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Everything posted by Disguise
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im not getting and error but
Disguise replied to Golden Coast Rust Servers's Support Request in Support
hmu if it still doesn't work -
Yeah it could cause that. It uses the same hooks as WCP. And it is loaded before WCP (plugins are loaded in alphabetical order).
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im not getting and error but
Disguise replied to Golden Coast Rust Servers's Support Request in Support
It should work. Because it works all the time when I'm hosting on my own router. I just don't know if the hosting provider has some kind of firewall that disables getting information from the API. -
im not getting and error but
Disguise replied to Golden Coast Rust Servers's Support Request in Support
Hmm.. the config seems right. What's the hosting website? -
im not getting and error but
Disguise replied to Golden Coast Rust Servers's Support Request in Support
Hi, is there any other plugin that might use the same hook (ex. PlayerConnected) as WCP? -
I like BBC. Not the news channel.
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INSTALLATION After downloading the plugin, head to the folder YouRustServer\oxide\plugin and drag the Trivia.cs file inside. Once your server is running, you should be able to see Loaded plugin Trivia v1.X.X by Disguise in the command panel. REWARDS Players can earn RPs with the plugin ServerRewards and any items from the game. Server owners are given the option to use ServerRewards / ItemRewards (built-in) or both. How to configure? Below you can see an example snippet from the config file. "Rewards type (Check Documentation)": 1, "Item Rewards": { "[EASY] Rewards list": { "scrap": 100, "stones": 1000, "wood": 1000 }, "[MEDIUM] Rewards list": { "scrap": 300, "stones": 3000, "wood": 3000 }, "[HARD] Rewards list": { "scrap": 500, "stones": 5000, "wood": 5000 } }, "ServerRewards": { "[EASY] RP list": [ 1, 3, 5 ], "[MEDIUM] RP list": [ 8, 10, 12 ], "[HARD] RP list": [ 15, 20, 30 ] }, "Rewards type" 0 - Use Item Rewards only 1 - Use ServerRewards only 2 - Use both (one will be selected randomly) "Item Rewards" In this section, you can specify what and how many items should a player get for answering correctly based on the difficulty of the question. You can find the shortnames here. "ServerRewards" In this section, you can specify how many RPs should a player get for answering correctly based on the difficulty of the question. You'll need ServerRewards for that. Both "Item Rewards" & "ServerRewards" rewards are being randomly selected. ...means that 1, 3 or 5 RPs will be added to the player's balance when correctly answered on an easy quesiton. TIMERS With timers you can configure how long the trivia games should last. Below, you can see the "Timers" from the config file. "Timers": { "Frequency of automated games (minutes)": 30, "Announcement time (seconds)": 10, "Answer time (seconds)": 10 }, "Frequency of automated games (minutes)" When a trivia game ends, it starts a count-down and pushes the new one, when the timer ran out. (loops) "Announcement time (seconds)" It pushes an announcement to notify players seconds before a trivia game. "Answer time (seconds)" When the trivia question has been asked, it starts a count-down. Players are only able to answer in this specified time limit.
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Raidable Bases is one of the most known and successful plugin among Rust server owners. Little did they know, that the first-ever version was released back on 03/03/2020 and gained huge popularity in a month on the website called uMod (~1,000 downloads), thanks to nivex’s reputation and uniqueness. Today on codefling.com it’s at the TOP-3 of the most sold plugins, with more than 10,000 downloads & 411 followers! ☞ Before we write about the plugin and its features, let’s see a little story behind it! ☞ I asked nivex the following questions: Why is it so popular? What inspired the plugin? ☞ Now that we know why it was made and what inspired nivex, we can continue it with the features! ☞ Features: With a complex and advanced plugin like that, we sure know that we have to spend a little more time than usual to set it up in our favor, but the results will be worth it! Raidable Bases features more than 370 possible settings in its configuration file, that first can be seen to be overwhelming, but at a second glance it’s more clear to someone who just bought the plugin! And if you’re the type of guy, who has no time to set up a plugin for their server, then you can choose between 3 tiers made by nivex, for an easier installation! What are the key features that make it pop out? Loot settings Server owners can configure what items should be spawned inside each difficulty level and how should they be spawned. Raid management Server owners can change the behavior of the raidable bases. (Ex.: Block use of ladders) Time of event Server owners can decide on what day of the week should bases spawn and where. NPCs and behavior NPCs (Non-Playable Characters) can be spawned at any raidable base, and server owners can change their health, damage, attire, spawn point, aggression, range, and many more! ☞ And these are just a few of the 40+ categories that we can change! ☞ For more detailed information, you may check out this video. Usefulness: If you’re a server owner or an admin reading this article, or just someone who’s interested in the world of plugins, you should know why we recommend this plugin and write about it as a perfect example. First of all, there are too many servers for the Rust player base. A huge amount of new servers are closed only after a month of running because they lack players. They lack players because of the monotone gameplay and the small number of interesting encounters with other players. Numerous servers are running big (in some cases custom) maps. The world is too big for players to find each other, resulting in boredom and no activity at all. With Raidable Bases, this can be solved! Empty spaces on maps are filled in, and encourage players to engage with one another. And it’s not limited to only one type of server! It’s suitable for any PvP, PvE, PvZ, or role-play server. If you don’t believe it, then you should know that there are more than 70 reviews at the moment with an average of 4.99/5.00
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Are players using the /trivia [number] command incorrectly? Because it's only called when the command is called. The reason could be using more arguments than one, for ex: /trivia 2 secondArgument thirdArgument instead /trivia 2 If this is the case, It's easy to fix and I'll push it in the next update, which includes special character debugging and trivia game conflict fixes! Thank you for purchasing Trivia and I hope your server has a blast using it! In exchange, please accept the coupon code that I have sent out in DMs!
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The answers and questions are called through an API from https://opentdb.com/browse.php When an API is called, a question, a correct- and three false answers are selected from a random category (if not selected one). The API returns a json that gets turned into usable string components, therefore creating the trivia game. If a player wins, they get a random item from the prize list (located in the config file). If looses, they get punished from the punishment list (also located in the config file).
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Version 1.6.3
107 downloads
FEATURES Automated trivia games Admin called trivia game More than 24 categories Easy. Medium and Hard difficulty Multiple & True/False choice answers Reward system, including ServerRewards Punish system Announce actions to console Wins, Losses and Typos are stored SUPPORT If you have questions, requests or you're stuck you can get support via my Discord Server or the Support Tab. Most of the time I'm available on Discord. You can find answers there to previous questions and get discounts. Invite link to Discord Server DOCUMENTATION You can find the documentation here. SHOWCASE COMMANDS trivia_help Displays and explains trivia commands trivia_version Displays the loaded plugin's version trivia_admin [open] [rounds] [frequency] 1) With the permission trivia.admin a user can start a trivia game with X>0 rounds Y>0 minutes between them. 2) Only one game can be called at once. 3) If Automated Games are enabled in the config file, even with permission, trivia games can't be called! rounds = X frequency = Y trivia_admin [close] Using trivia_admin close will stop the current game. trivia [number] When a trivia game starts, players can choose a number between 1-4 or 1-2, depending on the game type PERMISSIONS trivia.admin With this permission, users can call in trivia games. trivia.dontkick With this automated permission, players won't be kicked for flyhack-violation when punished. (currently unused)$7.99 -
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- #map
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- #espaã±a
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- #apocalypse
- #apocalypse spain
- #build
- #monument
- #prefab
- #helitower
- #heli tower
- #helicopter tower
- #hotel
- #volcano
- #monster
- #zipline
- #train
- #cumbre vieja
- #meteor
- #station
- #train station
- #madrid
- #monorail
- #halloween
- #halloweensale
- #halloween monument
- #zeppelin
- #dirigible
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Topology Denial - Prevent Deployable by Topology.
Disguise replied to The Friendly Chap's topic in Requests
@Farkas? -
https://codefling.com/maps/sicko-onegrid?tab=comment
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- #cable car
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