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Everything posted by CupsOhJoe
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- 567 comments
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- #hud
- #interface
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(and 6 more)
Tagged with:
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- 296 comments
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- #building
- #foundation
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(and 27 more)
Tagged with:
- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
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- 264 comments
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- 1
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- #protection
- #base
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Seems there may be an issue when stacking different item BLOOD skinned the same but only the name is different causes the item to stack incorrectly, this includes Armor as well. After talking to the dev of ItemPerks he suggested the following:
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I have the base percentage at 100% but still not getting Kits from recycling as well
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So I have removed CLANS and want only Team members/Owners to be the only players to stay on the OWNER side. But even when a player auths on the cupboard and is denied they stay in the owner status and therefore will not work when the original owners go offline.
- 1 reply
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- 1
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I am on this build 10 "BattlePass" (1.0.3) by CA$HR(discord: CASHR#6906) (0.07s) - BattlePass.cs
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this show on every restart
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We have BetterNpc, animal does not do any damage to any NPC. We do not have any PVE plugin.
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Hey there love your plugin, but we have skinned paper to show as cash, when added to reward they get stripped name so it comes back as just paper with cash skin. So the custom Name is being stripped
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Failed to compile: BuildTools.cs(1894,80): error CS1061: Type `ConstructionGrade' does not contain a definition for `costToBuild' and no extension method `costToBuild' of type `ConstructionGrade' could be found. Are you missing an assembly reference?
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So this is still an issue, I just created some videos. https://i.imgur.com/PnmXTr2.gifv https://i.imgur.com/BEbJ0Sb.gifv
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In console, just wanted to make sure there wil be no issues
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I get this on startup: Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RaidProtection+BalanceLedger.Update (Oxide.Plugins.RaidProtection+ProtectedCupboard tc, Oxide.Plugins.RaidProtection+BalanceLedgerReason reason) [0x00006] in <b53a4ec0bf2b4c8ea50f6107a9a4f18f>:0 at Oxide.Plugins.RaidProtection.AddProtectedCupboard (BuildingPrivlidge priv, Oxide.Plugins.RaidProtection+ProtectedCupboard existing) [0x00116] in <b53a4ec0bf2b4c8ea50f6107a9a4f18f>:0 at Oxide.Plugins.RaidProtection+<OnEntitySpawned>c__AnonStorey4.<>m__0 () [0x00011] in <b53a4ec0bf2b4c8ea50f6107a9a4f18f>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <157a94ee66ab4a7991faecd1eb84be3b>:0
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Skinbox dev fixed issue for now