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nivex

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Everything posted by nivex

  1. nivex

    Raidable Bases

    not currently. it is planned what is the item shortname
  2. Allow Third-Party Npc Explosive Damage To Bases set true oxide/data/RaidableBases/Profiles/ this might be why
  3. nivex

    Raidable Bases

    @z.wellman09 if a block is stone it will turn into wood if you enable both options likewise with a door. if it is metal it will become wood and vis versa
  4. i don't have that plugin so I don't know. there isn't enough information to go off of.
  5. nivex

    Raidable Bases

    @z.wellman09the highest building tier will always be chosen first
  6. nivex

    Abandoned Bases

    @BadLands doubt I'll mess with webhooks. people keep saying they don't work when they do @Tomato_Jesus you can leave that enabled. if you enable purge then the scan will cause it to convert. purge is enabled with /sar purge it will not convert early unless /sar is used, or if /sar purge and a scan is used (automated or with /sab)
  7. nivex

    Abandoned Bases

    you must've ran the purge command. makes sense given you have the plugin set to automate the scan every 3600 seconds or hourly which would've caused it to convert at that time otherwise it's not going to convert until the time elapses
  8. nivex

    Abandoned Bases

    that's how long you must be inactive @Tomato_Jesus what perms do you have? that shouldnt be possible unless someone used /sar to manually convert it attach config too
  9. nivex

    Not able to kill turrents

    Changed Status from Pending to Closed
  10. nivex

    Not able to kill turrents

    no problem
  11. nivex

    unable to buy raid

    good
  12. nivex

    Not able to kill turrents

    it's a hit or miss and there's nothing I can do about it until Rust fixes the issue
  13. nivex

    unable to buy raid

    nice. just use the rbe debug command and it will tell you
  14. nivex

    unable to buy raid

    Changed Status from Pending to Closed
  15. nivex

    unable to buy raid

    you need to set purchase prices in the config
  16. nivex

    PVP & PVE chance

    Changed Status from Pending to Closed
  17. nivex

    PVP & PVE chance

    no problem
  18. nivex

    PVP & PVE chance

    heya. it is 0 to 100 so set it to 50 that overrides convert options when set above 0
  19. haha yeah
  20. nivex

    Raidable Bases

    it lasts 1 wipe if the plugin isn't loaded during the wipe then it can't remove the titles when the server wipes /rb wipe will force it
  21. it's added in the update too np
  22. ok think I found the issue. add this on line 2794 and it should fix it if (priv.IsKilled() || building == null || building.decayEntities.IsNullOrEmpty()) { _skipped++; yield break; } it will look like this when you're done
  23. nivex

    Loot Bug with Lockers?

    it is realistic. lockers are specially coded to self equip with kits. kits is what you would typically find in a locker. I can make it divide but I don't see the point. if lockers are to hold kits then those kits shouldn't be in boxes. that's the logic anyway. spreading the loot out into multiple boxes is ideal but takes away from that realism I can add it I'd you want
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