It’s probably the new NPCSpawn causing it to throw I talked to Kpuc and he said it should just work as is but it’s still having problems, waiting on a reply.
Not on this one, I have about 5 other plugins that do that, this one I went another route with full random spawning to be more unique. It will most likely stay this way.
What’s terminal another plugin? Okay let me know, if you can replicate that’s easier to narrow it down might be a collider issue or something just hit me up
This doesn’t make much sense, record it and post it here, replicate it with your usual plugins, then try it again with only viper crafter loaded and post it here so I can see the steps to take.
then when you do send your config so I can replicate it on test to see what’s going on.
How we use it:
Set a zone with Zone Manger, Set flags for No Stability, Decay Etc if needed and have the building within Radius.
Skybase is pasted with CopyPaste
I use the command /Paste SkybaseFinal Height 200
I also set a command /skybase to let players teleport here
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