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Everything posted by BloodRaiNxp
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ya still not working prob needs update
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Error while compiling MagicRaidableBasePanel: Preprocessor directive expected | Line: 9, Pos: 2
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- 270 comments
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- #updates checker
- #plugin
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well it worked for a little while and now back to the same error
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now working
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my apologies i don't know how that got posted here
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same
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when making kits the skins revert back to default after getting kit, what setting should i change to keep the selected skins i set up in the kits? "Default player settings": { "Change item skin in inventory after selecting skin in menu": true, "Change item skin in inventory after removing skin in menu": true, "Change skin on installed items/constructions [ /skinentity ]": true, "Allow friends to change the skin on items/constructions you installed [ /skinentity ]": false, "Change item skin when it is placed in the inventory by any means": true, "Change item skin only when pickup": false, "Do not reset item skin for which no skin is selected when it enters the inventory": false, "Change item skin when crafting": true, "Use skins with a spray can": true, "Enable sound effects in the menu [ Clicks ]": true
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when making kits what do i need to change in the config. when players choose a kit the skins go back to default, I set the kits up with skins but they aren't applying threw (kits) "Default player settings": { "Change item skin in inventory after selecting skin in menu": true, "Change item skin in inventory after removing skin in menu": true, "Change skin on installed items/constructions [ /skinentity ]": true, "Allow friends to change the skin on items/constructions you installed [ /skinentity ]": false, "Change item skin when it is placed in the inventory by any means": true, "Change item skin only when pickup": false, "Do not reset item skin for which no skin is selected when it enters the inventory": false, "Change item skin when crafting": true, "Use skins with a spray can": true, "Enable sound effects in the menu [ Clicks ]": true
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Hey thanks for responding, i changed the backpacks and all seems to be good now , thank you i appreciate it much
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Can you please tell me what may be causing this message whenever reloading a weapon at a Raidable base. raiding is fine, shooting npc, but when you reload your weapon
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"Event zone setting": { "Create a PVP zone? (only for those who use the TruePVE plugin)[true/false]": false, How would you set a pvp zone when using NextgenPVE
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The Bot Kill counter will not go away after the event ends The second photo is when the next event went off it just stacked on top (the Words) i also have to animal kill event but it works as it should
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XSkinMenu is a Really top-notch plugin. I highly recommend for your server, The skins load in almost as soon as you open it in game. You can actually see the pictures of the skins, and you no longer have to spend forever scrolling through skins on steam and adding them. Far superior to anything I've used for skins. I was so happy with it, I came to leave a review and to also bought XBuildingSkinMenu By Monster. Hats off to the developer.
- 226 comments
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- 19 comments
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- #chat
- #better chat
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(and 4 more)
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I was able to get this working. thanks
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hello is there supposed to be only one type that spawns in the world? im only getting the low quality weed spawning in . Im meaning non player planted. the hemp that spawns in the world { "Weed configuration": [ { "Drop chance when harvesting (1 = 100%)": 0.4, "Drop amount when harvesting": { "min": 1, "max": 3 }, "Biome mask (see description for details)": 6, "Minimum amount of H genes for a chance to yield weed": 1, "Minimum amount of H genes for guaranteed yield": 3, "Disable gathering from collectable hemp": false, "Disable gathering from growable hemp": false, "Custom item name (null = default name)": "Purple Kush Weed", "Item short name": "sticks", "Item skin id": 2661029427 }, { "Drop chance when harvesting (1 = 100%)": 0.3, "Drop amount when harvesting": { "min": 1, "max": 3 }, "Biome mask (see description for details)": 1, "Minimum amount of H genes for a chance to yield weed": 1, "Minimum amount of H genes for guaranteed yield": 3, "Disable gathering from collectable hemp": false, "Disable gathering from growable hemp": false, "Custom item name (null = default name)": "Girl Scout Cookies Weed", "Item short name": "sticks", "Item skin id": 2661031542 }, { "Drop chance when harvesting (1 = 100%)": 0.1, "Drop amount when harvesting": { "min": 1, "max": 2 }, "Biome mask (see description for details)": 8, "Minimum amount of H genes for a chance to yield weed": 1, "Minimum amount of H genes for guaranteed yield": 3, "Disable gathering from collectable hemp": false, "Disable gathering from growable hemp": false, "Custom item name (null = default name)": "Skunk Weed", "Item short name": "sticks", "Item skin id": 2660588149 } ], "Crafting Recipes": [ { "Ingredient Slots": { "0": { "Amount": 1, "Item short name": "note", "Item skin id": 0 }, "1": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2661029427 }, "2": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2661029427 } }, "Produced Item": { "Amount": 1, "Custom item name (null = default name)": "Low Quality Joint", "Item short name": "horse.shoes.basic", "Item skin id": 2894101592 }, "Is joint": true, "Boosts (only works for joints)": { "Wood boost percentage (1 = 100%)": 0.4, "Wood boost duration (seconds)": 20.0, "Ore boost percentage (1 = 100%)": 0.0, "Ore boost duration (seconds)": 0.0, "Scrap boost percentage (1 = 100%)": 0.0, "Scrap boost duration (seconds)": 0.0, "Max Health percentage (1 = 100%)": 0.0, "Max Health duration (seconds)": 0.0, "Healing per use": 1.0, "Joint durability (seconds)": 120.0, "Joint durability loss per hit (seconds)": 10.0 } }, { "Ingredient Slots": { "0": { "Amount": 1, "Item short name": "note", "Item skin id": 0 }, "1": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2661031542 }, "2": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2661031542 } }, "Produced Item": { "Amount": 1, "Custom item name (null = default name)": "Medium Quality Joint", "Item short name": "horse.shoes.basic", "Item skin id": 2894101290 }, "Is joint": true, "Boosts (only works for joints)": { "Wood boost percentage (1 = 100%)": 0.0, "Wood boost duration (seconds)": 0.0, "Ore boost percentage (1 = 100%)": 0.8, "Ore boost duration (seconds)": 20.0, "Scrap boost percentage (1 = 100%)": 0.0, "Scrap boost duration (seconds)": 0.0, "Max Health percentage (1 = 100%)": 0.0, "Max Health duration (seconds)": 0.0, "Healing per use": 4.0, "Joint durability (seconds)": 120.0, "Joint durability loss per hit (seconds)": 10.0 } }, { "Ingredient Slots": { "0": { "Amount": 1, "Item short name": "note", "Item skin id": 0 }, "1": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2660588149 }, "2": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2660588149 } }, "Produced Item": { "Amount": 1, "Custom item name (null = default name)": "High Quality Joint", "Item short name": "horse.shoes.basic", "Item skin id": 2893700325 }, "Is joint": true, "Boosts (only works for joints)": { "Wood boost percentage (1 = 100%)": 0.0, "Wood boost duration (seconds)": 0.0, "Ore boost percentage (1 = 100%)": 0.0, "Ore boost duration (seconds)": 0.0, "Scrap boost percentage (1 = 100%)": 1.0, "Scrap boost duration (seconds)": 30.0, "Max Health percentage (1 = 100%)": 0.3, "Max Health duration (seconds)": 30.0, "Healing per use": 8.0, "Joint durability (seconds)": 120.0, "Joint durability loss per hit (seconds)": 10.0 } } ], "Require permission for crafting": true, "Require permission for gathering": true, "Disable built-in stack fix (set to true if you have problems with item stacking/splitting)": false, "Automatically extinguish joint when unequiping it": true } Ganja.json
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