WarisGG
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Everything posted by WarisGG
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Hola, a mi no me pasa pero a algunos jugadores si, Te dejo la ip: client.connect 45.235.98.248:27225
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Hey Shady14u! Reporting a bug found by players on our PVE x2 server. When using a large furnace, charcoal output is not distributed across multiple output slots — it always accumulates in the first output slot only. Once that slot reaches the 5k stack limit, the furnace stops completely, even with "Ignore Stack Limit In Smelted Output Slots" set to true. This setting seems to apply correctly to smelted ore slots, but not to the charcoal output slot. Steps to reproduce: 1. Place a large furnace 2. Load wood as fuel 3. Let it run until charcoal output reaches 5000 4. Furnace stops — charcoal is only in slot 0, other output slots are empty Expected behavior: charcoal should either distribute across available output slots, or "Ignore Stack Limit" should also apply to the charcoal slot so the furnace doesn't stop. Thanks for the great plugin and for keeping it maintained! hornos.mp4
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Hola, estoy en un hosting Rust, pero el dedicado es bueno: Model: AMD Ryzen 9 9950X 16-Core Processor Cores: 32 Memory: 255375 MB Creo que el lag es de la persona, porque graba video y ejecuta el juego al mismo tiempo.
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Bien, es mas facil escribir en español, esto sigue sucediendo a varias personas. No se si sea solo el tema de las imagenes.
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The user sent me this video, and I noticed that two images aren't loading. I don't know if the console messages will provide any information about what might be happening. https://medal.tv/es/games/rust/clips/mmj2L90gjZT6LPXny?invite=cr-MSwxdUwsMjc1NTcwNzM&v=53
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Kicking 201.241.xxx.xxx:51225/7656119xxxxxxx/User (Steam Status "AuthTicketCanceled") This is the only message I can see that relates to the disconnection that users are reporting.
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Hi, Several users reported being disconnected when updating or repairing their builds from the TC. I tried to replicate it, and it didn't happen to me, but I asked in the chat, and several people said it happened, while others said it never happened. So I suppose it will be difficult to pinpoint the problem. I'm just reporting it so they're aware of it and to see if anyone else is experiencing it.
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Failed to compile: 'Gravity.MovableDroppedItem.MaxVelocity()': no suitable method found to override | Line: 1904, Pos: 35 Hi, I'm having the same error today, but it won't let me download the file above.
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Failed to compile: 'Pool' does not contain a definition for 'GetList' | Line: 533, Pos: 33 Hi, this was after today's update.
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Failed to compile: 'Pool' does not contain a definition for 'GetList' | Line: 2353, Pos: 43 Hi, this was after today's update.
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- 43 comments
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Hi, I always have a reboot scheduled for 8 p.m. But if I want to do a reboot earlier, it won't let me. It tells me I have to cancel the previous one first. This didn't happen before. It should let me do it, meaning it should have priority over the other one, in case I need to restart for some specific reason.
- 111 comments
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- #restart
- #rustplugin
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- 111 comments
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- #restart
- #rustplugin
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- 44 comments
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- #stack everything
- #stack entity
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(and 53 more)
Tagged with:
- #stack everything
- #stack entity
- #stack box
- #stack container
- #stack storage box
- #stack storage barrel
- #stack furnace
- #stack barricade
- #stack water catcher
- #stack locker
- #stack barbeque
- #stack barrel
- #stack composter
- #stack legacy furnace
- #stack electric furnace
- #stack cauldron
- #stack hobo barrel
- #stack mixing table
- #stack battery
- #stack solar panel
- #stack generator
- #stack test generator
- #stack water purifier
- #stack chippy arcade
- #stack boom box
- #stack light
- #stack chest
- #pookie bear
- #medieval
- #medieval large wood box
- #stack farm
- #stack farming
- #farm
- #farming
- #stack large planter box
- #stack small planter box
- #stack triangle planter box
- #stack rail road planter
- #stack triangle rail road planter
- #stack minecart planter
- #stack bath tub planter
- #stack single plant pot
- #stack beehive
- #propane explosive bomb
- #firebomb
- #cooking workbench
- #command block
- #abyss horizontal storage tank
- #abyss vertical storage tank
- #black box
- #krieg storage crates
- #krieg storage barrel
- #naval
- #deep sea
- #storage box pack dlc
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- 31 comments
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- #supplydrop
- #defenders
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- 164 comments
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- #arena
- #tournament
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- 164 comments
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- #arena
- #tournament
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Hello, I also use SimplePVE, and I’m not sure whether it’s compatible or not. On top of that, I don’t know if the plugin has any protection that would make the event exclusive to the first player who starts it. Or if it supports compatibility with Monument Owner, so I could add it and protect it that way.
- 31 comments
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- #supplydrop
- #defenders
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Thanks for the help. Now I have it like this: "Entities Allowed To Drop Loot": { "Auto Turrets": true, The loot drops from the turrets don't disappear, even if I configure: "Despawn Dropped Loot Bags From Raid Boxes When Base Despawns": true, "Despawn Dropped Loot Bags From NPCs When Base Despawns": true, All others do disappear.
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Hi, a user reports that they made several bases and that they aren't disappearing. I thought they disappeared over time, but they say the leftovers from several bases accumulate, because they seem to appear in the same place. So, how can I delete them or have them deleted after a certain amount of time? And regarding them appearing in the same place, where can I configure it? I think it's set to appear near its location, but why is it always in the exact same location?