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Merxa

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Everything posted by Merxa

  1. Merxa

    WTrading

    I don't see the point in duplicating messages to support. I looked there, people there have the same problems as me, from your solution, wait for the plugin update. Okay, let's wait.
  2. Merxa

    WTrading

    Discord extension v3.1.5
  3. Merxa

    WTrading

    And also, when I open a trade using /trade, select a player (all have permissions), a request comes to him, the inventory opens, just the inventory, without the GUI plugin, and at that moment I get a message that the trade is cancelled, and by me. It is no longer possible to close the GUI with the list of players by clicking on the cross.
  4. Merxa

    WTrading

    The thing is, I use the Discord extension, I have other plugins that use this extension, like Rustcord.
  5. Merxa

    WTrading

    Error while compiling WTradingDiscord: 'IPromise<List<DiscordChannel>>' does not contain a definition for 'GetAwaiter' and no accessible extension method 'GetAwaiter' accepting a first argument of type 'IPromise<List<DiscordChannel>>' could be found (are you missing a using directive or an assembly reference?) | Line: 65, Pos: 49
  6. Merxa

    Admin Eye

    The best plugin for logs. Responsive developer. Everything is super, take it, you won't regret it!
  7. Merxa

    Detective Stewie

    Turret in bandit camp attack Stewie
  8. Calling hook CanStackItem resulted in a conflict between the following plugins: StackModifier - True (Boolean), FurnaceUpgrades (False (Boolean))
  9. Merxa

    My Homes

    I use my own number of teleportations home in Nteleportation. In the default plugin there are 5 of them, when I increase the limit, the number goes into a negative value. Correct me please.
  10. Merxa

    My Homes

    How long do we have to wait for the update?
  11. Merxa

    My Homes

    i made buttons TP to Outpost and bandit, but, need scroll for list home, if add more than 3 homes point, home list becomes empty
  12. Merxa

    My Homes

    If i create home with command of NTeleportation, in GUI home list clear. Or, if i create more then 3 homes, gui home list is clear AND Need buttons tp to outpost and bandit!! PLZ!!!
  13. Merxa

    My Homes

    Players have more than 5 teleportations home available, but only 5 are displayed in the UI. When more than 5 teleportations home are used, the number in the interface is displayed in a negative value. And yes, a teleport to the outpost and the bandit camp by default would be great.
  14. Error while compiling PortableRecycler: No overload for method 'StartWrite' takes 1 arguments | Line: 451, Pos: 31 in console
  15. Merxa

    Train Homes

    I understand that your plugin already has a concept, but it would be incredibly cool if all these teleportation of the wagon could be avoided. Well, for example, a player goes, sees a won on the railway on the railway, climbed on it and began to build it, with a dump of a TC and everything else, and so that this wagon could not be teleported, only go along the railway.
  16. Merxa

    Train Homes

    If the plugin works, you can not remove the locks from the doors in ordinary buildings, please correct
  17. Merxa

    Ammo HUD

    Need update, before global update, plugin dont work
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