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IIIaKa

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Everything posted by IIIaKa

  1. IIIaKa

    keera: Monument looting

    @keera Hello, thank you for reaching out. In the future, please open a ticket in the support section or PM, as it's much more convenient to have a separate conversation about a specific issue in a dedicated chat. Could you also provide the full list of plugins you're using? It's possible that one of the plugins is altering the ownerid for these entities, which is why my plugin is not allowing you to loot them, as it considers them to be someone else's entity.
  2. IIIaKa

    keera: Monument looting

    Changed Status from Pending to Work in Progress
  3. IIIaKa

    keera: Monument looting

    By @keera
  4. IIIaKa

    keera: Monument's timer

    @keera Hello, are you using Carbon or Oxide? I tested it on Oxide, both on paid and free monuments and I don't get that error. P.S. This timer is only meant to allow the player to re-enter the monument if they accidentally leave its boundaries.
  5. IIIaKa

    keera: Monument's timer

    Changed Status from Pending to
  6. IIIaKa

    keera: Monument's timer

    Changed Status from to Work in Progress
  7. IIIaKa

    keera: Monument's timer

    Changed Status from Pending to
  8. IIIaKa

    keera: Monument's timer

    By @keera
  9. IIIaKa

    Timer bug?!

    If the issue persists, feel free to report it in this thread.
  10. IIIaKa

    Timer bug?!

    Changed Status from Work in Progress to Not a Bug
  11. IIIaKa

    Timer bug?!

    I checked on my side and permissions aren't being removed upon exit. Perhaps you have a plugin that executes a command on player exit? Moreover, in your screenshot, it shows a message indicating that the "revokeperm" command couldn't be found.
  12. IIIaKa

    Timer bug?!

    Hello. Could you please send your config file?
  13. IIIaKa

    Timer bug?!

    Changed Status from Pending to Work in Progress
  14. IIIaKa

    Vanish module

    I will be grateful, thank you! Will BasePlayer be one of the arguments? void OnCarbonVanished(BasePlayer player) { } void OnCarbonUnvanished(BasePlayer player) { }
  15. IIIaKa

    OnPlayerDisconnected

    I tried those actions again and it seems like the error isn't there anymore. However, I don't exactly remember how I encountered it since a lot of time has passed. I think you can close the support ticket.
  16. IIIaKa

    Vanish module

    Hello! It would be nice to have the ability to track the disappearance and appearance of a player through the vanish module from Carbon. Should I create a PR, or will you add it yourself without one? Thank you. https://codefling.com/files/support/11373-carbon-vanish-modul/
  17. Changed Status from Pending to Work in Progress
  18. IIIaKa

    Heli damage

    Changed Status from Pending to Work in Progress
  19. By @AceligiRG
  20. IIIaKa

    adding time

    If the issue persists, feel free to report it in this thread.
  21. IIIaKa

    adding time

    Changed Status from Work in Progress to Not a Bug
  22. IIIaKa

    NHGaming: A way to show on map

    Changed Status from Pending to Work in Progress
  23. Changed Status from Pending to Work in Progress
  24. If the issue persists, feel free to report it in this thread.
  25. Changed Status from Pending to Not a Bug
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