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nivex

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Everything posted by nivex

  1. nivex

    Raidable Bases

    @V.O.I.D if Allow Teleport is false then it will eject them when they revive
  2. nivex

    Notify

    Changed Status from Pending to Closed
  3. nivex

    Notify

    no problem
  4. nivex

    Raidable Bases

    @0athbound did you get it sorted? I see you downloaded it the bundle is still available btw
  5. nivex

    Notify

    hello, set Send Messages To Player to false
  6. nivex

    Console Error

    Changed Status from Pending to Closed
  7. nivex

    Console Error

    please see the update notes the update requires the rust update
  8. nivex

    Abandoned Bases

    2.0.7 released - Requires Rust update tugboats, locking the raid and ejecting enemies has been added. I had a lot of fun implementing these and hopefully you don't run into too many issues with them keep in mind that the eject setting does not work when you enter the dome/event. it works when you enter the base, loot or try to damage something. enjoy!
  9. nivex

    Raidable Bases

    2.7.4 released Requires Rust update lots of notes so please read them thoroughly and let me know if you have issues enjoy
  10. nivex

    stability staying at 100%

    that is a console command
  11. nivex

    Question about permission

    ya that's how it works
  12. nivex

    Raidable Bases

    @m3dus4it's likely the zone is PVP, the damage is friendly fire or if you have another plugin conflicting
  13. nivex

    Question about permission

    yep it will take priority if it has a higher number even if they have both groups
  14. nivex

    stability staying at 100%

    hi, rb controls that rb.config stability true or rb.config stability false
  15. nivex

    Raidable Bases

    that config won't spawn PVP for buyable events unless you type /buyraid 0 pvp
  16. nivex

    Resursen in öfen

    you would disable Move Cookables Into Ovens then it's not going to distribute evenly with those options enabled. those options force the items into those containers
  17. nivex

    Resursen in öfen

    heya. furnaces are not supported atm, but you can configure these other settings "Move Cookables Into Ovens": true, "Move Food Into BBQ Or Fridge": true, "Blacklist For BBQ And Fridge": [ "syrup", "pancakes" ], "Move Resources Into Tool Cupboard": true, "Move Items Into Lockers": true, "Resources Not Moved To Cupboards": [ "skull.human", "battery.small", "bone.fragments", "can.beans.empty", "can.tuna.empty", "water.salt", "water", "skull.wolf" ], so you can set Move Cookables Into Ovens to false if you do not want ore in them
  18. nivex

    Question about permission

    hi, it takes priority over everything
  19. nivex

    Question about permission

    Changed Status from Pending to Closed
  20. nivex

    Question about permission

    no problem
  21. nivex

    Question about permission

    np, you would need to assign the abandonedbases.none permission to that group for that to work
  22. nivex

    Question about permission

    heya, abandonedbases.exclude works as a way to ignore players from being scanned. if it excludes all players from a base then it may become abandoned since they were simply excluded from the scan. you should give them a permission that has no purge enabled. you can do this by setting it to "0" or "none" so in my example you would add abandonedbases.none and give it to those players
  23. nivex

    Bases not spawning on map

    Changed Status from Pending to Closed
  24. nivex

    Bases not spawning on map

    awesome
  25. np, I'm not sure when it will be available:p atm I am focusing on fixing bugs in the plugin and trying to improve existing features. once I tackle that then I can look into improving this one
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