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Krungh Crow

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Everything posted by Krungh Crow

  1. use debugg and check why the bradleys spawn with 1k Monument bradley i have no support for since i cant see if it is a monumunt bradley or not. The same goes for any other plugin not providing API
  2. - Explosives where always the only means of damage since normal bullets deal less then 1 damage. - Amount of Npc can be a navmesh issue then they will be destroyed before the actual spawning this need to be looked at. - Might have a fix for the targeting and the ignoring of the armored train Bradley's functionality does exactly that with cfg true false as i see in the video the player height is usualy front centre. which is inside the train - crates i can add another check same like done for the HP settings
  3. it will skip variables when that is installed. This is a global modifier and most bradleyplugin makers dont have a api to see if it is a custom bradley
  4. yeah i made a testplugin using gametips to show targets hp and such but thats easy to make
  5. That would always be 0
  6. ok i will look into these issues once i can have my testerver running without being kicked due to the latest rust update
  7. Krungh Crow

    server rewards

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  8. Should be fixed on the trains next update. BradleyGuards is already PrePatched
  9. Krungh Crow

    conflict

    Changed Status from Pending to Closed
  10. Changed Status from Pending to Closed Changed Fixed In to 1.0.3
  11. Krungh Crow

    CallHook Error

    Changed Status from Pending to Closed Changed Fixed In to 1.1.2
  12. i al;lready send hima message
  13. Krungh Crow

    conflict

    it is between CustomSkinsStacksFix and Cooking though
  14. Krungh Crow

    conflict

    it is not from my plugin though but between Cooking and CustomSkinsStacksFix https://umod.org/plugins/custom-skins-stacks-fix
  15. Krungh Crow

    Adding Heli?

    hey yeah it was spamming my inbox multiple times a day , but it needs a different plugin for better usage
  16. Version 2.0.1

    556 downloads

    Previously known as my Free AirwolfBlock plugin but rebranded and with permission system , blocks interaction with the 3 vehicle vendors Featured : Permission system Support for Airwolf Vendor (Bandit camp) Support for Boat Vendor (Fishing village) Support for Horse Vendor (Stables) Language file included Simpleconfiguration Lightweight Permissions : (Assigned will block the vendor if enabled in the cfg) can be set through cfg Configuration : Set to false if you want it to be listed as available to get blocked for players having the assigned permissions. { "bandit_conversationalist": { "Enabled": true, "Permission": "vendorblock.heli" }, "boat_shopkeeper": { "Enabled": true, "Permission": "vendorblock.boat" }, "missionprovider_bandit_a": { "Enabled": true, "Permission": "vendorblock.lumberjack" }, "missionprovider_bandit_b": { "Enabled": true, "Permission": "vendorblock.miner" }, "missionprovider_fishing_a": { "Enabled": true, "Permission": "vendorblock.fisherman" }, "missionprovider_fishing_b": { "Enabled": true, "Permission": "vendorblock.divemaster" }, "missionprovider_outpost_a": { "Enabled": true, "Permission": "vendorblock.scientist" }, "missionprovider_outpost_b": { "Enabled": true, "Permission": "vendorblock.vagebond" }, "missionprovider_stables_a": { "Enabled": true, "Permission": "vendorblock.stablehand" }, "missionprovider_stables_b": { "Enabled": true, "Permission": "vendorblock.hunter" }, "stables_shopkeeper": { "Enabled": true, "Permission": "vendorblock.horse" } } Localisation : { "VendorReply.bandit_conversationalist": "Using the bandit conversationalist vendor is disabled on this server!", "VendorReply.boat_shopkeeper": "Using the boat shopkeeper vendor is disabled on this server!", "VendorReply.stables_shopkeeper": "Using the stables shopkeeper vendor is disabled on this server!", "VendorReply.missionprovider_fishing_b": "Using the missionprovider fishing b vendor is disabled on this server!", "VendorReply.missionprovider_fishing_a": "Using the missionprovider fishing a vendor is disabled on this server!", "VendorReply.missionprovider_bandit_a": "Using the missionprovider bandit a vendor is disabled on this server!", "VendorReply.missionprovider_bandit_b": "Using the missionprovider bandit b vendor is disabled on this server!", "VendorReply.missionprovider_stables_a": "Using the missionprovider stables a vendor is disabled on this server!", "VendorReply.missionprovider_stables_b": "Using the missionprovider stables b vendor is disabled on this server!", "VendorReply.missionprovider_outpost_a": "Using the missionprovider outpost a vendor is disabled on this server!", "VendorReply.missionprovider_outpost_b": "Using the missionprovider outpost b vendor is disabled on this server!" }
    Free
  17. using other npc editing plugins ? i don't have anything using buoyancy sent you a DM
  18. delete the old cfg file and try again
  19. Krungh Crow

    Npc

    Changed Status from Pending to Closed
  20. almost ready for this error, was currently updating the plugin will be released in a few minutes
  21. yes the convoy messages doubling with tiers is almost finished
  22. yes there should be a catch of max 40 if they decide to stroll but...yeah ill try to rewrite the whole monobehaviour differently
  23. yeah seems to be another Rust feature ..they seriously need to work on their basic AI
  24. i tested it and seems the new rocks are kinda crapping the navmesh hit since they are only half prefabs with open sides.
  25. yeah noticed that but attempting to rewrite the behaviour in total since rusts native roam does not work

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