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nivex

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Everything posted by nivex

  1. nivex

    ok wierd problem

    hi you need the raidablebases.admin.loot permission and to be an admin to loot those.
  2. hi! you would need to use vendingmachine and researchtable, without the dots. it requires the prefab shortname, not the item shortname you don't need to specify the cupboard. it does that by default, Move Resources Into Tool Cupboard. if it doesn't spawn loot then there's no resources left to go in there. only Maintained Events (Always Maintain Max Events) and Scheduled Events (Enabled) can spawn bases automatically.
  3. nivex

    buyable events not work right

    heya. everything looks to be in order for your buyable events section. Expert and Nightmare Raids Can Spawn On is disabled so they will never spawn for any event type, including Buyable Events you already have it set to -1 for Max Amount Allowed To Automatically Spawn Per Difficulty so there's no need to disable it elsewhere Chance To Automatically Spawn Each Difficulty (-1 = ignore) is not set correctly. here's an example of how to set it. if i were you i would set it back to -1.0 so they can always spawn 1 of each per your configuration. lastly, verify that the difficulty setting is set correctly in each of your profiles. where expert = 3 and nightmare = 4 "Difficulty (0 = easy, 1 = medium, 2 = hard, 3 = expert, 4 = nightmare)": 3,
  4. nivex

    Flame turret

    ahhh ok. I did not test that. will try that then
  5. nivex

    Raidable Bases

    @Dr.D.Bugya its bugged. I am trying to figure it out and thought I had a solution but it didn't work so I have to try another solution now.
  6. nivex

    Flame turret

    heya. I tested this for you and I do take damage from the flame turrets, with and without TruePVE loaded. might be another plugin conflicting but not sure if you can't get it working the zip your config+oxide/data/RaidableBases/ folder and ill take a look
  7. nivex

    Failed to compile

    clearing your cache properly does work. I had the same exact issue use a different browser
  8. nivex

    Raidable Bases

    those having compile issues after downloading 2.6.8 will need to clear the cache in their web browser. codefling is working on fixing the issue for you all. it doesn't matter where you guys post the information. i'll respond. just don't ask me the same question multiple times. i prefer to answer where everyone can see the answer. this way i don't have to repeat myself, like i've done with this issue about 5 times now.
  9. nivex

    Failed to compile

    ahhh, see above. you need to clear your cache
  10. nivex

    Raidable Bases

    i did suggest running rbe debug and looking at the messages when the plugin loads @MercedesCLA45AMG
  11. nivex

    Raidable Bases

    [RaidableBases] Blocked spawn points in 3 zones. Loaded plugin Raidable Bases v2.6.8 by nivex i'm getting notifications, and not seeing spawnpoints inside of my zones either. DM your config and I can check it out. @Emigo
  12. nivex

    Raidable Bases

    is this with some zones allowed and the rest blocked? or no zones allowed
  13. nivex

    Raidable Bases

    nope. that is just for those who use zone manager for other purposes. your issue I would need you to type rbe debug to see whats going on but first verify the plugin loads properly and the amount of grid positions is not 0
  14. nivex

    Raidable Bases

    "Allowed Zone Manager Zones": [ "80195517" ], "Use Grid Locations In Allowed Zone Manager Zones Only": true, [RaidableBases] Allowed spawn points in 1 zones. [RaidableBases] Grid initialization completed in 30 seconds and 30 milliseconds on a 4600 size map with 124 potential points. You've successfully pasted the structure (-1674.3, 1.0, 308.6) raideasy10 [RaidableBases] raideasy10 @ E13 : 70 items this works for me. you will need to make sure your zone has a proper size or will not be large enough for any spawn points inside of it edit: ok, does not work properly if i have 2 zones and 1 in the list, it then allows both instead of just the 1 in the list. i will fix it
  15. nivex

    Raidable Bases

    im looking into this but im sick so have some patience please and ty
  16. nivex

    Failed to compile

    Changed Status from Pending to Closed
  17. nivex

    Latest build's compile error

    Changed Status from Pending to Closed
  18. nivex

    Latest build's compile error

    update your server and you can use this now
  19. nivex

    Raidable Bases

    ignore the multiple update notifications for 2.6.8. just download it and wait for the rust update=] just an issue with the cache not working correctly in my web browser
  20. nivex

    Latest build's compile error

    hi, this requires the forced rust update as stated in the update notes
  21. nivex

    raidable bases

    hey. you probably need to add the bases. i responded to your message and gave instructions there. please reply here from now on. not in both places. it gets confusing once you add your bases type: rb.config list and verify each base you added says it exists ignore any base that doesn't exist if its not relevant to you.
  22. nivex

    Raidable Bases

    2.6.8 has been released - this requires the forced Rust update @CM1234 try 2.6.8. requires forced Rust update. let me know if you have issues still. thankyou @nashslashfor answering @JacksH8
  23. the server log stops when the plugin loads the loot tables, so there's no info available really nonetheless, I've updated the despawn method in the 2.6.8 update. this requires the forced Rust update to compile let me know if you have anymore issues=]
  24. nivex

    cant find the skip tresure loot

    you would need to set Empty All Containers Before Spawning Loot to false then
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