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IIIaKa

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Everything posted by IIIaKa

  1. IIIaKa

    Warehouse

    You are right. After moving the keeper settings into a separate config file, custom keeper locations are no longer being saved. This has already been fixed and will be included in the next update. If you don't want to wait for the release, you can apply the fix yourself. Open the plugin in any text editor, find line 1304, and replace "SaveConfig();" with "SaveKeepersConfig();"
  2. Hello. The overlapping issue with the Clan Table will be fixed. However, the new Apartment Complex is not supported yet.
  3. Changed Status from Pending to Work in Progress
  4. If you have anything else to add regarding this issue, feel free to reply in this thread. For unrelated questions or issues, please create a new support ticket.
  5. Changed Status from Work in Progress to Not a Bug
  6. IIIaKa

    some issue

    Everything is working correctly on my side as well.
  7. IIIaKa

    some issue

    I checked it on my end, and everything works. Most likely, you have vanilla events enabled and haven't purchased access to the event(a UI appears on damage, similar to monuments).
  8. IIIaKa

    some issue

    Changed Status from Fixed to Work in Progress
  9. IIIaKa

    big fail founded

    Hello, is this issue present in version 0.1.25? And are you sure it's not caused by Carbon? Carbon sometimes has bugs that appear out of nowhere and can't be reproduced on Oxide.
  10. IIIaKa

    big fail founded

    Changed Status from Pending to Work in Progress
  11. IIIaKa

    Raid protection

    If you have anything else to add regarding this issue, feel free to reply in this thread. For unrelated questions or issues, please create a new support ticket.
  12. IIIaKa

    Raid protection

    Changed Status from Work in Progress to Not a Bug
  13. IIIaKa

    Error

    If you have anything else to add regarding this issue, feel free to reply in this thread. For unrelated questions or issues, please create a new support ticket.
  14. IIIaKa

    Error

    Changed Status from Work in Progress to Not a Bug
  15. IIIaKa

    Error

    If you have anything else to add regarding this issue, feel free to reply in this thread. For unrelated questions or issues, please create a new support ticket.
  16. IIIaKa

    Error

    Changed Status from Work in Progress to No Response
  17. IIIaKa

    Logs Error

    If you have anything else to add regarding this issue, feel free to reply in this thread. For unrelated questions or issues, please create a new support ticket.
  18. IIIaKa

    Logs Error

    Changed Status from Pending to Fixed Changed Fixed In to 0.1.24
  19. IIIaKa

    Error

    If you have anything else to add regarding this issue, feel free to reply in this thread. For unrelated questions or issues, please create a new support ticket.
  20. IIIaKa

    Error

    Changed Status from Work in Progress to Fixed Changed Fixed In to 0.1.24
  21. IIIaKa

    Spam

    If you have anything else to add regarding this issue, feel free to reply in this thread. For unrelated questions or issues, please create a new support ticket.
  22. IIIaKa

    Spam

    Changed Status from Work in Progress to Fixed Changed Fixed In to 0.1.24
  23. IIIaKa

    Real PvE

    Hello. Do you mean removing the unlock timer for hackable crates? If so, you can remove the unlock timer by setting "Seconds that will be skipped when opening HackableLockedCrate" to 900(or more) in the permission settings(*SERVER*\oxide\data\RealPVE\PermissionConfig.json) for the desired permission. When a player attempts to open a hackable crate, if a value is set for them in the permission settings, the unlock time of such crates will be reduced by the specified number of seconds.

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