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imthenewguy

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Everything posted by imthenewguy

  1. imthenewguy

    1 hit node

    What is "Should yield bonus skills be additive [if true, yields will modify the item.amount value, rather than giving additional items]" set to?
  2. Hey mate, this plugin will simply apply the player to the specified group for the specified time. It won't handle anything outside of that. If the permissions stack allows auto kit to kit the highest once every 24 hours, and then use the lesser kits from there, then it will work fine. If it doesn't VIPTokens won't change that.
    This plugin is absolutely amazing. What he has done with the UI completely blows away the default UI for both EpicLoot and ItemPerks, and brings them together with a huge amount of customization. It adds a layer of customization onto both items, and the buff rolling is spot on! If you run Epic Loot, Item Perks or both, I cannot recommend this plugin enough!
  3. Ive got the test version floating around on my discord at the moment.
  4. imthenewguy

    error console

    I have a few people debugging this error for me. Waiting to hear back from them as its only affecting a small number of people.
  5. Yeah im redoing it at the moment.
  6. Yeah i need to figure out why it's happening.
  7. imthenewguy

    aviable

    Unload the plugin, make the change, then load it.
  8. imthenewguy

    UI Position

    Changed Status from Pending to Closed
  9. imthenewguy

    UI Position

    Press the bottom middle square and move it around. It anchors to the same anchor point as the inventory. Move it from there.
  10. imthenewguy

    UI Position

    Hotbar is anchored from the bottom middle.
  11. imthenewguy

    UI Position

    Where is the UI anchored from?
  12. imthenewguy

    Plugin Not Working

    Changed Status from Pending to Closed
  13. imthenewguy

    Error

    Plugin requires EventHelper. Download and install EventHelper.
  14. imthenewguy

    Plugin Not Working

    Have you given the buyabletugboats.use permission?
  15. Changed Status from Pending to Closed
  16. Do you have the ItemPerks plugin loaded?
  17. Tyty ill take a peak
  18. Yeah I can probably do that.
  19. Version 1.0.1

    56 downloads

    Item Perks: Legendary items is a plugin that allows you to create and fully customize legendary named items on your rust server. It uses the perk sets available from the Item Perks plugin, allowing for the creation of some very unique items in Rust. The fields for creating a new item are: Name: Give the item a unique name that captures it's essence Skin: Assign a skin that matches what the item does. Description/Story: Add some flavor to the item and write a short blurb or backstory for the item, which will display when the player mouses over the ownership banner, along with the buffs. Buffs: Add as many or as few ItemPerk buffs as you would like, with any amount of buff values. Restrict enhancement: Prevent or allow enhancement kits to affect each Legendary item. Global chat announcement: Announce in chat when a player finds a really rare or powerful item. Amour slots: Set the amount of armor slots the item spawns with (if applicable). There are a number of drop sources that can be selected for your legendary items to drop. Along with the source, you can specify which item/prefab shortname you want to restrict the drop to, or which shortnames you want it to exclude. The shortname will depend on the loot source. Loot sources with the type "Prefab" will need to use the prefab shortname, where as those with the "Item" type will need to use item shortnames. Type: Prefab Example: crate_normal_2, heli_crate, crate_elite. Type: Prefab Example: crate_normal_2, heli_crate, crate_elite. Type: Boss name Example: scarecrow the destroyer. Type: Event name Supports: Harbor Event: "Harbor" Junkyard Event: "Junkyard" Satellite Dish Event: "SatDish" Water Event: "Water" Air Event: "Air" Arctive Base Event: "Arctic" Gas Station Event: "GasStation" Sputnik Event: "Sputnik" Shipwreck Event: "Shipwreck" Triangulation Event: "Triangulation" Supermarket Event: "Supermarket" Caravan Event: "Caravan" Powerplant Event: "Powerplant" Armored Train Event: "ArmoredTrain" Convoy Event: "Convoy" Ferry Terminal Event: "FerryTerminal" SurvivalArena: "SurvivalArena" Type: Prefab Example: scientistnpc_arena, scientistnpc_heavy. Type: Prefab Example: npc_tunneldweller, npc_underwaterdweller. Type: Npc name Example: military defenders. Type: Prefab Example: oak_b, swamp_tree_a, pine_dead_snow_c. Type: Prefab Example: stone-ore, sulfur-ore, metal-ore. Type: Prefab Example: chicken.corpse, shark.corpse, player_corpse. Type: Prefab Example: hemp-collectable, berry-red-collectable, corn-collectable. Type: Prefab Example: hemp.entity, pumpkin.entity, wheat.entity. Type: Item Example: rifle.ak, axe.salvaged, icepick.salvaged.
    $11.99
  20. Your stack plugin needs to handle this. They are stacking, and overwriting each other. They shouldn't be stackable as the names are different.
  21. Not sure what those errors are, but I dont think they are for ZI. No method is called in ZI for SpawnIntoContainer.
  22. imthenewguy

    PercentageOfCurrentLevel

    Show me your xp loss table
  23. imthenewguy

    PercentageOfCurrentLevel

    When you die after being wounded, what does it say killed you on the death screen?
1.7m

Downloads

Total number of downloads.

8k

Customers

Total customers served.

121.2k

Files Sold

Total number of files sold.

2.5m

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Total payments processed.

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