Jump to content

Mr01sam

Creator Pro
  • Posts

    1,683
  • Joined

  • Last visited

  • Days Won

    29

Everything posted by Mr01sam

  1. Yeah thats certainly something I can look into
  2. Mr01sam

    suggestion feature

    Changed Status from Pending to Feature Request
  3. Mr01sam

    suggestion feature

    That would be awesome for the future!
  4. Can you actually walk to those spaces? Or is it a visual glitch?
  5. Hey - did you end up getting this resolved or do you still need help?
  6. Mr01sam

    Basements

    Yeah its probably TruePve. In order to expand you need to be able to damage the walls of the basement using the jackhammer. If TruePve is preventing damage to those walls, then it wont work. So you should be able to configure TruePVE to allow that.
  7. Mr01sam

    spam and lag

    Hey if you wanna DM me on discord, maybe we can try and find the root cause. Discord: #mr01sam
  8. Changed Status from Pending to Not a Bug
  9. This plugin hasn't been updated yet to do anything for ship bases unfortunately. Though I do want to add this once I get familiar with them.
  10. Mr01sam

    shotgun traps

    Changed Status from Pending to Closed
  11. Mr01sam

    shotgun traps

    Its actually a great question and I just looked into it. For Targeting, shotgun traps are considered "turrets". For damaging the shotgun trap itself, it is considered a trap. I'm guessing facepunch changed the way these are labeled, its confusing but I think I'm going to leave this as is for now, you'll just have to adjust your settings accordingly. Let me know if this causes issues that I'm not aware of.
  12. Did you ever solve this, or is this still an issue?
  13. Changed Status from Pending to Can't Reproduce
  14. Mr01sam

    Plugin doesnt work with trupve

    Changed Status from Pending to Closed
  15. Mr01sam

    Option Once Per Wipe?

    Changed Status from Pending to Not a Bug
  16. Mr01sam

    Option Once Per Wipe?

    All good!
  17. Mr01sam

    Option Once Per Wipe?

    The WarMode modes are just driven by the oxide groups. So if you had a way to wipe the groups at your desired interval, then it should prompt them again when they login if they dont have a group. You could also delete the SpawnUI.json file in the WarMode data folder. However, theres currently no automated way to do that within the plugin.
  18. Changed Status from Pending to Fixed
  19. Mr01sam

    spam and lag

    Let me know
  20. @ChardaZAR That video was super helpful. I will look into that. I think thats a seperate issue from this chest stack multiplier thing though.
  21. This looks like its a conflict with another plugin - do you have any (other) plugins that might affect stack size or inventories in any way?
  22. Mr01sam

    Raid MLRS

    Hey, you're not the first to bring this up, but I've tried to reproduce this and I'm never able to get it to be an issue. It always seems to correctly block the MLRS damage. Could it be a conflict with another plugin?
  23. Mr01sam

    error console

    Does that plugin you mentioned add npc players?
  24. Okay, so I just attempted to reproduce the issue, I even loaded up your config you provided. As a PVE player, I attempted to shoot another PVE players toolcupboard using explosive rounds - and it did not do damage to the tool cupboard or anything else. So that seems to be working as intended. So I'm thinking in your case its probably the second bullet point that I mentioned - do you have any other PVE plugins on your server like TruePVE or anything like that?
  25. Changed Status from Pending to Not a Bug

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.9m
Total downloads
Customers
11.9k
Customers served
Files Sold
169.3k
Total sales
Payments
3.7m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.