This was added in a previous update. Sorry i didnt reply here.
* - Adds Use Permission to restrict constant winners from using, idea, run a command to revoke use perm on win.
* - Adds Lang Key on No Perm
* - Adds Runner Up Rewards Enabler to Config.
* - Added Runner Up Rewards, Add a string of Commands to run for the player on Wipe, This will award as many keys as you assign.
* - Refactoring on Discord Logging.
* - Tweaked Logging Messages.
Plus it only spawns in whatever path you have it set at, with the latest update I add capacity and that worked for another user the other day. So if you are on the latest let me know
You can actually comment this out in the .cs
DeathEffect(container);
make it
//DeathEffect(container);
looks like line 864. That’s the only time I call it from what I can see
been a while since I checked it but I plan a rewrite to use NpcSpawn soon
Probably happening on a proc gen map it’s due to rust not loading them to make the game load faster for people. It doesn’t happen on customs from what I’ve seen.
I updated this to expose all prefab paths to config, This includes my default pool of random paths it would pool on default path use if not using custom, some effects just dont work on some maps from one of the recent updates. Now you can remove trouble ones if needed and add working ones.
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