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Everything posted by Rusty Mike86
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To turn off the walls you need to edit the Profile. Go to the RaidableBases folder located in the data folder and from there go to profiles now select the profile you would like to edit. You should see the following: "Arena Walls": { "Enabled": false, "Stacks": 1, "Ignore Stack Limit When Clipping Terrain": true, "Ignore Forced Height Option": true, "Use Stone Walls": false, "Use Iced Walls": false, "Use Least Amount Of Walls": false, "Use UFO Walls": false, "Radius": 25.0 Hopefully this helps.
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Replace line 39 with this: { BuildingGrade.Enum.Stone, new List<ulong> { 10220, 10223, 10225 } }, and add this under line 233 of your .cs file new BlockInfo( "https://community.cloudflare.steamstatic.com/economy/image/6TMcQ7eX6E0EZl2byXi7vaVKyDk_zQLX05x6eLCFM9neAckxGDf7qU2e2gu64OnAeQ7835Je5mDAfDY0jhyo8DEiv5daPKA_pb00QPC6SJcbixY/512fx512f", "Brutalist skin", 2)
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Not sure if it's possible but I had the same question for nivex the creator of True PVE plugin over on uMod. The question was about making cargo ship pvp on a pve map. He gave me some code to turn into a plugin which I did and worked great. I took that same code and made the changes to reflect the tugboat and now the tugboat is pvp. Just wanted to see if it it could be implemented via the tugboat pirate plugin. I added the plugin for reference. TugboatPVP.cs
