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WarisGG

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Everything posted by WarisGG

  1. WarisGG

    UI Position

    Hi, I have the same problem, I can't get it to appear in the same location for all users.
  2. With the recent changes Facepunch made to the group system, a team is now automatically created as soon as a player joins the server. Previously, I had it set up so that only clans existed, but now players end up being in a team even if they are not in a clan. Is there a way to force this behavior off so that only clans are used, like before?
  3. Thanks, but I think you uploaded the old file, not the new version. When I download it, I still see 1.2.2.
  4. 04/09 18:33:38 | Error while compiling ArenaTournament: No overload for method 'SendNetworkUpdateImmediate' takes 1 arguments | Line: 2283, Pos: 20
  5. My users really like it and every so often they clean, they come back for it. I will use it again for today's cleaning even if I don't have the jungle active.
  6. WarisGG

    AutoRestart

    Hi, I always have a reboot scheduled for 8 p.m. But if I want to do a reboot earlier, it won't let me. It tells me I have to cancel the previous one first. This didn't happen before. It should let me do it, meaning it should have priority over the other one, in case I need to restart for some specific reason.
  7. WarisGG

    Skinner 3.0 Beta Update

    Hello, is it possible to prevent this from happening? I'm referring to the missing images.
  8. WarisGG

    new buyer of the plugin

    I think the same thing or something similar is happening here. I've been using this plugin for almost a year and it's never happened before. I think it was after the last update. A player said: I can't get into teammates' vehicles anymore.
  9. Seen at https://codefling.com/files/support/23460-plug-in-keeps-re-writing-the-importedskinsjson-back-to-default/ I also had this problem, and it requires updating the file structure to the one currently used by the plugin. Old format: "Imported Skins List": { "3531048812": { "itemShortname": "jacket", "itemDisplayname": "Whiteout Jacket V2" }, "2582710266": { "itemShortname": "jacket", "itemDisplayname": "Forest Raiders Jacket" }, "2865011686": { "itemShortname": "jacket", "itemDisplayname": "Desert Raiders | Jacket (Camo)" }, } New format: { "3531048812": { "itemShortname": "jacket", "itemDisplayname": "Whiteout Jacket V2", "permission": "skinner.default" }, "2582710266": { "itemShortname": "jacket", "itemDisplayname": "Forest Raiders Jacket", "permission": "skinner.default" }, "2865011686": { "itemShortname": "jacket", "itemDisplayname": "Desert Raiders | Jacket (Camo)", "permission": "skinner.default" }, }
  10. Hello, this is an issue that needs to be resolved by the creator of the Workshop Custom Skins Pack for Skinner. I'll create a support ticket there. The problem is that the ImportedSkins.json file has different structures. Old format: "Imported Skins List": { "3531048812": { "itemShortname": "jacket", "itemDisplayname": "Whiteout Jacket V2" }, "2582710266": { "itemShortname": "jacket", "itemDisplayname": "Forest Raiders Jacket" }, "2865011686": { "itemShortname": "jacket", "itemDisplayname": "Desert Raiders | Jacket (Camo)" }, } New format: { "3531048812": { "itemShortname": "jacket", "itemDisplayname": "Whiteout Jacket V2", "permission": "skinner.default" }, "2582710266": { "itemShortname": "jacket", "itemDisplayname": "Forest Raiders Jacket", "permission": "skinner.default" }, "2865011686": { "itemShortname": "jacket", "itemDisplayname": "Desert Raiders | Jacket (Camo)", "permission": "skinner.default" }, }
  11. WarisGG

    Ganja

    Hi, I have a question about the Hook time of this plugin. It tends to be much higher than other plugins, 3 or 4 times higher. Is this normal or can I do something to reduce it? Or is it something to do with the plugin's internal optimization?
  12. I understand. The idea was to make it so users with X permissions would have those mods together. I thought differently about it, but I'll adapt it as you say. Another thing: the weapon still has the mods even after removing the plugin and restarting the server. I had to get another new weapon to get reloading back to normal.
  13. Hi, I added your plugin to my server and configured it with certain permissions just for testing. It turns out that all users have the configuration and are using it. When I was notified, I disabled the plugin. However, all weapons are still reloading with the modified amounts. I'm about to restart the server now to see if it gets fixed after the reboot. I configured it like this: { "Weapons": [ { "weaponName": "rifle.ak", "capacity": 100, "defaultCapacity": 30, "permission": "pack_bel" }, { "weaponName": "rifle.l96", "capacity": 14, "defaultCapacity": 5, "permission": "pack_bel" }, { "weaponName": "lmg.m249", "capacity": 180, "defaultCapacity": 100, "permission": "pack_bel" }, { "weaponName": "rocket.launcher", "capacity": 3, "defaultCapacity": 1, "permission": "pack_bel" } ] }
  14. WarisGG

    Data is lost after reboot

    Hello, I hope you're well. I wanted to ask you about something that's happening with your plugin on my server. Sometimes, not always, after a server restart, the stack configuration is lost. The file: /oxide/data/JStacks/CustomStackSizes.json is emptied, and I have to disable the plugin, upload the file from the backup, and then enable it again. This has been happening a lot lately. Is there any way to fix this?
  15. WarisGG

    NPC Health Bar

    Hello, I'd like to please use the layout for configuration 1, but at the same height as configuration 3. Because configuration 1 extends downwards and interferes with the weapon or sight.
  16. WarisGG

    stopped working?

    That's true, thank you.
  17. WarisGG

    stopped working?

    Hi, has it stopped working? When I place the order, the box doesn't appear.
  18. WarisGG

    Couldn't find prefab

    Hi, users reported that the bases had no loot or only 1 box, when pasting the base, I saw this on console. fullwipednight6.json 09/07 02:47:25 | Couldn't find prefab "assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_a.prefab" 09/07 02:47:25 | Couldn't find prefab "assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_a.prefab" 09/07 02:47:25 | Couldn't find prefab "assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_a.prefab" 09/07 02:47:25 | Couldn't find prefab "assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_a.prefab" 09/07 02:47:25 | Couldn't find prefab "assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_a.prefab" 09/07 02:47:25 | Couldn't find prefab "assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_a.prefab" 09/07 02:47:25 | Couldn't find prefab "assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_a.prefab"
  19. I think it's fixed. If I see it again, I'll let you know. The error hasn't appeared yet. Thanks.
  20. Hi, I saw this error in the console and I'm going to leave it here.
  21. WarisGG

    AutoRestart

    Is it possible to avoid embedding in Discord notifications? They used to look cleaner, but now they look like this. Here's a before-and-after example.
  22. Hi, I see it again in the current version.
  23. Failed to run a 1.00 timer in 'Recyclerbox v2.4.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Recyclerbox.RecycleItem (ItemContainer container, Item item) [0x00032] in <7316a1219949419492406251696255ad>:0 at Oxide.Plugins.Recyclerbox+<>c__DisplayClass30_0.<OnItemAddedToContainer>b__0 () [0x00000] in <7316a1219949419492406251696255ad>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 I've seen this error before but didn't report it, now I see it again, I have spam in the console.
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