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Everything posted by Sulfur
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You can see the bar where the Workbench lvl 3 notification would be but its an empty space and i can't craft anything
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using the christmas map and players spawn under the map and die, once i switch map over to procgen its normal again
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When i add the plugin to the server, i give myself perms using the permission manager, but for some reason every other player has the same commands and i cant figure out whats wrong
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- 106 comments
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- #lighting
- #automation
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- 335 comments
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- 1
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- #building
- #foundation
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(and 27 more)
Tagged with:
- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
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- 335 comments
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- #building
- #foundation
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(and 27 more)
Tagged with:
- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
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doesnt matter if i use imgur or imgbb it wont display the picture
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ingore that picture attached i thought i removed that, thats related to another plugin
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[DynamicMonuments] [DynamicMonuments] Preset not found! (foodbox_1) [DynamicMonuments] [DynamicMonuments] Preset not found! (foodbox_1)
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- 202 comments
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- #customizablequests
- #dezlife
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(and 5 more)
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- 53 comments
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- #hud
- #minimalist
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(and 9 more)
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- 115 comments
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- #restart
- #rustplugin
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(and 5 more)
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@crash after FP did there updates that might of broken it, i have since done an update, last night it went strait to a 1 minute cooldown instead of the 30 minute cooldown, none of the config files were changed, if you could add in a line of code to accept different timezones for a restart to happen like ie, im not smart enough to code things so i use ai to help me with this // Set desired restart time in GMT int restartHourGMT = 2; // 2:00 AM GMT // Get GMT timezone TimeZoneInfo gmtZone = TimeZoneInfo.FindSystemTimeZoneById("GMT Standard Time"); // Convert current UTC time to GMT DateTime gmtNow = TimeZoneInfo.ConvertTimeFromUtc(DateTime.UtcNow, gmtZone); // Calculate today's 2 AM GMT DateTime gmtRestart = new DateTime( gmtNow.Year, gmtNow.Month, gmtNow.Day, restartHourGMT, 0, 0, DateTimeKind.Unspecified ); // If time has already passed today, schedule it for tomorrow if (gmtNow > gmtRestart) { gmtRestart = gmtRestart.AddDays(1); } // Convert restart time back to UTC for scheduling DateTime utcRestart = TimeZoneInfo.ConvertTimeToUtc(gmtRestart, gmtZone); // Time until restart double secondsUntilRestart = (utcRestart - DateTime.UtcNow).TotalSeconds; // Schedule restart timer.Once((float)secondsUntilRestart, () => { Server.Command("restart 10 \"Scheduled GMT Restart\""); What this does: You set a GMT restart time (e.g., 2 AM). The code converts current UTC → GMT. It calculates the next correct 2 AM GMT. Converts it back to UTC (because Oxide timers run in UTC). Schedules the auto-restart.
- 115 comments
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- #restart
- #rustplugin
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(and 5 more)
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its not missing i just forgot to copy more of it here it is { "Version": "3.5.0", "Restart": { "RestartTimes": [ "18:00" ], "AlertSound": "assets/prefabs/locks/keypad/effects/lock.code.lock.prefab", "UseSound": true, "UseChatAlerts": true, "SkipWipeDays": true, "WipeDays": [] }, "PlayerRestrictions": { "MaxPlayersBeforeCancel": 10, "RestrictPlayerCount": false }, "Alerts": { "InGameWarningTimes": [ 30, 15, 10, 5, 3, 2, 1 ], "DiscordWarningTimes": [ 30, 5, 1 ] },
- 115 comments
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- #restart
- #rustplugin
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(and 5 more)
Tagged with:
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- 115 comments
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- 1
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- #restart
- #rustplugin
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(and 5 more)
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the /restart 10m cmd isnt working
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- 3 comments
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- #redgreenlight
- #red
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(and 11 more)
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- 77 comments
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- #wallpaper
- #wall
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(and 8 more)
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- 14 comments
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- 1
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- #quarry
- #controller
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@ninco90 let me know if this isnt allow i will adjust my comment Moji, i belive if you are seek a particular plugin like you have mentioned you would be looking for XDFriends which handles "Enhanced Friends Authorization System: The plugin allows activating friends' authorization for a wide range of elements, including: sams, turrets, code locks, key locks and tool cupboards
- 447 comments
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- 2
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- #builder
- #automation
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(and 9 more)
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- 73 comments
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- #cargo
- #cargo ship
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- 1,638 comments
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- #leveling
- #progression
- (and 19 more)