Jump to content

imthenewguy

Curator
  • Posts

    4,615
  • Joined

  • Last visited

  • Days Won

    57

Everything posted by imthenewguy

  1. Hey mate, this plugin will simply apply the player to the specified group for the specified time. It won't handle anything outside of that. If the permissions stack allows auto kit to kit the highest once every 24 hours, and then use the lesser kits from there, then it will work fine. If it doesn't VIPTokens won't change that.
    This plugin is absolutely amazing. What he has done with the UI completely blows away the default UI for both EpicLoot and ItemPerks, and brings them together with a huge amount of customization. It adds a layer of customization onto both items, and the buff rolling is spot on! If you run Epic Loot, Item Perks or both, I cannot recommend this plugin enough!
  2. Ive got the test version floating around on my discord at the moment.
  3. Version 1.0.7

    586 downloads

    Item Perks: Legendary items is a plugin that allows you to create and fully customize legendary named items on your rust server. It uses the perk sets available from the Item Perks plugin, allowing for the creation of some very unique items in Rust. The fields for creating a new item are: Name: Give the item a unique name that captures it's essence Skin: Assign a skin that matches what the item does. Description/Story: Add some flavor to the item and write a short blurb or backstory for the item, which will display when the player mouses over the ownership banner, along with the buffs. Buffs: Add as many or as few ItemPerk buffs as you would like, with any amount of buff values. Restrict enhancement: Prevent or allow enhancement kits to affect each Legendary item. Global chat announcement: Announce in chat when a player finds a really rare or powerful item. Amour slots: Set the amount of armor slots the item spawns with (if applicable). There are a number of drop sources that can be selected for your legendary items to drop. Along with the source, you can specify which item/prefab shortname you want to restrict the drop to, or which shortnames you want it to exclude. The shortname will depend on the loot source. Loot sources with the type "Prefab" will need to use the prefab shortname, where as those with the "Item" type will need to use item shortnames. Type: Prefab Example: crate_normal_2, heli_crate, crate_elite. Type: Prefab Example: loot-barrel-2, loot-barrel-1 Type: Boss name Example: scarecrow the destroyer. Type: Event name Supports: Harbor Event: "Harbor" Junkyard Event: "Junkyard" Satellite Dish Event: "SatDish" Water Event: "Water" Air Event: "Air" Arctive Base Event: "Arctic" Gas Station Event: "GasStation" Sputnik Event: "Sputnik" Shipwreck Event: "Shipwreck" Triangulation Event: "Triangulation" Supermarket Event: "Supermarket" Caravan Event: "Caravan" Powerplant Event: "Powerplant" Armored Train Event: "ArmoredTrain" Convoy Event: "Convoy" Ferry Terminal Event: "FerryTerminal" SurvivalArena: "SurvivalArena" Type: Prefab Example: scientistnpc_arena, scientistnpc_heavy. Type: Prefab Example: npc_tunneldweller, npc_underwaterdweller. Type: Npc name Example: military defenders. Type: Prefab Example: oak_b, swamp_tree_a, pine_dead_snow_c. Type: Prefab Example: stone-ore, sulfur-ore, metal-ore. Type: Prefab Example: chicken.corpse, shark.corpse, player_corpse. Type: Prefab Example: hemp-collectable, berry-red-collectable, corn-collectable. Type: Prefab Example: hemp.entity, pumpkin.entity, wheat.entity. Type: Item Example: rifle.ak, axe.salvaged, icepick.salvaged.
    $11.99
  4. Your stack plugin needs to handle this. They are stacking, and overwriting each other. They shouldn't be stackable as the names are different.
  5. "Should yield bonus skills be additive [if true, yields will modify the item.amount value, rather than giving additional items]": true
  6. imthenewguy

    Cooking

    You mean chat based access to the bag, or the button at the bottom right corner?
  7. imthenewguy

    Cooking

    Are you worried that there are items in the bag on a fresh wipe, or that you can open the bag?
  8. It gets support and fixes if it breaks, but not too many new features.
  9. The only thing I did last wipe was move Rationer perk to the OnPlayerAddModifiers hook, which should not interfere with any tea bonuses as it's not returning. It is simply potentially giving the item back.
  10. Please submit a support ticket for this one if you are confident that deployablenature.toilet has been assigned correctly.
  11. Testing a fix for another plugin that is having a similar issue. Once that's sorted I will update this one as well.
  12. imthenewguy

    Cooking

    My plugin handles recipe drops natively. If you are using a modded loot plugin, just ask the dev of the loot plugin to add support for the item.text field and you should be fine. Should be really easy for them to do that.
  13. imthenewguy

    Cooking

    That plugin is missing the item.text field. Its the same as DisplayName (which is the name field of the item), and skin. It's its own field.
  14. imthenewguy

    Cooking

    The item.text field needs to have the name of the recipe for it to be valid.
  15. I have not had a chance to test it out and I am not sure when I will; life's a little crazy at the moment and I have higher priority plugins that I am working on. SurvivalArena's loot issues have been resolved, and there is a config option to require a command to restore the players items and stats after the game, rather than having it automatically handled, if conflicts with other plugins exist.
  16. I have an update coming out soon that will allow you to set specific prefabs for each item at a player level.
  17. It should be, but ive not tested it in a while.
  18. Would have been something the server added to the config.
  19. Latest version has it fixed. Requires a reload after being initially loaded for the first time to fix the issue.
  20. Do you have the itemperks.enhance permission?
2.3m

Downloads

Total number of downloads.

10.6k

Customers

Total customers served.

152.6k

Files Sold

Total number of files sold.

3.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.