With Delay i see the marker there, getting on to verify, but it should be there, if the entity was null the marker would not be there, relogging with auth 2
It spawned, It seems onserverinitialized gets called quicker on oxide than carbon, - might be vice versa, i been up too long testing with an offset of the methods that rely on others being loaded.
I see it spawned by placing debug further in the code. logging on to see
unless its just loading before everything else somehow, on oxide it loads fine on initialization, and through debug i see it spawning on init on carbon.
Im trying to figure out how to logon on local, never done it before
In the meantime you can just do a timed execute and restart it a few seconds after server init, until i get a chance to figure out how to setup carbon on local
Id also use marker manager as a test, make sure you set allow marking the npc with marker manager to true, reload, and if you see the marker he is there.
Marker doesnt stay if the entity doesnt exist.
That would probably require time stamps and extra days files maybe one day if I decide to go further into it. And not sure I have it coded just need more testing for everything I changed in the new version
Added in the recent, the console or chat command beginoffering will start it if it isnt ongoing or pending a respawn
Options are added to put a prefab path of a monument and it accepts xyz coords and rotation wherever in that monument, you will need coords relative to that monument to customize it to another FP monument.
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