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JimDeadlock

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Everything posted by JimDeadlock

    As we all know, players are lazy AF so they love this plugin. Saves a lot of time and effort with one-click upgrade/repair. Simple and effective.
  1. It's still not working. I placed ~/carbon/extensions/Oxide.Ext.RustEdit.dll but the card swipers are inactive
  2. JimDeadlock

    Oxide.Ext.RustEdit.dll

    I forgot to add this DLL and my keycard puzzles are not working. If I add it and restart the server will it be OK, or does it require a full re-wipe? Update: I wiped the server and installed Oxide.Ext.RustEdit.dll but the keycard slots at Wild City are still not lit up. I'm using Carbon on Linux, is it compatible?
  3. JimDeadlock

    Version Discrepancy

    The downloaded zip contains a folder called Frostland_ver10 but the map file is Frostland_ver9.map is this correct?
  4. JimDeadlock

    /wipe add broken

    I've tried 3 different methods of entering the command: In chat: /wipe add "2024-11-07 19:00" In F1 console: wipe add "2024-11-07 19:00" In WebRcon: wipe add "2024-11-07 19:00" /wipe time output: 12.19:09:45:6070260 (the actual server time is 00:50) I keep checking the config file WipeStatus.json and it is never updated when I enter the add command. I also tried reloading WipeStatus and AdvancedStatus after add command, just in case. My server is Linux (Debian 12)
  5. JimDeadlock

    /wipe add broken

    Thank you for that! Please note however the add command is still not working.
  6. JimDeadlock

    /wipe add broken

    /wipe add "2024-10-31 19:00" ... fails to add. Also, please consider reverting this new UTC nonsense - see my post in comments section.
  7. Comments should be in reverse chronological order so the newest ones are shown first. It's silly having to scroll to the bottom and click the >> link to see the latest comment. Or maybe have some other way of easily accessing the newest posts? They are annoying to access if it's a lengthy thread.
  8. JimDeadlock

    XSkinMenu

    But how do you select them though? For example if I'm on the Weapons menu and I click one of the weapons, it doesn't select/highlight it, it just loads the skins menu for that item.
  9. JimDeadlock

    XSkinMenu

    Couple of questions about player usage: 1. "Reset all selected skins" - does this change them to default, and how do you select them? When you click them it goes to that list, there is no selection. 2. Is there a way to get skins back on your menu if you accidentally delete them? Perhaps a "reset everything" option somewhere?
  10. Thanks!
  11. Players are constantly getting kicked with error "RPC Error in MoveItem". It only happens when XSkinMenu is loaded, the player has auto-skinning enabled and they loot a crate with right-click. Sample log errors attached. rpc-error.txt
  12. JimDeadlock

    Compile Fail

    Thanks for the quick fix!
  13. JimDeadlock

    Compile Fail

    (on Carbon)
  14. Thanks for the update - small point to note, the chat confirmation is wrong, the true/false is the wrong way round.
  15. So you have to own the wallpaper DLC in order to use all the wallpapers for /bskin then?
  16. The problem is I want everyone to have it by default, so I set the permission in the default group and it's not possible to remove it from one player in this case. However, one or two players don't want it so it would be nice if they had the ability to toggle it off/on themselves.
  17. Is player toggle available in the current version? If so, how to toggle?
  18. I've read the description and I still don't understand what this plugin does
  19. I'm using Carbon and having issues with XBuildingSkinMenu not loading on server startup: [XBuildingSkinMenu] You don't have the plugin installed - XSkinMenu! I do have XSkinMenu and it loads fine. I can load XBuildingSkinMenu manually after startup fine. My guess is that it's trying to load XBuildingSkinMenu first alphabetically.
  20. We use the XBuildingSkinMenu plugin and we have the problem of reverting to twig when auto upgrading, if the building is skinned. I'm not sure, but I think this may have started with ABU v1.2.0
  21. I have this config: "Require All Bases To Spawn Persists On Restart": true, ... but the bases (from /buyraid) crumble immediately after server restart. Is this normal? Is there a way to prevent it?
  22. Just a heads-up, the plugin page says v0.0.18 but the plugin itself is v0.0.19
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