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Everything posted by beee
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Can we add Vietnamese to Lang file ?
beee replied to OfflineGotOfflined's Support Request in Support
Not related to this plugin, seems like something else trying to download player avatar on connect and had a null response or something. Happening when using the variables is just a coincidence. @OfflineGotOfflined -
Can we add Vietnamese to Lang file ?
beee replied to OfflineGotOfflined's Support Request in Support
Changed Status from Work in Progress to Pending -
Can we add Vietnamese to Lang file ?
beee replied to OfflineGotOfflined's Support Request in Support
Changed Status from Closed to Work in Progress -
Can we add Vietnamese to Lang file ?
beee replied to OfflineGotOfflined's Support Request in Support
Not possible at the moment unfortunately, will add it to oxide lang files soon. Will open the ticket to keep as a reminder. -
Can we add Vietnamese to Lang file ?
beee replied to OfflineGotOfflined's Support Request in Support
Changed Status from Pending to Closed -
Can we add Vietnamese to Lang file ?
beee replied to OfflineGotOfflined's Support Request in Support
All set here @OfflineGotOfflined? -
Will look into adding an exclusion list maybe for that trigger, in the meantime you can change line 590 to the following to exclude cargo crates: if (player == null || !player.userID.IsSteamId() || OnCargoShip(crate)) return;
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Can we add Vietnamese to Lang file ?
beee replied to OfflineGotOfflined's Support Request in Support
Hey, Should be able to add vi language code to the config then reload the plugin. Example: "Server Languages (Creates lang file for each in data/AutomatedMessages/lang)": [ "en", "vi" ] This will add ability to define different replies for each language from the admin ui. -
Changed Status from Pending to Closed
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Changed Status from Pending to Closed Changed Fixed In to 2.2.2
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Added to config, thanks for your suggestion
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Yup you're right will add it to the config next update
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How does this plugin pull wipe information ?
beee replied to OfflineGotOfflined's Support Request in Support
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How does this plugin pull wipe information ?
beee replied to OfflineGotOfflined's Support Request in Support
Will have a look soon. -
How does this plugin pull wipe information ?
beee replied to OfflineGotOfflined's Support Request in Support
Changed Status from Pending to Closed -
How does this plugin pull wipe information ?
beee replied to OfflineGotOfflined's Support Request in Support
Wipe variable uses natively defined wipe timer mentioned here https://wiki.facepunch.com/rust/server-wipe-timer. It requires a missile silo monument on the map for it to function properly. -
Changed Status from Pending to Closed
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You all set here @TGMotionz?