If it’s not a custom map it will throw these errors you will have to remove the bad prefabs from config as Facepunch blocks some prefabs to speed up loading time.
if these asset paths aren’t in config and are hard coded (they shouldn’t be) I can remove them.
yeah hard to target idk if its a constant thing or just a random one time here and there, harder to track down, i check the player and container for null too right at the start
So what I’ve seen on another one of my plugins they were able to take the EN, and translate it to whatever language and put it in the respective folder, and it displays that language to whatever they are set to.
This uses that same language function
It’s on catch not on gut, and they aren’t new it’s just a config restructure, instead of loot rolled across any catch it is controlled over specific fish tables.
Add more keys using fish.FISHNAME
On days you notice it does this, check your logs on plugin load I want to see if it says updated x furnaces to smelt custom ore, this component is added on load and after a furnace is placed.
And if you catch it again, let me know if placing a new furnace, is able to use the custom ore, before reloading it.
Are you on oxide or carbon. They should be the same but just in case.
Okay if you can show me a video on how to replicate it I can check it out, I can only fix custom ore itself having it work with other furnace stuff isn’t guaranteed per the description
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