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imthenewguy

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Everything posted by imthenewguy

  1. Preview of next update
  2. Nah mine was going to delve more into Growing, refining and selling. This was much more polished than I had planned haha. What tool do you use for your CUI if you don't mind me asking?
  3. Dammit I was going to build this! Haha. Nice release!
  4. Not at present. Regarding quitting, your best bet at the moment will be to set the cost to large amount for the mean time. I am reworking the entire plugin so there won't be any real changes until that project is completed
  5. Have never used CraftMenu so I m not sure. if you can specify set perms for certain recipes, then yeah, you could add those recipe perms to the profession group.
  6. Cool idea
  7. I have no idea if that will support it. So long as it allows skinned items it should be alright. Regarding crafting with unique resources, it is not thing I am looking at implementing into this plugin, but there are other plugins available for this I believe, like this one:
  8. This fixes the issue regardless of the removal type.
  9. Download 1.0.6 for the fix.
  10. I found the issue.
  11. Just to clarify, reloading the plugin allows new containers to be placed? Does it respawn the container that was deleted?
  12. Reloading the plugin fixes the issue? @PandaJun
  13. Existing tabs can be opened fine?
  14. Deleted how? With the remover tool?
  15. Do you mean if the player has the HUD open for a box that is deleted, and attempts to create a new tab for that box?
  16. Leave it default. By default it picks random effects, and all 3 entity types are enabled by default (NPC, Animal and Player).
  17. Updated front page, down the bottom

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