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Everything posted by IIIaKa
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Hello, do you die when dealing damage to buildings/entities/players with RealPVE unloaded? If so, this happens because of "server.pve true", in vanilla it works incorrectly, and RealPVE fixes this issue. Therefore, you need to either set "server.pve false" (after unloading RealPVE), or simply not unload RealPVE.
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Changed Status from Pending to Work in Progress
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If you have anything to add, feel free to write in this thread.
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Changed Status from Work in Progress to Fixed Changed Fixed In to Next Version
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As I understand, the problem was due to a skipped image when creating the status bar. This will be fixed in the next update. Thanks for reporting the bug.
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Hello, which plugins do you use(that work with AdvancedStatus)? And isn’t an empty/null value being passed into "Image"(8)?
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Changed Status from Pending to Work in Progress
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Changed Status from Pending to Work in Progress
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If you have anything to add, feel free to write in this thread.
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Changed Status from Pending to Not a Bug
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If you have anything to add, feel free to write in this thread.
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Changed Status from Work in Progress to Fixed Changed Fixed In to Next Version
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In the next version I will remove the OnAnimalDungProduced hook and replace it with a Harmony patch, since ever since this hook was introduced, Carbon has had issues with it.
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Hello, sorry for the late reply. You can change the text in the language file using the key "RulesAccepted". To change the text color, you can use "<color=brown>*YOUR TEXT*</color>". However, it’s not possible to change the design of the window itself, since it’s an in-game UI element that can't be modified.
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Hello, this is an issue on Carbon’s side. @Carbon Team The log says that an error occurred when trying to add the OnAnimalDungProduced hook. https://codefling.com/files/sc/23358-error-on-carbon/ https://codefling.com/files/sc/20021-hooks-doesnt-trigger/
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Changed Status from Pending to Work in Progress
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Hello, this is an issue on Carbon’s side. @Carbon Team The log says that an error occurred when trying to add the OnAnimalDungProduced hook.
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Changed Status from Pending to Work in Progress
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It’s not entirely clear what the purpose of this mechanic is on a PvE server. If a player can attack anyone(without their consent), then it would already be a simple PvP server. In the RealPVE plugin, the entire map is a PvE zone, but you can create PvP zones via the API(by plugins). You can also make all or only certain monuments into PvP zones(in config or admin commands).
- 106 comments
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- #rust
- #real
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(and 56 more)
Tagged with:
- #rust
- #real
- #pve
- #pvp
- #solo
- #build
- #friendly
- #raid
- #npc
- #monument
- #monuments
- #loot
- #looting
- #farm
- #newbie
- #custom
- #bar
- #ui
- #cui
- #panel
- #vehicle
- #claim
- #limit
- #limits
- #sleeping
- #bag
- #sleeping bag
- #bed
- #shelter
- #permission
- #permissions
- #vip
- #economy
- #economics
- #rad
- #town
- #radtown
- #queue
- #bypass
- #vehicles
- #raidable
- #base
- #bases
- #raidablebases
- #raider
- #raiders
- #humannpc
- #event
- #events
- #copy
- #paste
- #copypaste
- #plugin
- #plugins
- #umod
- #oxide
- #carbon
- #iiiaka
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- 106 comments
-
- #rust
- #real
-
(and 56 more)
Tagged with:
- #rust
- #real
- #pve
- #pvp
- #solo
- #build
- #friendly
- #raid
- #npc
- #monument
- #monuments
- #loot
- #looting
- #farm
- #newbie
- #custom
- #bar
- #ui
- #cui
- #panel
- #vehicle
- #claim
- #limit
- #limits
- #sleeping
- #bag
- #sleeping bag
- #bed
- #shelter
- #permission
- #permissions
- #vip
- #economy
- #economics
- #rad
- #town
- #radtown
- #queue
- #bypass
- #vehicles
- #raidable
- #base
- #bases
- #raidablebases
- #raider
- #raiders
- #humannpc
- #event
- #events
- #copy
- #paste
- #copypaste
- #plugin
- #plugins
- #umod
- #oxide
- #carbon
- #iiiaka
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If you have anything to add, feel free to write in this thread.
