Jump to content

Watcher

Member
  • Posts

    452
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Watcher

  1. I bought your bases but i noticed that not all your bases despawn when its time. Do you have any idea how to solve this?
  2. Watcher

    Sputnik

    I still have the problem. ------------------------------------------ NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Sputnik+ZoneClass.CreateZone () [0x005cf] in <17ebdb04006842fe8d551a05bdb61753>:0 at Oxide.Plugins.Sputnik+ZoneClass.Init (Oxide.Plugins.Sputnik+SputnikClass sputnikClass) [0x00007] in <17ebdb04006842fe8d551a05bdb61753>:0 at Oxide.Plugins.Sputnik+SputnikClass.CreateZone () [0x00011] in <17ebdb04006842fe8d551a05bdb61753>:0 at Oxide.Plugins.Sputnik+SputnikClass+<OnSputnikFellCorountine>c__Iterator0.MoveNext () [0x000c1] in <17ebdb04006842fe8d551a05bdb61753>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0
  3. These bases are working perfectly i bought both packets from him.
  4. Watcher

    Skill Tree

    | Error while compiling: SkillTree.cs(4578,43): error CS0176: Static member `ItemContainer.Drop(string, UnityEngine.Vector3, UnityEngine.Quaternion, params ItemContainer[])' cannot be accessed with an instance reference, qualify it with a type name instead
  5. Watcher

    Sputnik

    Still the problem: NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Sputnik+ZoneClass.CreateZone () [0x005cf] in <3d54446885bc4b27bcfabab907c313c3>:0 at Oxide.Plugins.Sputnik+ZoneClass.Init (Oxide.Plugins.Sputnik+SputnikClass sputnikClass) [0x00007] in <3d54446885bc4b27bcfabab907c313c3>:0 at Oxide.Plugins.Sputnik+SputnikClass.CreateZone () [0x00011] in <3d54446885bc4b27bcfabab907c313c3>:0 at Oxide.Plugins.Sputnik+SputnikClass+<OnSputnikFellCorountine>c__Iterator0.MoveNext () [0x000c1] in <3d54446885bc4b27bcfabab907c313c3>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0
  6. Watcher

    Ammo HUD

    Another very useful and well thought plugin! Great work beee! It is a plugin what shows you: The amount and what kind of bullets you use on your screen. If you get low on bullets, it changes to red (warning). You can also see the amount you have left in your inventory. You can put it on or off and place where you want. And all this work is for freee
  7. After the latest update the Zombies from ZombieHorde still doesn't give XP. Can you fix this please?
  8. Watcher

    Nightmare-8

    correction ingame is the base working, its only in fortify, sry
  9. Watcher

    Nightmare-8

    This base Nightmare-8 has some probs on my server., this is how it looks in Fortify
  10. Watcher

    Blacksmith

    Stuff doesn't need resources to repair. is this intended?
  11. Watcher

    Sputnik

    New comment in the server log file: NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Sputnik+ZoneClass.CreateZone () [0x0055c] in <cd76bbaa2c7e477dab05dc0f588e7cad>:0 at Oxide.Plugins.Sputnik+ZoneClass.Init (Oxide.Plugins.Sputnik+SputnikClass sputnikClass) [0x00007] in <cd76bbaa2c7e477dab05dc0f588e7cad>:0 at Oxide.Plugins.Sputnik+SputnikClass.CreateZone () [0x00011] in <cd76bbaa2c7e477dab05dc0f588e7cad>:0 at Oxide.Plugins.Sputnik+SputnikClass+<OnSputnikFellCorountine>c__Iterator0.MoveNext () [0x000c1] in <cd76bbaa2c7e477dab05dc0f588e7cad>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0
  12. I got the spam message in the log: "Look rotation viewing vector is zero". After that base was loaded, but maybe i'm wrong and is it a coincidence. Will test futher and let you know, maybe i was to quick to report, sry
  13. I think H4 has also a prob: "Look rotation viewing vector is zero"
  14. Still not working for the zombies of ZombieHorde! You put BetterNPC in: if (npc.skinID == 11162132011012) AwardXP(attacker, config.xp_settings.xp_sources.BetterNPC); else if (npc.ShortPrefabName == "scientistnpc_heavy") But i think you also need to put ZombieNPC in.
  15. Watcher

    Loot Magnet

    Ok, thank you must put it in the loottable, because yes it is not in the barrel when the ability triggers.
  16. You don't get XP for killing a zombie from ZombieHorde plugin anymore. Is there a solution for it please?
  17. Watcher

    Skill Tree

    Hey, the zombies from ZombieHorde doesn't give xp anymore. is there a solution for this?
  18. Watcher

    Airfield Event

    "Failed to run a 3.00 timer in 'AirfieldEvent v1.1.4' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection." What could be crashing theserver with that code?
  19. Watcher

    Loot Magnet

    Is it possible to include "bleach" in the auto pickup?
  20. Watcher

    QuestSystem

    Good answere! with a cmd or just remove it from the data file? btw theres still suflur.ore in the .cs file
  21. Watcher

    QuestSystem

    Can we stop a quest?
  22. The Umod version is a different version, its working in a total different way! And the Umod version is already updated and this one isn't!
  23. Indeed the Xmas presents are standard stacked as 10 if you change it to 1 it will give problems with Xmas time. We need to change the xmas.present.small to something else during Xmas, maybe the easter.bronzeegg. I will first try the: "Manage item stacking? (set to false if using any sort of stacks plugin)": false And let you know if the prob with xmas.present.small is solved. It doesn't work with the false setting, you need to change it in your stack plugin! So we need something new with Xmas. i changed the "xmas.present.small" to "xmas.present.large" and its working Stacksize of xmas.present.large = 1
1.9m

Downloads

Total number of downloads.

8.7k

Customers

Total customers served.

130.5k

Files Sold

Total number of files sold.

2.7m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.