is no guarantee on that.
  8. Wrecks

    Hello

  9. Wrecks

    Hello

    I am on a vanilla test map i do not get that error for the death sound prefab
  10. Wrecks

    Hello

    They are zombies they are supposed to use melee weapons only per design. Bounty Hunter is the plugin with the shooting logic / npc spawn setup. in v 1.1.9 i commented that prefab out so if its still erroring its due to you being on a vanilla map not much i can do on that, but i don't call it. which option in config are you talking about?
  11. Wrecks

    karuza Vehicle Hammer

    try diff parts of the vehicle may be a lack of collider in some spots Karuza said this, im trying to see if i can test it myself soon
  12. Wrecks

    karuza Vehicle Hammer

    cool its not broken then ill have to get those others and debug them
  13. Wrecks

    karuza Vehicle Hammer

    Does it work on any other?
  14. Wrecks

    karuza Vehicle Hammer

    Did it ever work on those? I don’t have all the vehicles
  15. Wrecks

    karuza Vehicle Hammer

    I have another user on the 1.21.0 karuza patch , with these protocols and its working on multiple vehicles Oxide.Rust Version: 2.0.7354 Protocol: 2625.284.1
  16. Wrecks

    karuza Vehicle Hammer

    Karuza said he didn’t change logic, if you can send a video so I can see what’s going on, this is the only report though so I’m asking around
  17. Wrecks

    karuza Vehicle Hammer

    So it’s not working right now?
  18. Wrecks

    karuza Vehicle Hammer

    What error is showing?
  19. Wrecks

    Custom Crops

    Change DigEffect(instance); to //DigEffect(instance); comment that out to stop the dig sound from playing the other stuff I’ll have to see whenever I get a chance.
  20. Wrecks

    fuel duplication

    Changed Status from Pending to Not a Bug
  21. Wrecks

    fuel duplication

    Coming soon
  22. Wrecks

    fuel duplication

    I don’t have plans to make this serialize inventories right now, I don’t state that in the desc so if that’s what you thought it was going to do I can refund you and add a disclaimer to the description. Karuza mentioned that the config on his side changes the amount of fuel issued when placed. let me know if you need the reversal
  23. Wrecks

    fuel duplication

    What fix does it need?
  24. Wrecks

    fuel duplication

    Yeah converts it to a deployable again, if the desc isn’t too clear on it I can adjust it but it should be
  25. Wrecks

    fuel duplication

    This plugin doesn’t handle what happens when you place the box

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.9m
Total downloads
Customers
11.8k
Customers served
Files Sold
168.3k
Total sales
Payments
3.6m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.