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Watcher

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Everything posted by Watcher

  1. Watcher

    Turrets are Off

    i will do that on my test server
  2. Watcher

    Jet Event

    Is it ok if the NPC guards are 2 times written in the config file?
  3. Watcher

    Turrets are Off

    Bad news it happen again
  4. Watcher

    Turrets are Off

    Yes, but after all the plugin updates its fixt! thxs Still don't know what caused it.
  5. Watcher

    PVETurrets

    Yes with the flag : " TurretsIgnorePlayers" in TruePVE
  6. Watcher

    Building Skins

    I just bought raidable bases with that skin and yes as a server owner i bought also the Build Skin DLC, so am i allowed to use it on my server, i think the answere must be YES!
  7. Watcher

    problems with /pr chat

    solved sry
  8. Watcher

    problems with /pr chat

    The cmd /pr chat isn't working on my server.
  9. Watcher

    Turrets are Off

    turret power source needed is all set as"false" so its strange.
  10. Watcher

    Turrets are Off

    I think only raidable bases has that option, will check my plugins.
  11. Watcher

    Sputnik

    Spamming again in the log: NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Sputnik+ZoneClass.CreateZone () [0x005de] in <678f5e13aa48456f9ae7886789359a8f>:0 at Oxide.Plugins.Sputnik+ZoneClass.Init (Oxide.Plugins.Sputnik+SputnikClass sputnikClass) [0x00007] in <678f5e13aa48456f9ae7886789359a8f>:0 at Oxide.Plugins.Sputnik+SputnikClass.CreateZone () [0x00011] in <678f5e13aa48456f9ae7886789359a8f>:0 at Oxide.Plugins.Sputnik+SputnikClass+<OnSputnikFellCorountine>c__Iterator0.MoveNext () [0x000c1] in <678f5e13aa48456f9ae7886789359a8f>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0
  12. Watcher

    Turrets are Off

    Turrets are always Off.
  13. Watcher

    new update failure

    Error while compiling NpcSpawn: 'NpcSpawn.CustomScientistNpc.OverrideCorpseName()': cannot change access modifiers when overriding 'public' inherited member 'ScientistNPC.OverrideCorpseName()' | Line: 506, Pos: 39
  14. Watcher

    Barrel Smasher

    Thank you, i will check what is causing the conflict.
  15. Try "Display Name": "research notes [3000]"
  16. Watcher

    Barrel Smasher

    Barrel Smasher also smashes crates, lockedcrates etc
  17. I bought your bases but i noticed that not all your bases despawn when its time. Do you have any idea how to solve this?
  18. Watcher

    Sputnik

    I still have the problem. ------------------------------------------ NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Sputnik+ZoneClass.CreateZone () [0x005cf] in <17ebdb04006842fe8d551a05bdb61753>:0 at Oxide.Plugins.Sputnik+ZoneClass.Init (Oxide.Plugins.Sputnik+SputnikClass sputnikClass) [0x00007] in <17ebdb04006842fe8d551a05bdb61753>:0 at Oxide.Plugins.Sputnik+SputnikClass.CreateZone () [0x00011] in <17ebdb04006842fe8d551a05bdb61753>:0 at Oxide.Plugins.Sputnik+SputnikClass+<OnSputnikFellCorountine>c__Iterator0.MoveNext () [0x000c1] in <17ebdb04006842fe8d551a05bdb61753>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0
  19. These bases are working perfectly i bought both packets from him.
  20. Watcher

    Skill Tree

    | Error while compiling: SkillTree.cs(4578,43): error CS0176: Static member `ItemContainer.Drop(string, UnityEngine.Vector3, UnityEngine.Quaternion, params ItemContainer[])' cannot be accessed with an instance reference, qualify it with a type name instead
  21. Watcher

    Sputnik

    Still the problem: NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Sputnik+ZoneClass.CreateZone () [0x005cf] in <3d54446885bc4b27bcfabab907c313c3>:0 at Oxide.Plugins.Sputnik+ZoneClass.Init (Oxide.Plugins.Sputnik+SputnikClass sputnikClass) [0x00007] in <3d54446885bc4b27bcfabab907c313c3>:0 at Oxide.Plugins.Sputnik+SputnikClass.CreateZone () [0x00011] in <3d54446885bc4b27bcfabab907c313c3>:0 at Oxide.Plugins.Sputnik+SputnikClass+<OnSputnikFellCorountine>c__Iterator0.MoveNext () [0x000c1] in <3d54446885bc4b27bcfabab907c313c3>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0
  22. Watcher

    Ammo HUD

    Another very useful and well thought plugin! Great work beee! It is a plugin what shows you: The amount and what kind of bullets you use on your screen. If you get low on bullets, it changes to red (warning). You can also see the amount you have left in your inventory. You can put it on or off and place where you want. And all this work is for freee
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