Jump to content

0xF

Creator
  • Posts

    852
  • Joined

  • Last visited

  • Days Won

    8

Everything posted by 0xF

  1. Changed Status from Pending to Closed
  2. Did any players appear on your list after the server restarted?
  3. Do you use Oxide or Carbon? Are you using the teleport correctly — by holding down DUCK (CTRL by default) first, and then clicking the right mouse button?
  4. I didn't find any issues with the library; the problem might be with your `lang`.
  5. 0xF

    update error

    Changed Status from Pending to Fixed Changed Fixed In to 1.6.8
  6. 0xF

    update error

    Fixed under the same version; thanks for reporting it.
  7. Changed Status from Pending to Fixed
  8. Fixed in the corresponding plugin under the same version; thanks for reporting it.
  9. 0xF

    Customizable Weapons

    I think this is feasible if you do a ballista bolt entity for Entity Shooter
  10. 0xF

    Level up gun

    Changed Status from Pending to Closed
  11. I checked the trading in the vending machine and everything is fine; I bought a custom item for 1 scrap (it was originally 100).
  12. As for ShoppyStocks, the author added support for it, but did a poor job of it. Everything needed to get a skin for a custom item is already in the library, and it wouldn't be hard to add it to his CUI serializer, but alas
  13. The skin doesn't matter in this case, since the library handles it on its own. The only thing required of an external plugin is to pass the item ID (which is unique for custom items) to `sellOrders`. As a last resort, there is a handler that will select a custom item based on the base item and skin in the `AddSellOrder` method, although its main task is to process requests from the client, since these custom items do not exist on the client side.
  14. Thank you for letting me know; I'll look into it shortly.
  15. 0xF

    Error while compiling

    Changed Status from Work in Progress to Fixed Changed Fixed In to 1.0.2
  16. 0xF

    Error while compiling

    It'll take me a little while to fix this. I think this anti-cheat check was introduced with the latest Rust update. In the meantime, if you want to try out the plugin as soon as possible, you can use the command: antihack.melee_protection 4
  17. 0xF

    Error while compiling

    Changed Status from Fixed to Work in Progress
  18. 0xF

    Error while compiling

    Can you shoot a video?
  19. 0xF

    Error while compiling

    It is also an important detail that resources are collected only upon the final blow.
  20. 0xF

    Error while compiling

    That is likely because you are using a regular hammer, whereas you need to use a metal one. This is stated in the description and is very important, as it is a different item. Its short name is: hammer.metal
  21. 0xF

    Error while compiling

    I apologize for the initial bad experience; it should compile for you now. My mistake was that I didn't test the compilation on Oxide. I apologize again. Please download CustomItemDefinitions and AnvilUpgrade again.
  22. 0xF

    Error while compiling

    I updated it under the same version; please give it a try.
  23. 0xF

    Error while compiling

    Please also download Custom Item Definitions version 2.5.0; I just released the update.
  24. 0xF

    Error while compiling

    Changed Status from Pending to Fixed Changed Fixed In to 1.0.1
  25. 0xF

    Error while compiling

    Hello, thank you for letting us know; this has been fixed in update 1.0.1.

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.9m
Total downloads
Customers
11.9k
Customers served
Files Sold
169.2k
Total sales
Payments
3.7m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.