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Craft

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Everything posted by Craft

  1. Craft

    Console error

    Two settings have confused me, thank you for answering them
  2. Craft

    Console error

    I guess the plugin generated the same item repeatedly?
  3. Craft

    Console error

    { "Shortname": "ducttape", "Amount": 3, "Amount Randomizer Amount (+and -)": 1, "Always Include Chance (0-100)": 100.0, "Max Always Includes Per Loot (0 to disable)": 0, Skin: 2433594063, Display Name:, "Chance": 1, Additional Items: [] }, It will show 11 in the box!
  4. Craft

    Console error

    I am now setting up { "Shortname": "ducttape", "Amount": 1, "Amount Randomizer Amount (+and -)": 0, "Always Include Chance (0-100)": 100.0, "Max Always Includes Per Loot (0 to disable)": 0, Skin: 2433594063, Display Name:, "Chance": 1, Additional Items: [] }, It will show 2 or 3 in the box { "Shortname": "ducttape", "Amount": 2, "Amount Randomizer Amount (+and -)": 1, "Always Include Chance (0-100)": 100.0, "Max Always Includes Per Loot (0 to disable)": 0, Skin: 2433594063, Display Name:, "Chance": 1, Additional Items: [] }, It will show 4 in the box
  5. Craft

    Console error

    That means their quantity settings need to be equal, right? Additionally, I have set: "Lot - Min. Items Per Crate": 4, "Lot - Max. Items Per Crate": 5, There may be 3 or 7 items in the box
  6. Craft

    Console error

    "Loot - Presets": { "putong": { "Loot - Min. Crates": 4, "Loot - Max. Crates": 4, "Loot - Min. Items Per Crate": 4, "Loot - Max. Items Per Crate": 5, "Loot - Loot Table": [ { "Shortname": "explosive.timed", "Amount": 1, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 0, "Display Name": "", "Chance": 1, "Additional Items": [] }, { "Shortname": "metal.refined", "Amount": 500, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 0, "Display Name": "", "Chance": 2, "Additional Items": [] }, { "Shortname": "ducttape", "Amount": 1, "Amount Randomizer Amount (+ and -)": 2, "Always Include Chance (0-100)": 100.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 2774571740, "Display Name": "", "Chance": 1, "Additional Items": [] }, { "Shortname": "ducttape", "Amount": 1, "Amount Randomizer Amount (+ and -)": 2, "Always Include Chance (0-100)": 100.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 2433594063, "Display Name": "", "Chance": 1, "Additional Items": [] }, { "Shortname": "ammo.rifle.explosive", "Amount": 128, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 0, "Display Name": "", "Chance": 1, "Additional Items": [] }, { "Shortname": "ammo.rifle.hv", "Amount": 128, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 0, "Display Name": "", "Chance": 1, "Additional Items": [] }, { "Shortname": "ammo.rifle", "Amount": 128, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 0, "Display Name": "", "Chance": 1, "Additional Items": [] }, { "Shortname": "weapon.mod.small.scope", "Amount": 1, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 0, "Display Name": "", "Chance": 1, "Additional Items": [] }, { "Shortname": "blueberries", "Amount": 20, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 0, "Display Name": "", "Chance": 1, "Additional Items": [] }, { "Shortname": "techparts", "Amount": 20, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 60.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 0, "Display Name": "", "Chance": 1, "Additional Items": [] }, { "Shortname": "pistol.prototype17", "Amount": 1, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 0, "Display Name": "", "Chance": 1, "Additional Items": [ { "Shortname": "ammo.pistol", "Amount": 20, "Skin": 0, "Display Name": "" } ] } ] }, Console error: (21:28:23) | [RoadBradley] Couldn't create item with shortname ducttape. This item doesn't exist! (21:28:23) | Creating item with less than 1 amount! (Duct Tape) (21:28:23) | [RoadBradley] Couldn't create item with shortname ducttape. This item doesn't exist! (21:28:23) | Creating item with less than 1 amount! (Duct Tape) (21:28:23) | [RoadBradley] Couldn't create item with shortname ducttape. This item doesn't exist! (21:28:23) | Creating item with less than 1 amount! (Duct Tape) (21:28:23) | [RoadBradley] Couldn't create item with shortname ducttape. This item doesn't exist! (21:30:50) | Creating item with less than 1 amount! (Duct Tape) (21:30:50) | [RoadBradley] Couldn't create item with shortname ducttape. This item doesn't exist! (21:30:50) | Creating item with less than 1 amount! (Duct Tape) (21:30:50) | [RoadBradley] Couldn't create item with shortname ducttape. This item doesn't exist! (21:30:50) | Creating item with less than 1 amount! (Duct Tape) (21:30:50) | [RoadBradley] Couldn't create item with shortname ducttape. This item doesn't exist! (21:30:50) | Creating item with less than 1 amount! (Duct Tape) (21:30:50) | [RoadBradley] Couldn't create item with shortname ducttape. This item doesn't exist! (21:30:50) | Creating item with less than 1 amount! (Duct Tape) (21:30:50) | [RoadBradley] Couldn't create item with shortname ducttape. This item doesn't exist! (21:30:50) | Creating item with less than 1 amount! (Duct Tape) (21:30:50) | [RoadBradley] Couldn't create item with shortname ducttape. This item doesn't exist!
  7. Craft

    QuickMenu

    0 0 0 1
  8. Craft

    QuickMenu

    Hello, it consists of 4 numbers, and you only configured 3
  9. Craft

    Raidable Bases

    Players will report an error every time they raid the base System.NullReferenceException: Object reference not set to an instance of an object at BaseAIBrain.Think (System.Single delta) [0x000b4] in <3e15ca7896a1410db6d120bc00d1300d>:0 at BaseAIBrain.DoThink () [0x0000d] in <3e15ca7896a1410db6d120bc00d1300d>:0 at HumanNPC.ServerThink (System.Single delta) [0x0001a] in <3e15ca7896a1410db6d120bc00d1300d>:0 at NPCPlayer.ServerThink_Internal () [0x0000d] in <3e15ca7896a1410db6d120bc00d1300d>:0 at HumanNPC.TryThink () [0x00000] in <3e15ca7896a1410db6d120bc00d1300d>:0 at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <3e15ca7896a1410db6d120bc00d1300d>:0 (02:30:55) | System.NullReferenceException: Object reference not set to an instance of an object at BaseAIBrain.Think (System.Single delta) [0x000b4] in <3e15ca7896a1410db6d120bc00d1300d>:0 at BaseAIBrain.DoThink () [0x0000d] in <3e15ca7896a1410db6d120bc00d1300d>:0 at HumanNPC.ServerThink (System.Single delta) [0x0001a] in <3e15ca7896a1410db6d120bc00d1300d>:0 at NPCPlayer.ServerThink_Internal () [0x0000d] in <3e15ca7896a1410db6d120bc00d1300d>:0 at HumanNPC.TryThink () [0x00000] in <3e15ca7896a1410db6d120bc00d1300d>:0 at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <3e15ca7896a1410db6d120bc00d1300d>:0
  10. RT
  11. Craft

    TooManyBradleys

    Also, create a separate loot table for each difficulty level?
  12. Craft

    TooManyBradleys

    TooManyBradleys No language code Also, increase the number of callable calls for VIPs?
  13. Craft

    Raidable Bases

    I also have many players who have reported that the position of the base dome is incorrect. I am waiting for nivex to come up with a good solution, otherwise I will have to replicate about 500 bases. Oh my god
  14. Craft

    Raidable Bases

    I have been using this plugin for over 3 years, and I have over 500 bases. Can I only manually copy each one again?
  15. Craft

    Raidable Bases

    Now when players use CorpseLocation to teleport inside the base, they will be ejected from the base The configuration of the CorpseLocation plugin is "Ignore Raidable Bases": true,
  16. Craft

    Road Bradley

    TooManyBradleys No language code
  17. Craft

    Raidable Bases

    What I mean is: after players raid a base, the base waits for N minutes to disappear, during which time they can ignore this cooldown and purchase a new base
  18. Craft

    Raidable Bases

    After the base raid, you can purchase new strongholds that are not affected by the cooldown time
  19. Craft

    Raidable Bases

    I didn't understand before, but now I know. Thank you
  20. Craft

    Raidable Bases

    An option should be added to allow all difficulty levels to use the same cooldown time, or to limit them to purchasing only one difficulty level base, so that one person does not have multiple bases and occupy the total limit of bases on the map
  21. Craft

    Raidable Bases

    How to make all levels use one cooldown time?
  22. Craft

    New issues since update

    There is no way to reproduce the bug, and only that player appears, which is a headache If I find a way to reproduce the bug, I will let you know
  23. Craft

    New issues since update

    The base randomly appears with no UI, which can destroy the base, cannot place objects, and has no rewards
  24. Craft

    Update Required

    THX
  25. Craft

    LOOT

    ok
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