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✯Mr.Kingpin✯

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Everything posted by ✯Mr.Kingpin✯

  1. @AirpexThere is no Config needed it is just plug and play
  2. yes it do full damage mashine gun and rockets
  3. I got this set to true now, the freeze is maybe 5 minutes no clue when it happens or what triggers the freeze its hard to test then I heard from people it freezes like 5 minutes or longer but its down by then.
  4. I'm using TruePVE and the Rockets from the Bradley Don't do any Damage to players.
  5. "Patrol helicopter spawn chance (0 - 100%)": 100, "How long the helicopter will patrol the airfield (in minutes)": 20, "Helicopter damage multiplier": 1.0, "Helicopter health": 10000.0, "Helicopter main rotor health": 900.0, "Helicopter tail rotor health": 500.0, "The patrol helicopter will not patrol the airfield if it has found a target": false, "Make helicopter fly away after end of patrol time": false, "Spawns a helicopter right on the airfield(if false, then the helicopter will arrive from afar in a few seconds)": false, "Helicopter patrol range": 150,
  6. Hello I had some people reporting to me when the patrol heli is at airfield it freezes in the sky can anyone else confirm this ? it makes the heli a easy target when hovering still somehow I tried it couple time myself to test but happened to me yet
  7. I'm sure AlphaLoot has useable hooks to fix this right ?
  8. ✯Mr.Kingpin✯

    Shop UI

    This can be removed.
  9. Is there a fix coming for this ?
  10. EDIT: More people made a support post about this being regular airdrops
  11. I can't do that since I got people on the server + it is the main loot plugin which I need to restart the server after I removed Alphaloot.
  12. I just seen this post, I bought the plugin yesterday and I got the same issue that the drops have regular supply signal loot. I removed FancyDrop plugin, and the main loot plugin I use is Alphaloot.
  13. I bought this plugin yesterday, and got it all setup today how ever all the supply signal types have normal airdrop loot I remove FancyDrop from my server that maybe that one was overriding the loot table but it still has the normal supply signal loot the loot plugin I use is AlphaLoot anyone any idea ?
  14. Can I suggest if possible to add support for BetterNPC in the NPC option ? because for example the NPCs at the Giant Excavator are replaced with those npcs and is it possible to add support for Static Lootables for example: "wooden_crate_a": 2000.0 The Rustrewards plugin doesn't see those prefabs when I add them to the config
  15. So I made couple buttons but for me they are showing correctly but for other people they are way out of place here are 2 screenshots one of mine and other one from my friend: EDIT: I might have found the problem I got my User interface scale on 0.7 and when I put it on 1.0 I got the same positioning as my friend has. Is there a way to fix this for people that have changed their user interface scale ? This is my screen: This is my friends screen:

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