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Everything posted by Wrecks
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Yeah i sent him my log as well, I only noticed it happened when i messed with the processed items for some reason
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Item.SetParent caused remove - this shouldn't ever happen NullReferenceException: Object reference not set to an instance of an object at Item.Save (System.Boolean bIncludeContainer, System.Boolean bIncludeOwners) [0x00019] in <578ce32518bb4945beb4120ca3434e21>:0 at ItemContainer.Save (System.Boolean bIncludeContainer) [0x0011c] in <578ce32518bb4945beb4120ca3434e21>:0 at PlayerInventory.SendUpdatedInventoryInternal (PlayerInventory+Type type, ItemContainer container, PlayerInventory+NetworkInventoryMode mode) [0x0002e] in <578ce32518bb4945beb4120ca3434e21>:0 at PlayerInventory.SendUpdatedInventory (PlayerInventory+Type type, ItemContainer container, System.Boolean bSendInventoryToEveryone) [0x00024] in <578ce32518bb4945beb4120ca3434e21>:0 at PlayerInventory.UpdateContainer (System.Single delta, PlayerInventory+Type type, ItemContainer container, System.Boolean bSendInventoryToEveryone, System.Single temperature) [0x00023] in <578ce32518bb4945beb4120ca3434e21>:0 at PlayerInventory.ServerUpdate (System.Single delta) [0x00045] in <578ce32518bb4945beb4120ca3434e21>:0 at PlayerInventory.MoveItem (BaseEntity+RPCMessage msg) [0x00468] in <578ce32518bb4945beb4120ca3434e21>:0 at PlayerInventory.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x001e2] in <578ce32518bb4945beb4120ca3434e21>:0 Is all I could replicate, but it only happened when messing with coal, (bricks) unloading stack plugins to see if that helps
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Okay record it and send it and ill see what it does on my side
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Where are you erroring it works here mount and move and delivery
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Ill actually jump on Test and try to help you, I loaded up the latest version. Give me a few ill see if it replicates both RPCs you said.
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lol dont do all that, move to a test server, or if that isnt possible, unload all plugins, and load only drug business, if the issue persists, report your findings, if it doesnt bug, reload all plugins, try again, if it bugs something is conflicting or causing the issue that isnt drug business. That would be alot easier.
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Be sure to open a support ticket too , discussion tab and support are 2 different things, I only see a post in discussions 3 hours ago unless you made a private support ticket. And the issue youre having seems like it would be a pretty common issue, but I see no other open tickets pertaining to that as a common issue
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yeah this is working the "screams" are the vocal cues like grunts private readonly static List<string> ScreamEffects = new() { "assets/bundled/prefabs/fx/player/gutshot_scream.prefab", "assets/bundled/prefabs/fx/player/drown.prefab", "assets/rust.ai/agents/bear/sound/breathe.prefab", "assets/prefabs/npc/murderer/sound/breathing.prefab", "assets/bundled/prefabs/fx/player/beartrap_scream.prefab" }; These are the ones chosen at random. feel free to make custom triggers using these to make your own effects using the screams @Perfectangel01
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