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Everything posted by World_Gamerz
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Failed to run a 0.20 timer in 'NPCGrenades v1.1.14' (NullReferenceException: )
World_Gamerz replied to World_Gamerz's Support Request in Support
Sorry I should have been more specific, the juggernaut nade does this -
Thank you for the quick response
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Failed to call hook 'furnace_ui' on plugin 'FurnaceLevels v1.2.8'
World_Gamerz posted A Support Request in Support
Been getting this more and more lately not sure whats causing it. Failed to call hook 'furnace_ui' on plugin 'FurnaceLevels v1.2.8' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Oxide.Plugins.FurnaceLevels.UpgradeLevel (BasePlayer player, System.UInt64 entityId, System.String mod, System.String prefab) [0x00277] in <93ec8fa8d6cd473abf53b27955293582>:0 at Oxide.Plugins.FurnaceLevels.furnace_ui (ConsoleSystem+Arg arg) [0x000d0] in <93ec8fa8d6cd473abf53b27955293582>:0 at Oxide.Plugins.FurnaceLevels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x008e3] in <93ec8fa8d6cd473abf53b27955293582>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (18:13:00) | Calling 'furnace_ui' on 'FurnaceLevels v1.2.8' took 104ms (18:13:00) | Calling 'furnace_ui' on 'FurnaceLevels v1.2.8' took average 941ms (18:13:01) | Failed to call hook 'furnace_ui' on plugin 'FurnaceLevels v1.2.8' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Oxide.Plugins.FurnaceLevels.UpgradeLevel (BasePlayer player, System.UInt64 entityId, System.String mod, System.String prefab) [0x00277] in <93ec8fa8d6cd473abf53b27955293582>:0 at Oxide.Plugins.FurnaceLevels.furnace_ui (ConsoleSystem+Arg arg) [0x000d0] in <93ec8fa8d6cd473abf53b27955293582>:0 at Oxide.Plugins.FurnaceLevels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x008e3] in <93ec8fa8d6cd473abf53b27955293582>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (18:13:05) | Failed to call hook 'furnace_ui' on plugin 'FurnaceLevels v1.2.8' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Oxide.Plugins.FurnaceLevels.UpgradeLevel (BasePlayer player, System.UInt64 entityId, System.String mod, System.String prefab) [0x00277] in <93ec8fa8d6cd473abf53b27955293582>:0 at Oxide.Plugins.FurnaceLevels.furnace_ui (ConsoleSystem+Arg arg) [0x000d0] in <93ec8fa8d6cd473abf53b27955293582>:0 at Oxide.Plugins.FurnaceLevels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x008e3] in <93ec8fa8d6cd473abf53b27955293582>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (18:13:10) | Failed to call hook 'furnace_ui' on plugin 'FurnaceLevels v1.2.8' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Oxide.Plugins.FurnaceLevels.UpgradeLevel (BasePlayer player, System.UInt64 entityId, System.String mod, System.String prefab) [0x00277] in <93ec8fa8d6cd473abf53b27955293582>:0 at Oxide.Plugins.FurnaceLevels.furnace_ui (ConsoleSystem+Arg arg) [0x000d0] in <93ec8fa8d6cd473abf53b27955293582>:0 at Oxide.Plugins.FurnaceLevels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x008e3] in <93ec8fa8d6cd473abf53b27955293582>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (18:13:12) | Failed to call hook 'furnace_ui' on plugin 'FurnaceLevels v1.2.8' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Oxide.Plugins.FurnaceLevels.UpgradeLevel (BasePlayer player, System.UInt64 entityId, System.String mod, System.String prefab) [0x00277] in <93ec8fa8d6cd473abf53b27955293582>:0 at Oxide.Plugins.FurnaceLevels.furnace_ui (ConsoleSystem+Arg arg) [0x000d0] in <93ec8fa8d6cd473abf53b27955293582>:0 at Oxide.Plugins.FurnaceLevels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x008e3] in <93ec8fa8d6cd473abf53b27955293582>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 -
I noticed.. I gave permissions for water bikes to my VIP but anyone can spawn a snowmobile and use as waterbikes
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So I found ent kill does not work on box's only works on the bottom box works.. Also ubertool does not work on it as well.. Just an FYI
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Failed to run a 0.20 timer in 'NPCGrenades v1.1.14' (NullReferenceException: )
World_Gamerz posted A Support Request in Support
When throwing a nade nothing happens and I get this in console Yes you can spawn a nade just fine. It's when you throw it, and the boom nothing happends, and this pops in console: Failed to run a 0.20 timer in 'NPCGrenades v1.1.14' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.CapsuleCollider.get_radius(UnityEngine.CapsuleCollider) at BasePlayer.WaterFactor () [0x0003c] in <731015b6ee534757b9869a7c42c4696a>:0 at Oxide.Plugins.NPCGrenades.SpawnAborted (BasePlayer player, BaseEntity npc, Item npcNade, UnityEngine.Vector3 position, System.UInt64 npcId) [0x00021] in <93ec8fa8d6cd473abf53b27955293582>:0 at Oxide.Plugins.NPCGrenades+<SpawnScientist>c__AnonStorey2.<>m__0 () [0x00011] in <93ec8fa8d6cd473abf53b27955293582>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <50629aa0e75d4126b345d8d9d64da28d>:0 -
- 278 comments
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- #updates checker
- #plugin
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- 60 comments
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- #vehicle licence
- #ui
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(and 7 more)
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No biggie, but just noticed when loading the new verson.. I reinstalled again just to make sure .. (00:51:07) | Unloaded plugin Cooking v1.2.9 by imthenewguy (00:51:08) | [Cooking] Setup foodData for 56 items. (00:51:08) | [Cooking] Loaded 52 recipes. (00:51:08) | [Cooking] Loaded 56 market items. (00:51:08) | [Cooking] Loading 103 images into ImageLibrary (00:51:08) | [Cooking] Loaded 391 definitions for MaxRepair (00:51:08) | Loaded plugin Cooking v1.2.9 by imthenewguy
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One of my players sent this to me while I was watching live on discord. Just started from last plugin update. I've changed nothing in the config. Thank you. https://cdn.medal.tv/22585651/share-201633970.mp4
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I would rate a 5 but the removal of stabilty making everything 100% makes the realistic of a raid impossable, especially for a learning server like mine.. The removal of stability do to other server owners not knowing how to set up the plugin, and blaming it on copypaste is bullshit, and then forcing everyone to use it like this SUCKS! I know how to setup mine, and it was working flawlessly now all I get are complaints from players daily... I personally tested copypaste, and every base I post has stability and works flawlessly UPDATE: 4.19.22 After seeing the copy paste plugin is still NOT fixed even after an update and still wont work with some items I'm now seeing this was NOT Nivex's issue, and revising my review to a 5 star as he's been great on fixing issues, and keeping the plugin up to date, along with the complex design of this plugin.. no less than a 5 star.
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- 19 comments
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How to turn this OFF? I dont want the NPC's to raid houses. Thanks
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I noticed when you eat a food there is no cool down timer for the player so they have to guess how long the coolldown is. Any chance on adding a timer so if a player tries to eat another it will say how much time is left on there cooldown? thank you
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I watched a player run behind the main loot car, hack the crate, open it, and loot it with out a single shot fired.. for servers that use this with "The crate can be opened if other vehicles are not destroyed": true, Is there a way to set this so with out having to destroy the cars but all npcs have to be destroyed to finish the hack? (I know it's used with the guarded crate plugin that all npcs have to be killed first to open the crate) Thanks..
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Wait 1 more question. I think I know the answer but still want to make sure the "Probability of a preset [0.0-100.0]": 25.0, I set this for 25 as I made 3 other presets for a total of 4 I set this for all the have a equal chance to spawn correct?
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Yes thank you
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Is Use the Countdown GUI? [true/false]": true for the gui announcements plugin? if it has it's own gui timer it doesn't work -------------------------------- "Use the dome? [true/false]": true, "Darkening the dome": 5 does not work.. Does this require the zone to be PVP (true) to show the dome? -------------------------------- "Notify setting": { "Do you use the Notify? [true/false]": true, "Type": "0" whats "Type": "0" ------------------------------ and last, Any chance of adding to the list of obstacles for raidable bases that may be on the road ? Thanks, great plugin, very well put together config, easy to read, easy to work with, and love the loot table is the same as afew other plugins I use...
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Got an error that kicked everyone from game not sure what caused this but thought I would ask Failed to call hook 'OnLootEntityEnd' on plugin 'TheButton v1.0.8' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Oxide.Plugins.TheButton.OnLootEntityEnd (BasePlayer player, BaseCombatEntity entity) [0x00044] in <bd44c3a105dc4128b04a7677ff6f6ff7>:0 at Oxide.Plugins.TheButton.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0031d] in <bd44c3a105dc4128b04a7677ff6f6ff7>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <12678b905a6d43c3a9cc366104306651>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <12678b905a6d43c3a9cc366104306651>:0
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I've lost 1/2 my players due to the stability you turned off and cant be turned back on if in the plugin its self, can i turn on stabilityEntity.grounded = false; to stabilityEntity.grounded = true; to turn stability back on? Please help with this I NEED STABILITY!
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OK I removed all NPC spawn and boss moster compleatly incliding config added the new NPC Spawn adn then the BossMonster and i get this in console never mind it started after i did a reload
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Where is this plugin? NpcSpawn I've searched for it and cant find it never mind im stoned
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Maybe send me a version with this turned on and allow me to deal with it if it crashes it's all 100% on me... I never had a problem with it as all my bases are on the beach at a ground setting of 1.0 so I never had to deal with "crashes"