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beee

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Everything posted by beee

  1. beee

    last version ?

    Sometimes oxide stops auto reloading, probably due to that very old harmony version that tried to load, it will probably load the correct one on restart or if you manually reload. Will close that ticket now and if something comes up you can open a new ticket.
  2. beee

    last version ?

    @Dad Frog Should be resolved, let me know if it works for you now.
  3. beee

    last version ?

    There is currently some bug causing it to show all previous versions together, cf staff are looking into it.
  4. beee

    Nothing showing up

    Yeah seems i missed the Fonts directory, anyway if font loading causing issues in linux you can remove the ChatToNotifications folder in data for now, it will work like before (ignore the warning on load).
  5. Ok dmed you a version that should handle that error, let me know if it works properly to post it.
  6. @Colors do you have steam installed? it should not be a requirement but will handle it if that's the cause.
  7. beee

    Headlight

    bind key headlight on There is no toggle though atm, will include it in next update.
  8. beee

    Automated Messages

    @HAVOC805 wrong plugin page, reach out to @Iftebinjan or send in Simple PVE support.
  9. beee

    Headlight

    yeah you're right, can use damageTypes.Scale(DamageType.Bullet and damageTypes.Scale(DamageType.Arrow then, will look into it thanks.
  10. beee

    Headlight

    @Scalboxis that a plugin you're using that shows protection? Miners hat does not have bullet protection, it has 13% protection against animals, 10% radiation, and 20% cold
  11. beee

    Headlight

    That's not ideal as it would not work well with other plugins scaling damage or nullifying it, might be better if you will use that hook to use info.damageTypes.ScaleAll instead. When i have time will check if I can remove that wearable's protection properties instead of using OnEntityTakeDamage.
  12. beee

    Feature request

    Changed Status from Pending to Closed
  13. beee

    Feature request

    @Lynch123 all set here?
  14. beee

    Feature request

    Hey Lynch, You can try out loading https://umod.org/plugins/placeholder-api plugin and use {player.ping}, any variables from there is supported.
  15. beee

    Automated Messages

    Type /zone_list and find the zone you would like to apply that to Then in the editor set the zone id
  16. beee

    Chat to Notifications

    @29xglllli was that something that appeared recently? does it spam console? And please dm me your config so I would try to replicate ty.
  17. beee

    Automated Messages

    Ok will add support for that prefix for auto replies.
  18. dm me your skinner json file will have a look
  19. Seems to be fine with Skinner 2.0.9, what is not working for you?
  20. beee

    Automated Messages

    Shouldn't be conflicting, send me your config in dm i'll have a look
  21. beee

    Player Joins Not Working

    Changed Status from Pending to Closed
  22. beee

    Player Joins Not Working

    Delay might just be because it sends when the player wakes up, so some might join the server and afk sleeping then come back and wake up, then it sends. Will close the ticket for now, if something else comes up or you have a suggestion open a new ticket or reach out to me in discord dm. Username .b.e.e.e.
  23. beee

    Player Joins Not Working

    All set here @dustyhansen?
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