
Vodu
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Check "Remove player data after inactivity (days)" parameter in your config, mine is set to 90, which I believe is the default. Otherwise I haven't had any issues with player data other than after when Whispers updated the mod that required the removal of the data files as the data structure changed (this meant players had to reset their preferences).
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- 8 comments
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I am thinking about getting this plugin .. simple use case of checking with players if they want a BP wipe next month sort of thing (runs from the beginning of the month to the end of the third week for example) .. what is everyone's opinion of this plugin .. does it work well? easy to configure? Can you setup regular polls as mentioned? The documentation and "visuals" or images for this plugin IMHO are a bit light and don't fill me with a lot of confidence that it works? Anyone got a youtube type clip of it in action for example?? cheers
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Get the 2.0.7 version from UMod and apply the fix to the line I have mentioned above .. works 100% perfect for some reason there is a mismatch in versions and capabilities in Building Skins (2.0.7 is definitely better). You will need to look at the "releases" and download the older one. Hopefully they will all get aligned shortly with v2
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FYI WouayNote has provided this change for the version 2.0.7 BuildingSkins mod. Yeah IKR there are two of them the one on UMod was ahead of the one on Codefling (still accessible from the previous versions, download and apply the fix below). Line 471 of the .cs v2.0.7, replace : var targetOwner = arg.Length > 1 ? ulong.Parse(arg[1]) : player.userID; by : var targetOwner = arg.Length > 1 ? ulong.Parse(arg[1]) : player.userID.Get();
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- 567 comments
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- #hud
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- 567 comments
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- #hud
- #interface
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(and 6 more)
Tagged with:
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- 567 comments
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- #hud
- #interface
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(and 6 more)
Tagged with:
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- 567 comments
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TBH I think the dev should provide a copy of his icons with the download so we can host them ourselves .. have same issue above images accessed too many times. Gagging at the moment to see if someone has copies of the images to help me rehost them elsewhere.
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- 567 comments
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Raul has confirmed its a Carbon thing, fix coming out in a couple of days!! @pkeffect
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I have also added a bug report to Carbon as well, just in case it a Carbon issue.
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Hi I am getting the following (running Carbon 1.2024.1070.3318/windows/2024.03.07.0 [production]): (21:44:24) | Failed to execute OnFrame callback (Value cannot be null. Parameter name: key) at int System.Collections.Generic.Dictionary<BasePlayer, System.Collections.Generic.HashSet<string>>.FindEntry(BasePlayer key) at bool System.Collections.Generic.Dictionary<BasePlayer, System.Collections.Generic.HashSet<string>>.TryGetValue(BasePlayer key, out HashSet<string> value) at HashSet<string> Oxide.Game.Rust.Cui.CuiHelper.GetActivePanelList(BasePlayer player) at bool Oxide.Game.Rust.Cui.CuiHelper.AddUi(BasePlayer player, List<CuiElement> elements) at void Oxide.Plugins.Hud+UI.Create(BasePlayer player, CuiElementContainer container) in C:/TCAFiles/Users/davidr/66478/carbon/plugins/Hud.cs:line 2170 at void Oxide.Plugins.Hud.ShowUIEvents(BasePlayer player) in C:/TCAFiles/Users/davidr/66478/carbon/plugins/Hud.cs:line 1672 at void Oxide.Plugins.Hud.EventTouch(BaseEntity entity)+() => { } in C:/TCAFiles/Users/davidr/66478/carbon/plugins/Hud.cs:line 615 at void Carbon.Managers.CarbonProcessor.Update()
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Wee question does anyone else have a problem when viewing the map that the customer markers (in particular the first one) are unable to be removed in the top left part of the map view (you can right click to remove on map). Wondering if there is a way that the HUD could not interfere with that part of map view Otherwise love it ..
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Hmm .. may have been me .. I rebooted the server and the message disappeared .. I wish I could provide more information but I could not find anything else in any other logs .. hmm ... thanks for responding though