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Everything posted by Wrecks
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with dynamic on or off, I dont get that error
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Send your config , i just got home ill throw it on test.
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Oxide.Plugins.Geodes.PasteGeodeShedFromConfig(Vector3 spawnPoint) if dynamic is on, make sure the base is in the copy paste data folder
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Well you have dynamic on if it’s trying to paste the npc building
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I run this on my carbon server too
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Make sure you have the dependencies if you’re using dynamic spawn
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- 2 comments
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- #karuza
- #karuza vehicle
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- 11 comments
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- #karuza
- #karuza vehicle
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- 11 comments
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- #karuza
- #karuza vehicle
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(and 1 more)
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- 11 comments
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- #karuza
- #karuza vehicle
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Version 1.0.2
6 downloads
Are your players bummed about stack sizes for certain resources? Now they can Pay with Economics or RP to consolidate stacks for a cost. StackMan Is an NPC you can Dynamically spawn at a monument of your choice, select your monument path and position to have him spawn there on Plugin Load. You can customize the StackMan's Clothing and style him as you like. In config you can set what items he can stack and the cost per bundle that he will combine, ultimately bypassing vanilla or other preset stack limits for the determined cost. Upon players talking to the StackMan, if they have no stackables or they already have combined stacks, the player will be messaged of what items he can stack for them. If the players do have valid stackables, the UI will break down what items he will stack and for how much RP / Eco. Credits to - @Chill Roleplay for the Initial Idea. Video Demo Config { "Dynamic Spawn at this Monument (Requires your Position Input to be set to match Monument if Changing from Default.)": "assets/bundled/prefabs/autospawn/monument/medium/compound.prefab", "Dynamic Spawn Points (Relative to Monument)": [ { "x": -8.34, "y": 1.45, "z": 24.75 } ], "Dynamic Spawn Rotation Correction": 90.0, "Economy Plugin - 1 Economics - 2 Server Rewards": 1, "Allowed Resources": { "stones": { "Cost Per Bundle Stacked?": 100 }, "wood": { "Cost Per Bundle Stacked?": 50 }, "sulfur.ore": { "Cost Per Bundle Stacked?": 200 } }, "NPC Clothing Options": [ { "Shortname": "metal.plate.torso", "Skin": 0 }, { "Shortname": "metal.facemask", "Skin": 0 }, { "Shortname": "shoes.boots", "Skin": 0 }, { "Shortname": "hoodie", "Skin": 0 }, { "Shortname": "pants", "Skin": 0 }, { "Shortname": "gloweyes", "Skin": 0 } ] }$9.99 -
- 4 comments
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- #customizable crops
- #farming
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.0.3
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That would have to be done with another plugin, Im sure there is a free one that does this to give certain items on spawn.