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0xF

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Everything posted by 0xF

  1. Changed Fixed In to 1.1.1
  2. The response was as follows: The screenshot you sent shows the interface of a different plugin and belongs to a different author. Once the plugin has been downloaded, refunds are no longer available. You can read the refund policy here: https://codefling.com/refunds/
  3. Changed Status from Pending to Fixed Changed Fixed In to 1.4.6
  4. 0xF

    Admin Menu

    This is a screenshot of another plugin, my plugin has only one theme, with some color customization
  5. Hello, Okay, I'll look into it and try to fix it, thanks for letting me know.
  6. 0xF

    can change theme

    Changed Status from Pending to Closed
  7. 0xF

    can change theme

    This is another author's plugin.
  8. 0xF

    broken after update

    Changed Status from Pending to Fixed Changed Fixed In to 1.1.3
  9. Changed Status from Pending to Fixed Changed Fixed In to 1.4.4
  10. 0xF

    wont load up

    Changed Status from Pending to Fixed Changed Fixed In to 1.4.4
  11. 0xF

    loads but all screwed up

    Changed Status from Pending to Fixed Changed Fixed In to 1.4.5
  12. 0xF

    WHITE BACKGROUND - AFTER UPDATE

    Changed Status from Pending to Fixed Changed Fixed In to 1.4.5
  13. 0xF

    WHITE BACKGROUND - AFTER UPDATE

    Sorry for the inconvenience, Steam doesn't want to update my game at the moment, I'll fix it as soon as I log in
  14. 0xF

    Admin Menu

    Do you mean that administrators should have access to creating buttons, or would you like more options for this?
  15. 0xF

    Admin Menu

    The point of the update is that some players were sometimes not showing up in the player list at all. Although this wasn't due to the plugin, I added an additional list of existing players in the world. While I was working on the update, I thought it would be better to show everyone who's offline, not just those who are sleeping. Alternatively, I can add an additional sleeping category if needed.
  16. 0xF

    RPC Error in StartReload

    Hello, could you please send a more complete log of the RPC StartReload error? Check the log file, the error should be there. If it is not there, type `developer 1` in the server console and try the operation again.
  17. 0xF

    Stacksize dont work anymore

    Changed Status from Pending to Closed
  18. Changed Status from Pending to Fixed Changed Fixed In to 1.6.4
  19. It's simple: these fields are only responsible for the initial name and are used for registration in the lang file of the registering plugin. After the first registration, the name and description are taken from the lang file for each player in their language.
  20. Custom definitions will be unregistered when the plugin is unloaded. You can also do this by calling the API method and registering it again. private bool Unregister(ItemDefinition definition, Plugin plugin) private bool Unregister(ItemDefinitionDto dto, Plugin plugin) However, I would recommend using a static method with // Requires.
  21. 0xF

    Pictures wont load in shop

    Hello, What stop plugin are you using? If it uses CarbonAliases, then they won't work with it. It also doesn't work with custom CUI serializers that don't use oxide classes. Send me your configuration files (BetterMedicine and Shop), there may be something wrong with it.
  22. 0xF

    Stacksize

    Hello, I have read both of your support requests. Unfortunately, the author of that plugin does not know what he is talking about, and it is convenient for him to do so because he releases updates under the guise of new items. But I will try to help you, please wait for the update.
  23. 0xF

    Customizable Weapons

    The velocity for the entity is set based on the velocity of the weapon's bullet, but I can add a multiplier.
  24. 0xF

    Storage Adapter

    I am already working on creating my own library of custom entities to make it reliable. It also requires me to rewrite the plugin, so it will be a major update. Please wait for its release.
  25. Do they disappear after simply reloading the plugin? Perhaps you are testing this by adding favorites and then killing the server without first saving the server.

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