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Mr01sam

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Everything posted by Mr01sam

  1. Mr01sam

    War Mode PVP/PVE

    Yes this addon is compatible with raidable bases, and it does feature some extra configuration options if you have raidable bases installed. I'm not 100% sure how the raidbuy works with it. I'm not familiar with that tank addon you're referring to.
  2. Mr01sam

    Raid Protection

    Messaged you
  3. Mr01sam

    Combined Storage

    I think I get what you're saying, but I want to make sure. Can you provide a screenshot of what the unauthorized person sees when they open the box, just to be clear? You can message it to me if you would prefer.
  4. Mr01sam

    Combined Storage

    I'm confused, by "see all items" do you mean that they can see the combined storage UI? Because if that's the case - you're correct that's not intended UNLESS you have the config option that allows that for unauthorized players.
  5. Mr01sam

    Combined Storage

    If you have multiple chests linked, it is not physically possible to have everything in the first chest. Things might be placed in the first chest initially, but once that is full, items will start being placed in the second chest, ect. This plugin is not meant as a way to distribute items across multiple chests, it simply provides a way to view all items as if they were in one chest. Perhaps I'm misunderstanding the issue, could you provide a screenshot?
  6. Version 1.0.1

    119 downloads

    Combined Storage lets players connect multiple storage containers so they function as one large inventory. Includes automatic item sorting, search functionality, and filtering to keep storage clean and efficient. Readme Link - Click Here for Instruction and Documentation Highly recommend reading the FAQ section! All Your Items - In One Place Link multiple containers so they all share a single organized inventory. Automatic Sorting Items are automatically sorted as they are inserted, no manual effort required. Search Functionality Quickly find any item across all linked containers using a fast, built-in search bar. Simple Setup Simply press Link in a container to hook it up with the rest of them in your base. Unique View for Each Player Each player sees their own automatically sorted and filtered view of the shared inventory based on their preferences, without affecting anyone else.
    $24.99
  7. Mr01sam

    War Mode PVP/PVE

    It currently only supports icons that are in the game. Here is a list of them: https://github.com/OrangeWulf/Rust-Docs/blob/master/Extended/UI.md
  8. Mr01sam

    Basements

    Do you have any plugins that block damage, like TruePVE?
  9. Mr01sam

    Basements

    That's referring to plugins that allow you to remove blocks, such as Remover Tool
  10. Mr01sam

    War Mode PVP/PVE

    RaidableBases doesn't use ZoneManager unfortunately (it creates its own zones) so WarMode's normal "Force Mode in Zone" option doesn't work. Instead, you can have WarMode respect RaidableBases PVP/PVE setting by "kicking" the player outside the bounds if they're not supposed to be there, but by default WarMode cannot change their mode dynamically since its not a zone manager zone. That's why I said there are some people that put together an extension to do this. But its not built into the plugin. If you had a zone manager zone where the RB are, then it would be achievable already.
  11. Mr01sam

    War Mode PVP/PVE

    Don't know for sure if this is the case - but the aim hitbox for a sleeping player is sometimes wonky. You may need to aim slightly "near" the player. Or its also possible there is some kind of bug going on.
  12. Mr01sam

    War Mode PVP/PVE

    WarMode doesn't have this by default - though IIRC there are some other developers that have created an unofficial extension to do this. If you message me I can try and connect you with them. I can't really endorse these extensions, since I don't maintain them, and many don't follow Codeflings standards. But you're welcome to try them out and maybe they work for your use case.
  13. Mr01sam

    War Mode PVP/PVE

    There is a permission you can give yourself as admin.
  14. Mr01sam

    War Mode PVP/PVE

    Yes, you can configure it to be compatible with Raidable Bases and TruePVE. I'm not sure if this answers your question, but by default you are correct that if a PVE player joins a team with a PVP player it does indeed force that PVE player to be a PVP player (which makes their base open to raiding). This is because most servers frown upon mixing PVE and PvP since players could just store their stuff in a PVE base without risk of losing it. However, if you disable team sync in the config then it will no longer force the PVE player to be PVP when they join a team with a PVP player. Additionally, there are options to allow players to switch between PVP and PVE on the fly with the /flag command. There are also some optional restrictions you can apply around this command if you want for balance.
  15. Mr01sam

    Basements

    Hey - so yes unfortunately that is intended. There are certain areas where there will be issues with clipping if a basement is built under them. Ice lakes is one, cliffs and rocks are another.
  16. Mr01sam

    Basements

    Electricity should already work, because it lets you place wires through the ground. Pipes and hoses however cannot go through walls/ground so thats why its tricky. Yeah your idea of a storage adaptor is the best idea I could come up with as well.. not sure if I can simulate it working correctly though.
  17. Mr01sam

    War Mode PVP/PVE

    The pvp mode has higher priority (by default) than the pve mode. So if a pvp player joins a group of pve players, it should sync everyone to pvp (not to pve). If that isn't the case, it sounds like a bug?
  18. Mr01sam

    Basements

    That is definitely on the TODO list, but it is a tricky issue that I haven't found a great solution to yet. Open to ideas.
  19. Mr01sam

    Basements

    Currently, there is just a "basements.build" and "basements.free" permission. So you could make it so your VIP group either is the only group that can build basements, or you can make it so that basements they build are free (really OP), but there are no options currently to change the pricing for one group over another.
  20. Mr01sam

    Basements

    I haven't tested it myself - but I have heard it does work with Limit Entities.
  21. Mr01sam

    War Mode PVP/PVE

    I'm not sure exactly sure how you'd get it to work with DynamicPvP, perhaps someone else has figured it out? WarMode lets you match zones by zone id, but it also lets you match it by zone name. You can also do partial matches as well. So if there is a way to get dynamicpvp to name the zones something consistent, then perhaps you can match by name. Otherwise, if its truly random, then I'm not sure what can be done.
  22. Mr01sam

    War Mode PVP/PVE

    "With this plugin, would it be possible, for example, if the player chooses PVE, their stats would be vanilla, and if they choose PVP, they would be x2-x3? -This plugin creates oxide groups for all the modes it manages, so yes if you had a plugin that could change the resource amount assigned to an oxide permission group, then you could have it so PVP had x3 the resources! "Similarly, does the plugin allow event zones (oilrig, silo, etc.) to always be PVP?" -Yes it does. If the events use zone manager, you can assign certain zones to have forced PVP. You can check the config documentation about how to do this. Hope that helps!
  23. Mr01sam

    Basements

    I can't tell what is causing it from this image alone. Is this happening a lot?
  24. Mr01sam

    Basements

    Basements can only be build underneath foundations that exist on the surface - so it is possible to have a small portion of the basement visible if the surface foundation was placed on a very steep slope, but you can't continue to extend past the where your surface foundations end. Also, it may not allow you to build a basement near certain cliffs if the cliff geometry would clip through the basement. It will notify you of this reason if you were attempt to build it there.
  25. Mr01sam

    War Mode PVP/PVE

    You should be able to accomplish this using the oxide permission groups. WarMode automatically creates permission groups for each mode, for example warmodepvp and warmodepve. For whatever plugin you are using to do home teleports, you can assign the permission to use those commands to just the warmodepve group if you want.

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