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  1. More information about "Auto Wipe"

    $19.99

    Auto Wipe

    Auto Wipe -  This plugin allows to schedule regular wipes, including map, blueprint, and data resets. It offers customizable settings for wipe intervals and automated backups to prevent data loss. This plugin will simplify the maintenance process and reduce administrative workload.
    What this plugin can do?
    Create specific wipe schedules  for daily, weekly and monthly basis. Wipe oxide(config/data/logs/plugins)/map  files. Create backups of data/map files. Send discord wipe message using tool:  https://discohook.org/ Do files replacements during wipe. (In case if you want to load new config  files  for new map) Set own startup ConVars such as 'server.seed', 'server.levelurl'. No additional scripts or harmony mods required, everything plugin based.
    How it works?
    When the wipe preset schedule is enabled and matched, the plugin sends a restart command. During server startup, it deletes all configured files before they are loaded by other plugins or the server itself and executes all commands from the preset. It is recommended to have software or a batch file that will automatically start the server after shutdown because the "restart" command only shuts down the server without restarting it.
    What is cron expression and how do I use it?
    A  cron expression  is a string of characters used to schedule tasks to run at specific times or intervals. It is widely used in Unix-based systems for automating repetitive tasks such as backups, updates, and maintenance.

    Structure of a Cron Expression
    Allowed values Allowed special characters Comment ┌───────────── second (optional) 0-59 * , - / │ ┌───────────── minute 0-59 * , - / │ │ ┌───────────── hour 0-23 * , - / │ │ │ ┌───────────── day of month 1-31 * , - / L W ? │ │ │ │ ┌───────────── month 1-12 or JAN-DEC * , - / │ │ │ │ │ ┌───────────── day of week 0-6 or SUN-SAT * , - / # L ? Both 0 and 7 means SUN │ │ │ │ │ │ * * * * * * Special characters which are supported by plugin now
    *  (all): Specifies that the event should happen for every time unit. For example,  *  in the minute field means "every minute." -  (range): Specifies a range of values. For example,  10-12  in the hour field means "10th, 11th, and 12th hours." ,  (values): Specifies multiple values. For example,  10,12 in the hour field means "10th and 12th hours." /  (increments): Specifies incremental values. For example,  5/15  in the minute field means "5, 20, 35, and 50 minutes of an hour." Examples of Cron Expressions
    0 12 * * *                  ->  At 12:00 p.m. (noon) every day: 0/15 * * * *              -> Every 15 minutes every day 0/5 13,18 * * *          -> Every five minutes starting at 1 p.m. and ending at 1:55 p.m., and then starting at 6 p.m. and ending at 6:55 p.m., every day 30 9 * * 1-5             -> At 9:30 a.m. every Monday to Friday 0 0 L * *                   -> At 00:00 AM on the last day of the month   0 0 L-1 * *               -> At 00:00 AM the day before the last day of the month 0 0 3W * *              -> At 00:00 AM, on the 3rd weekday of every month 0 0 LW * *              -> At 00:00 AM, on the last weekday of the month 0 0 * * 2L               -> At 00:00 AM on the last tuesday of the month 0 0 * * 6#3             -> At 00:00 AM on the third Saturday of the month 0 0 ? 1 MON#1       -> At 00:00 AM on the first Monday of the January Detailed definition can be found here:  Cronos
    You can try to use this generator.
    If you need help with setting up your own wipe schedule don't hesitate to ask for support! You can use plugin support section or DM me in Discord: metangerine.
    CONFIGURATION
    COMMANDS
    autowipe.run <preset name> - runs auto wipe preset
    CONTACTS
    Need help or custom plugin for your server?
    Contact me using Discord:  metangerine
    ----------------------------------------------------------------------
  2. More information about "MyStatistics"

    $21.00

    MyStatistics

    MyStatistics – an advanced and modern statistics system for players, offering detailed tracking, leaderboards and wipe-based rewards.

    Functions:
    1. Advanced Player Statistics Tracking
    Player kills (PvP) Deaths (players / suicide) K/D ratio calculation Shots fired Accuracy tracking Playtime tracking Custom stat categories Automatic real-time stat updates Per-player detailed statistics view Track everything that matters and give players a reason to compete.
    2. Leaderboards
    Top players by any statistic Dynamic category-based ranking Automatic top calculation Configurable reward places (Top 1 / Top 3 / Top 5 etc.) Flexible category keys 3. Wipe Detection & Rewards
    Automatic wipe detection Auto-reset statistics (configurable) Reward distribution after wipe Top category awards Per-category reward settings 4. MySQL Integration
    Full MySQL support Safe data handling Optimized queries Persistent storage between restarts Designed for serious projects using external databases.
    5. User Interface
    Clean CUI interface Category navigation Player statistics panel Leaderboards display Time formatting support Configurable stat formatting Player Commands:
    /stats - Opens the statistics menu Configuration:
    API:
  3. More information about "Custom Modules"

    $14.99

    Custom Modules

    Let your players use cars in a new way! The plugin will allow cars to float, driving underwater, use jet propulsion and become a mobile turret. You can configure any number of different modules. They can combine many functions, for example, a turret can be installed on a floating or underwater module. Modules are custom items that can be added to kits or loot tables of crates, sold in a server store, or may randomly appear on modular cars.
     

    Types of modules
    Buoyancy module. Adds a buoyancy point to the car. The modules should be placed symmetrically or in the center of the machine in order to allow it to float well.  For this module, the buoyancy force, the turning speed and the speed of movement on the water can be configured.
    Turret module. The module works only if there is a driver in the cabin. It can contain any number of turrets. If the car is closed, then other players will not be able to authorize in its turrets.
    Jet module  When the shift button is pressed, the car accelerates with the help of jet propulsion. For each module of this type, the thrust force and additional fuel consumption can be configured. Any number of fire rocket launchers can be placed on the module.
    Remote control module  A camera is installed in this module, for which you can change the frequency. Knowing the frequency, you can connect to the car using a computer station and control it.
    Underwater module  Allows the car to move underwater.
     
    Chat commands  (For administrators!)
    /givemodule <Custom item shortname> – give the item to yourself. /customcarspawnpoint – adds a custom spawn point of a random custom car to the monument or to the map if the point is outside the monument /customcarspawnpoint <Custom car preset name> – adds a custom spawn point of <Custom car preset name> to the monument or to the map if the point is outside the monument  
    Console commands (RCON)
    givemodule <userId> <Custom item shortname> <amount> – give the item to player.  
    Config
    en  –  example of plugin configuration in English ru  –  example of plugin configuration in Russian
  4. More information about "Dynamic Monuments"

    $49.99

    Dynamic Monuments

    DynamicMonuments is a groundbreaking plugin for Rust servers that breathes new life into your maps!
    Say goodbye to tedious manual map editing or relying on RustEdit.
    With just a few clicks, your server will be transformed, featuring 18 unique monuments that blend seamlessly into any environment.
     

    Key Features:
    Dynamic Spawning:
    - Monuments can spawn randomly during wipes or with each server restart (optional)
    -  Customize spawn frequency and zones through the plugin's configuration
    -  A variety of monument complexities, ranging from cozy hideouts to sprawling fortresses
    18 Unique Monuments:
    - Water Monuments
    - Coastal Monuments
    - River Monuments
    - Roadside Monuments
    - Modifications for Standard Monuments: (Metro entrances, power line towers, substations, quarries, and more).
    Personalization:
    - Give players personal monuments
    Versatility:
    - Compatible with both custom and procedural maps.
    - Automatically adapts to terrain, water, and roads.
    - No RustEdit required! Everything is managed through the plugin's configuration.

    Giving a monument to a player
    9 out of 18 monuments can be given to players for personal placement.
    The dynamic monument is represented as a flare with a unique skin, which can be given to players in any way, such as through an in-game store.
    To spawn the monument, the player must hold the flare and find a suitable location, receiving instructions in the chat and notifications.
    Once placed, the monument is locked to the player, and only they can loot it.
    Chat commands (admin only)
    /killmonument -    destroys the DynamicMonument you're looking at /replacecrate NewCratePresetName - replaces the crate you're looking at on the location with  NewCratePresetName /spawnmonument  PresetName -  spawns a monument in a random position /spawnmonumentmypos PresetName -  spawns  the monument in your position /killallmonuments -  destroys all DynamicMonuments on the server /respawnmonuments -  forcibly launches automatic respawn of DynamicMonuments /givemonument  PresetName -  give the monument to yourself /addprefabspawnpoint PresetName — adds a crate or static NPC spawn point to a monument at your current position   (only for Static Npc and crates) /removemonumententity command — removes  entity spawn point you're looking at. (only for StaticNpc/crates/Entities for respawn) Console commands (RCON only)
    spawnmonument  PresetName -  spawns a monument in a random position killallmonuments - destroys all DynamicMonuments on the server respawnmonuments -    forcibly launches automatic respawn of DynamicMonuments givemonument PresetName userID -  give the DynamicMonument to the player Plugin Config
    en  –  example of plugin configuration in English ru  –  example of plugin configuration in Russian  
    Check out the rest of my work:  Adem's Codefling Library
    You can reach out to me in Discord:  Adem's Discord Profile
    Join the Mad Mappers Discord!
  5. More information about "KeyCrates"

    $5.99

    KeyCrates

    The Key Crates plugin introduces a captivating gameplay feature centered around locked loot crates and colored keys. Players must gather these keys to access the valuable rewards hidden within the crates. Each key color corresponds to a unique crate type, offering different levels of rarity and rewards
    Keys
    The keys spawn in world loot containers listed in the config. Each container has a probability field that can be customized to set the probabilities for each key type to spawn in the container. Normal cards CANNOT be used at the loot crates and loot keys cannot be used in monuments. Upon collection 10 Green loot keys they will be upgraded to one Blue key. The same for Blue to Red
    Loot Crates
    The three loot crates all have their own configurable reward lists that even allows you to specify skinID and names to allow custom rewards to be given when the key is claimed. Each item added must be given a probability %. This will determine how likely a player is to receive the item.
    Admin Commands
    There are a few admin commands:
    /addcustomloc - This will allow you to set the coords for a custom set of crates to spawn at. You MAY need to alter the coords to best fit your needs in the config. Just stand where you want them to spawn, face the way you want the readers to face, and run the command. Within 5 seconds a set of crates will spawn and be ready for use.
    /gk - This will give you, the admin, one of each key. This can be used for testing rewards and handing out randomly.
    /givekey <color> - This is a console command. It can be used to give keys through shops, rewards, or anything that allows commands as a reward.
    /givekey <player> <color> <qty> - This admin command allows you to give a specific color and quantity of key to a specific player.
    Monument Spawning
    The three loot crates will spawn in default positions. These can be changed by altering the config position and rotation values for the crates at a specific monument OR by using the /addcustomloc command mentioned above.
    Example Config:
    { "Custom Crate Location": [ { "enabled": true, "pos": { "x": -1785.229, "y": 3.521712, "z": 1480.33313 }, "rot": { "x": 0.0, "y": 150.63768, "z": 0.0 } } ], "Crates that Keys will spawn in": [ { "crateName": "heli_crate", "enabled": true, "gKeyChance": 0, "bKeyChance": 0, "rKeyChance": 5 }, { "crateName": "bradley_crate", "enabled": true, "gKeyChance": 0, "bKeyChance": 0, "rKeyChance": 5 }, { "crateName": "codelockedhackablecrate_oilrig", "enabled": true, "gKeyChance": 0, "bKeyChance": 0, "rKeyChance": 5 }, { "crateName": "codelockedhackablecrate", "enabled": true, "gKeyChance": 0, "bKeyChance": 0, "rKeyChance": 5 }, { "crateName": "wagon_crate_normal_2", "enabled": true, "gKeyChance": 5, "bKeyChance": 1, "rKeyChance": 0 }, { "crateName": "wagon_crate_normal", "enabled": true, "gKeyChance": 0, "bKeyChance": 5, "rKeyChance": 0 }, { "crateName": "crate_tools", "enabled": true, "gKeyChance": 5, "bKeyChance": 1, "rKeyChance": 0 }, { "crateName": "crate_underwater_advanced", "enabled": true, "gKeyChance": 0, "bKeyChance": 5, "rKeyChance": 0 }, { "crateName": "crate_normal_2", "enabled": true, "gKeyChance": 5, "bKeyChance": 1, "rKeyChance": 0 }, { "crateName": "crate_normal", "enabled": true, "gKeyChance": 0, "bKeyChance": 5, "rKeyChance": 0 }, { "crateName": "supply_drop", "enabled": true, "gKeyChance": 0, "bKeyChance": 0, "rKeyChance": 5 }, { "crateName": "crate_elite", "enabled": true, "gKeyChance": 0, "bKeyChance": 5, "rKeyChance": 0 } ], "Green Loot Rewards": [ { "itemShortname": "wood", "skin": 0, "itemName": "", "minQuantity": 500, "maxQuantity": 500, "probability": 100 }, { "itemShortname": "stones", "skin": 0, "itemName": "", "minQuantity": 500, "maxQuantity": 500, "probability": 100 }, { "itemShortname": "lowgradefuel", "skin": 0, "itemName": "", "minQuantity": 250, "maxQuantity": 250, "probability": 100 }, { "itemShortname": "metal.fragments", "skin": 0, "itemName": "", "minQuantity": 250, "maxQuantity": 250, "probability": 100 }, { "itemShortname": "metal.refined", "skin": 0, "itemName": "", "minQuantity": 50, "maxQuantity": 50, "probability": 100 }, { "itemShortname": "scrap", "skin": 0, "itemName": "", "minQuantity": 100, "maxQuantity": 100, "probability": 100 }, { "itemShortname": "ammo.pistol", "skin": 0, "itemName": "", "minQuantity": 50, "maxQuantity": 50, "probability": 100 }, { "itemShortname": "wood", "skin": 0, "itemName": "", "minQuantity": 500, "maxQuantity": 500, "probability": 100 }, { "itemShortname": "stones", "skin": 0, "itemName": "", "minQuantity": 500, "maxQuantity": 500, "probability": 100 }, { "itemShortname": "lowgradefuel", "skin": 0, "itemName": "", "minQuantity": 250, "maxQuantity": 250, "probability": 100 }, { "itemShortname": "metal.fragments", "skin": 0, "itemName": "", "minQuantity": 250, "maxQuantity": 250, "probability": 100 }, { "itemShortname": "metal.refined", "skin": 0, "itemName": "", "minQuantity": 50, "maxQuantity": 50, "probability": 100 }, { "itemShortname": "scrap", "skin": 0, "itemName": "", "minQuantity": 100, "maxQuantity": 100, "probability": 100 }, { "itemShortname": "ammo.pistol", "skin": 0, "itemName": "", "minQuantity": 50, "maxQuantity": 50, "probability": 100 } ], "Give Green rewards through commands?": true, "Green Command (use %steamid% where player ID would be)": [ { "Command": "givekey %steamid% blue", "Command Chat Message": "", "Enabled": true } ], "Blue Loot Rewards": [ { "itemShortname": "rifle.ak", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "explosive.satchel", "skin": 0, "itemName": "", "minQuantity": 2, "maxQuantity": 2, "probability": 100 }, { "itemShortname": "largebackpack", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "grenade.f1", "skin": 0, "itemName": "", "minQuantity": 10, "maxQuantity": 10, "probability": 100 }, { "itemShortname": "rifle.lr300", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "metal.facemask", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "metal.plate.torso", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "electric.generator.small", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "black.raspberries", "skin": 0, "itemName": "", "minQuantity": 10, "maxQuantity": 10, "probability": 100 }, { "itemShortname": "rifle.ak", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "explosive.satchel", "skin": 0, "itemName": "", "minQuantity": 2, "maxQuantity": 2, "probability": 100 }, { "itemShortname": "grenade.f1", "skin": 0, "itemName": "", "minQuantity": 10, "maxQuantity": 10, "probability": 100 }, { "itemShortname": "rifle.lr300", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "metal.facemask", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "metal.plate.torso", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "electric.generator.small", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "black.raspberries", "skin": 0, "itemName": "", "minQuantity": 10, "maxQuantity": 10, "probability": 100 } ], "Give Blue rewards through commands?": false, "Blue Command (use %steamid% where player ID would be)": [ { "Command": "givekey %steamid% red", "Command Chat Message": "", "Enabled": true } ], "Red Loot Rewards": [], "Give Red rewards through commands?": true, "Red Command (use %steamid% where player ID would be)": [ { "Command": "sr add %steamid% 3", "Command Chat Message": "<color=white>%steamid%</color> <color=red> received <color=white>3 RP</color> from the Red Key Crate!</color>", "Enabled": true }, { "Command": "opl %steamid%", "Command Chat Message": "<color=white>%steamid%</color> <color=red> received a <color=white>RP Rocket Launcher</color> from the Red Key Crate!</color>", "Enabled": true }, { "Command": "inventory.giveto %steamid% supply.signal 3", "Command Chat Message": "<color=white>%steamid%</color> <color=red> received <color=white>3 Supply Signals</color> from the Red Key Crate!</color>", "Enabled": true }, { "Command": "recycler.give %steamid%", "Command Chat Message": "<color=white>%steamid%</color> <color=red> received a <color=white>Recycler</color> from the Red Key Crate!</color>", "Enabled": true }, { "Command": "inventory.giveto %steamid% blood 3", "Command Chat Message": "<color=white>%steamid%</color> <color=red> received <color=white>3 Blood</color> from the Red Key Crate!</color>", "Enabled": true }, { "Command": "addrolls %steamid% free 3", "Command Chat Message": "<color=white>%steamid%</color> <color=red> received <color=white>3 Free Rerolls for today</color> from the Red Key Crate!</color>", "Enabled": true } ], "Broadcast when Red Key used?": true, "Monument Info": [ { "name": "assets/bundled/prefabs/autospawn/monument/medium/bandit_town.prefab", "enabled": false, "pos": { "x": 9.0, "y": 2.8, "z": 0.7 }, "rot": { "x": 0.0, "y": -90.0, "z": 0.0 } }, { "name": "assets/bundled/prefabs/autospawn/monument/medium/compound.prefab", "enabled": false, "pos": { "x": -24.1, "y": 0.2, "z": 12.1 }, "rot": { "x": 0.0, "y": 90.0, "z": 0.0 } } ] }  

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