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Everything posted by Friendly Factions
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It gives you the "help" instead actually toggling the hud off. But if I manually type the command, it takes it.
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it does not work though, it acts like "toggle" was never entered. what I send you was what I would hope it would be. But this is how I have it, and its not working { "Command": "chat.say /ammohud toggle", "Command Display Name": "Ammo hud on/off", "Command Usergroup Requirement": [ "default" ], "Paramater 1": null, "Paramater 2": null, "Paramater 3": null, "Paramater 4": null },
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Could you add an extra command only field? Pleeeease { "Console Command": null, "Chat Command": "ammohud toggle", "Command Display Name": "Ammo hud on/off", "Command Usergroup Requirement": [ "default", ], "Paramater 1": null, "Paramater 2": null, "Paramater 3": null, "Paramater 4": null },
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Would like to know that as well, so I can add my own skins. Also, does this allow for users who have paid skins to actually use those skins while using this plugin menu? Will paid skins show up for users who have paid for those? I dont want players to use both vanilla and plugin methods each time they want to change skins.
- 59 comments
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- #wallpaper
- #wall
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(and 5 more)
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Still getting cold damage, very small but still getting it
Friendly Factions posted A Support Request in Support
-12c 1 damage per 25 seconds -
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- 137 comments
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- 1
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Calling hook OnPlayerChat resulted in a conflict between the following plugins: MuteChat - False (Boolean), NoGreen (True (Boolean))
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Attachment Extension - Extends the use of attachments to more weapons
Friendly Factions commented on Scalbox's file in Plugins
- 4 comments
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- #attachment extension
- #attachment
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Not working after the Primitive Update
Friendly Factions replied to JustViky's Support Request in Support
Any updates on this?- 1 reply
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- 1
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How can you add a cooldown for commands? I tried these below for example, but did not work. { "callheli": 1800 } and { "cmd/callheli": 1800 }
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Kits description title size issue
Friendly Factions replied to Friendly Factions's Support Request in Support
Thank you! -
I can't find where to change the size for this. Could you possibly tell me where the string is located so I can change it? Thank you for your time.
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- 1,078 comments
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- #loot
- #customloot
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- 1,078 comments
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- #loot
- #customloot
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How to run commands as the player, that normally can't? For example a spawn command that normally would need admin privileges, but in this case bypass the needed privileges and run the command for the player like its coming from the player.
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OK I just want to be sure before buying, if a player's economics changes in server A, will that change take effect on server B as well automatically? (both servers using this plugin). I wont have to enter any commands or they will have to join server B for the change to take effect. To also use an example if a player for example has 500 economics in server A, but spends 500 economics on server B then automatically his economics in server A will be 0? Thank you for your patience.
- 11 comments
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- #currency
- #server rewards
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(and 6 more)
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Is it possible to show\hide buttons when you open\close your craft menu for example or your inventory? I dont want to flood the player's screen with buttons, when I could just have buttons show only in their inventory. Also the ability to use 1 button to open and close other buttons like a mega menu (like the one an other user mentioned) would be great.
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- 137 comments
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[Loottable] MultiplyDispenserItems called but DispenserMultipliers is null
Friendly Factions posted A Support Request in Support
Hey! Sorry to bother you again, got an other error: [Loottable] MultiplyDispenserItems called but DispenserMultipliers is null _corpse_boar Failed to call hook 'OnDispenserGather' on plugin 'Loottable v2.1.4' (InvalidOperationException: MultiplyGatherItems is null in _corpse_boar) at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 [Loottable] MultiplyDispenserItems called but DispenserMultipliers is null _corpse_boar -
error when mining also ore multiplier is giving way more than it should be
Friendly Factions replied to Friendly Factions's Support Request in Support
The issue is when I make any edit whatsoever on anything, it will effect it. Using the multiplier or not does not change that. Just by adding extra items on the ore nodes its enough to cause issues. this is my setup Note that if i go and save without doing any changes I will get way more than what you see here. Like this: And if again I go into the menu (on any menu even the crates loot table menus) and just save without edits it will multiply them even more like so (note I throw the other ores I mined before this screenshot) | So every time I save something, anything, it will effect the ores -
error when mining also ore multiplier is giving way more than it should be
Friendly Factions replied to Friendly Factions's Support Request in Support
Am still getting wrong amounts of ore though.
