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Everything posted by Craft
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- 23 comments
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- #uipanel
- #quickmenu
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(and 4 more)
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Players will report an error every time they raid the base System.NullReferenceException: Object reference not set to an instance of an object at BaseAIBrain.Think (System.Single delta) [0x000b4] in <3e15ca7896a1410db6d120bc00d1300d>:0 at BaseAIBrain.DoThink () [0x0000d] in <3e15ca7896a1410db6d120bc00d1300d>:0 at HumanNPC.ServerThink (System.Single delta) [0x0001a] in <3e15ca7896a1410db6d120bc00d1300d>:0 at NPCPlayer.ServerThink_Internal () [0x0000d] in <3e15ca7896a1410db6d120bc00d1300d>:0 at HumanNPC.TryThink () [0x00000] in <3e15ca7896a1410db6d120bc00d1300d>:0 at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <3e15ca7896a1410db6d120bc00d1300d>:0 (02:30:55) | System.NullReferenceException: Object reference not set to an instance of an object at BaseAIBrain.Think (System.Single delta) [0x000b4] in <3e15ca7896a1410db6d120bc00d1300d>:0 at BaseAIBrain.DoThink () [0x0000d] in <3e15ca7896a1410db6d120bc00d1300d>:0 at HumanNPC.ServerThink (System.Single delta) [0x0001a] in <3e15ca7896a1410db6d120bc00d1300d>:0 at NPCPlayer.ServerThink_Internal () [0x0000d] in <3e15ca7896a1410db6d120bc00d1300d>:0 at HumanNPC.TryThink () [0x00000] in <3e15ca7896a1410db6d120bc00d1300d>:0 at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <3e15ca7896a1410db6d120bc00d1300d>:0
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Also, create a separate loot table for each difficulty level?
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TooManyBradleys No language code Also, increase the number of callable calls for VIPs?
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There is no way to reproduce the bug, and only that player appears, which is a headache If I find a way to reproduce the bug, I will let you know
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The base randomly appears with no UI, which can destroy the base, cannot place objects, and has no rewards
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The difficulty level of the tank on the map and chat prompts did not use language files
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