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Everything posted by imthenewguy
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I can update the hookmethod for GetSkillTreeData to include xp debt.
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- 1,253 comments
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- #leveling
- #progression
- (and 13 more)
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Changed Status from Pending to Closed
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Permission Based Trees Not Showing Up Properly
imthenewguy replied to michaelofearth's Support Request in Support
Changed Status from Pending to Closed -
Permission Based Trees Not Showing Up Properly
imthenewguy replied to michaelofearth's Support Request in Support
The plugin was never designed with this intention. The perm based trees were designed for servers that wanted to restrict the tree based on external factors. If you are wanting a progression system, you would be better off adding the skills to "Skill required to unlock node [Requires max level]". Like this: "Braided Line": { "Permission required to show this node": null, "Minimum prestige required to unlock this node": 0, "Skill required to unlock node [Requires max level]": "Harvesting Tree", "Skill that if unlocked, will prevent this node from unlocking": null, "enabled": true, "max_level": 5, "tier": 1, "value_per_buff": 0.07, "buff_info": { "Key": "Rod_Tension_Bonus", "Value": "Percentage" }, "icon_url": "https://www.dropbox.com/s/p3rkfmoay0tglpz/Warriorskill_38_nobg.v1.png?dl=1", "skin": 3012306483, "permissions": null }, -
Its applying the time correctly, its just a visual bug with the client. Rust 2024-12-15 12-45-20.mp4
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- 1,253 comments
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- #leveling
- #progression
- (and 13 more)
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- 197 comments
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Changed Status from Pending to Closed Changed Fixed In to 1.0.23
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it is not installed arid and large cliff
imthenewguy replied to MegaPihar's Support Request in Support
Its due to the last patch. I need to update the paths. -
The only reason the xp popups would show and the xp doesnt update, would be if the xp_hud flag is set to false under player data, but the xp_drops flag was true, but setting it to false would destroy the UI so I have no idea. May be a plugin conflict on your server causing the issues. No one else has reported this as an issue.
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kits are not showing in inventory when trying to enhance item
imthenewguy replied to OgGinja's Support Request in Support
I have fixed the kit issue for the next release. Testing it on my discord atm. I saw a patch issue with the Harmony patch for item repair, but not sure if that will have any impact on the RPC issue. Can't see how my plugin is causing that issue. -
Need a better video than that. Can't see the value of the xp bar itself ticking up as its too bright. Tell them to use windows key + alt + R to record.
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Yeah it's done via a forumla. No plans to add an xp cap at this point. I would recommend setting max level.
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I've not raised it with the carbon team, no. @Raul-Sorin Sorban do you see what the potential issue may be here? Does the Gather Manager component of Carbon set the item amount after the OnCollectiblePickup hook is called? There is an issue that apparently exists in carbon (only when gather manager is used), but not oxide, where Skill Trees harvest yield doesn't trigger, or is overwritten by the gather manager.
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Set "Prevent the maximum condition of the item from being reduced when repaired?" to false for the kicking. Not sure what causes the conflict, but I haven't heard of it happening on many servers. May be a conflict between plugins. Nothing changed from that patch though, apart from how it's unpatched on server unload. The enhancement kits may be related to a change in the naming structure., DO you have an example of the name of an old kit?
- 135 comments
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- #items
- #enhancement
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(and 6 more)
Tagged with:
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Changing the name of an item in EpicLoot is a core function. It has to change the name of the item or it doesn't work. ItemPerks is what you are after if you don't want the item.name field set.
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Excess skill points are not returned when gaining prestige
imthenewguy replied to Namsaknoi's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to Next Version -
Excess skill points are not returned when gaining prestige
imthenewguy replied to Namsaknoi's Support Request in Support
I see where the issue is. After HandleNewConnection is called, the playerData var is no longer attached to the correct PlayerInfo object. Ill add the update. -
hello, some kind of error after the update
imthenewguy replied to duvvskaja2's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to Next Version -
hello, some kind of error after the update
imthenewguy replied to duvvskaja2's Support Request in Support
Will be fixed in the next release. -
No XP Gained from Picking Up Items After Update (Carbon/2x Server)
imthenewguy replied to SunShine ツ's Support Request in Support
The plugin is functioning fine. As I saId, you may have a conflict with another plugin that is preventing the xp from going through, or the xp values are set to 0 for the collectibles. Rust 2024-12-09 20-32-37.mp4