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Everything posted by Mr01sam
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Changed Status from Pending to Work in Progress
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Cannot blacklist placing doors / Hatch not taking explosive damage
Mr01sam replied to Longthang98's Support Report in Support
Changed Status from Pending to Not a Bug -
Cannot blacklist placing doors / Hatch not taking explosive damage
Mr01sam replied to Longthang98's Support Report in Support
You can't actually destroy the hatch itself, you need to destroy the foundation the hatch is built upon. There is actually a blacklist already for preventing deployables within a basement, however, it doesn't currently support doors it seems. I'm going to send you a DM with it updated to support doors, if you want to try that out and see if it satisfies what you need. -
Changed Status from Pending to Feature Request
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Yeah thats certainly something I can look into
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Changed Status from Pending to Feature Request
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That would be awesome for the future!
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Can you actually walk to those spaces? Or is it a visual glitch?
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Hey - did you end up getting this resolved or do you still need help?
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Yeah its probably TruePve. In order to expand you need to be able to damage the walls of the basement using the jackhammer. If TruePve is preventing damage to those walls, then it wont work. So you should be able to configure TruePVE to allow that.
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Hey if you wanna DM me on discord, maybe we can try and find the root cause. Discord: #mr01sam
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Changed Status from Pending to Not a Bug
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This plugin hasn't been updated yet to do anything for ship bases unfortunately. Though I do want to add this once I get familiar with them.
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Changed Status from Pending to Closed
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Its actually a great question and I just looked into it. For Targeting, shotgun traps are considered "turrets". For damaging the shotgun trap itself, it is considered a trap. I'm guessing facepunch changed the way these are labeled, its confusing but I think I'm going to leave this as is for now, you'll just have to adjust your settings accordingly. Let me know if this causes issues that I'm not aware of.
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WarModeAdminPanel unable to open pannel
Mr01sam replied to Toxic Gingerbread Man's Support Report in Support
Did you ever solve this, or is this still an issue? -
Changed Status from Pending to Can't Reproduce
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Changed Status from Pending to Closed
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- 299 comments
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- 1
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- #protection
- #base
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- 299 comments
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- 1
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- #protection
- #base
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- 299 comments
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- #protection
- #base
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Yes, but it depends. Combined storage itself should work fine with basements, however, if you have the setting that requires chests to be linked with a storage adaptor, then you will not be able to link chests that are on the surface with chests that are in the basement since pipes can't travel through floors. But if you don't have that setting enabled, then it doesn't matter.
- 11 comments
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- #inventory
- #storage
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